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Londo Mollari

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Blog Comments posted by Londo Mollari

  1. Londo, you are supporting your alliance member and I am supporting mine. Rush came over with military action in mind so he didn't get my friendliest tone. Great1 says he paid. You yourself said to ask him, I did. It seems you will never be satisfied with what Great1 says.

    I believe you missed the meaning behind what I said.

  2. I agree that having our nation cleared as a tech spammer and open to attacks is ridiculous. However, I do think that an alternative can be reach and abrasive behaviour and actions aren't needed. We guarantee our tech as Nando has said and this shouldn't have come down this road. Rush, We will give you the tech since it is what you are owed. Proof is important too however, and can not be left out. In saying that tlak to me on IRC and we can work something out.

    I stand up for FAR nations too but we don't need to take things to a level that is overly aggressive. Our member is sure that he finished the tech deals but he may be mistaken. We can figure this out in a more subtle method without altercation. I hope we can solve this without any further difficulties.

    There were two wrongs committed by FAR nations here. The first wrong was Rush being cheated of his tech. The second wrong was Fernando showing such disrespect and open hostility to Rush, to myself, and to Athens. This is what upset us most, not the scammed tech. Do not mistake our restraint for a sign of weakness or indecision. That we choose not to take military action over this slight in no way suggests that we are unable to do so. But so long as Fernando remains adamant in his disrespect, we WILL remember how he as a leader of FAR regards Rush, and me, and our fair city. And such disrespect is as foolish as it is unjustified.

  3. There's no point in those nations coming out of PM

    of their top 10 3 don't have a war chest

    even if they came out together their top 50 would be mobbed 3:1 by the opposition within a few hours

    there is simply no point in wasting those nations on a death ride, for history buffs the parallel is the high seas fleet in 1918

    far better to save those nations and use them as banks after the war

    The High Seas fleet was scuttled by their crews rather than surrender their vessels to the allies as per surrender terms, IIRC.

  4. In all fairness my brother, nothing is fair when it takes MONTHS and MONTHS to pay for a war that everyone (ESPECIALLY CNG) wished for. It is no lie alliances like MK wished for TOP's destruction for a long time

    You have no idea how wrong you are. The vast majority of CnG had no desire to fight TOP at any point in time. We won't shrink from defending an ally, but we never wanted to go out of our way to go after TOP. Never would have. You can call me a liar, but you can't call me uninformed.

  5. I didn't really have a lot to do with setting these proposed amounts, but do note that the amount of reps asked for from everyone put together is less than the amount of tech CnG has lost in this war. To say nothing of the infra, warchests, and land. TIFDTT completely disregarded international convention by preemptively aggressively striking our entire bloc with no CB. In light of that, how unreasonable are these reps?

  6. Why don't you form a discussion/programming group, and present admin with a synopsis of the more intelligent arguments for and against any given update you propose (although with a thorough mathematical analysis of the proposed updates), along with game code that he can review and install without having to do too much work to satisfy the desires of a few large nations?

    I can envision a dedicated offsite forum/IRC for this sort of activity, with different focus groups aimed at achieving particular aims. For example you could work on a focus group that worked on making the game more interesting at higher levels, and some other people could work on making the game more accessible and interesting (thereby hopefully attracting more players), and some other people could work on... I don't even know what. For example, if some people wanted to develop a more complex trading/aiding system, they could sit down and figure out something more interesting/realistic/dynamic than the current one - and present admin with a finely tuned and mathetically examined system.

    Maybe admin would be more willing to implement changes if A) they were less work for him, and B) he knew they would not cause problems. Perhaps he could even make a small micro world, with only 6 admin type accounts for player testing of proposed changes. I do not know. But it would not hurt to try, especially if you are bored. :)

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