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Land of True Israel

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  1. This is correct. As of February 5th, Rockstar, the creator of GTA, said that the game will be released on both the current consoles and next gen consoles. He also said that Microsoft, creator of Xbox, will get the game 3 days-1 week later then sony.

    But the game release has also been delayed to September. Speculation is that they want to finish all 4 (360,ps3,720,ps4) games before release.

    Excellent!. Thanks for the info. I am getting a bit excited about this one, but that isn't unlike rockstar to play with emotions via delays lol

  2. Quite the interesting back and forth debate regarding who really declared on who. I think there is a lesson to be learned in this. You can't simply force standards upon another, regardless of how commonly accepted they have become; eventually somebody is likely abandon the status-quo. This is what happened here. The bubble of delusion surrounding some has been popped by the realization you can't control the internal policies of alliances who value their own sovereignty and refuse to be bound by standards favored by another.

    It's all rather subjective in nature. In this case, it's up to the opinion of the one making the war web, and nobody else. If you disagree, make your own war web to reflect your own outlook, but consider kicking the habit of trying to force others to conform to your way of thinking.

  3. Exactly my point. So the attacking nation, if coordinating with other nations to destroy the defending nation, even though showing to have taken the most damage, may not be regretting it at all, due to the fact the defender is actually taking more overall damage.

    The reports show the damage lost during that war, it doesn't include attacks from other nations ;)

  4. These reports can be a bit deceptive at times, granted it's not a simple one on one battle. For example, if a nation is smart enough to allow the one with the highest tech to do the nuking on a specific target, yet takes a nuke daily, the war report will show that nation getting a beatdown, even though the enemy is the one who is being beaten to a pulp.

  5. White Peace is as you defined, but you will always find somebody who attempts to twist it into a "surrender", or those who use the term simply to convince one to surrender and make doing so an easier pill for them to swallow; therefore still contradicting the definition. More often than not, dubbing WP as a surrender is used as a means to boost morale. I wouldn't waste too much energy on those who misuse the term. If somebody has to call it something else other than what it is, it only reflects on their own inadequacy.

  6. Good point made. I am one of those who oppose the placing of armed guards in schools, but mostly because we could end up with another TSA type situation. Allow teachers and school staff their right to carry a firearm, and there would be no need for guards. These "Gun Free Zones" are invitations to homicidal maniacs.

  7. I'm a political operative and I had to look the act up. You should probably include a link like this one to explain what it is. Like this link.http://en.wikipedia.org/wiki/National_Defense_Authorization_ActWhile you might care about this, its not the kind of thing that gets common people worked up.

    Then "common people" are brain-dead morons who don't care about potentially losing their freedom and constitutional rights at the whim of a corrupt government.

  8. How did I hide behind an alliance? I went rogue, then stopped going rogue and joined an alliance. It's a pretty simple concept.

    Obviously this post you made suggests you didn't "stop", you simply hid for a while, as I'm sure you will do again once you get your ass handed to you.

  9. Hey bud, I know all that testicular fortitude you have, so much you couldn't even fill BK nor his slots. Anyway, he didn't hide behind an alliance, he just beat yours.

    Serious? Funny, I don't recall him ever going rogue on my alliance.

    On a further note, you can't declare war on a target out of your strength range. Maybe you should go back and read about the CN game mechanics :rolleyes:

  10. Are you going to run and hide behind a bigger alliance like a sissy, again? I would somewhat admire you for taking the initiative in dealing with your disputes by going rogue, if of course you actually showed some testicular fortitude, and didn't try to run and hide.

  11. What Admin has failed as it not allowing us the tools to reduce the turnover rate. Nations that remain neutral are much less likely to survive past the first 25 days. So why hasn't admin made it easier for alliances to communicate to neutrals, made it easier for neutrals to filter through spam etc.

    Also i would point out a fault in your logic Schattenman(Respectfully mind you). After the last several wars, huge amounts of players quit immediately following and during the course of the conflict. While server activity explodes, those that lose years of work realize that building a nation for 3 years and watching it get destroyed in 3 weeks is a huge waste of time. If war were not so detrimental to nations they would be fought more often and more players would be willingly involved.

    Furthermore the bullcrap that makes up our treaty web hurts us continually. When you're fighting a fight that you care nothing about and get your nation wrecked its not by any means a motivator to log in the next day and see how much more of your creation is missing.

    I disagree about wars needing to be less detrimental. I think the fact that one can be utterly destroyed further encourages the political and diplomatic aspect of the game, which happens to make CN most unique.

    The decision to go to war should have it's potential consequences, otherwise the entire point of war would be gone. I've played other games where the combat system is set up to where it plays no real serious effect, and they seem to get quite dull.

    I do however completely agree about the treaty web.

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