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Raiding & Non-Raiding Nations and Alliances: A Plea for Assistance


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That is rather harsh, Col. Mosby. I may have an idea why you won't allow nuclear nations to join your alliance but restricting a nation because of its resources?

Would you explain that?

While I cannot speak for the curt Colonel :), one of the long-term goals in our alliance is to be self-sufficient regarding trades, meaning we want our trades to be covered by internal trade circles. Of course, we are not the only alliance with that goal, and in practice it does not work out all that well, in particular for a smaller alliance like ours. That's why it is a (very) long-term goal, an ideal, and we do have plenty of outside trades. Still, given that we are against nuclear weapons, members with native uranium would not fit in well with our goal of trade self-sufficiency. Rather than bringing in some badly needed Construction-relevant or population-boosting resource, one such member would instead require five other members to accept uranium as a connected resource.

So, we prevent that situation by not inviting such nations. I don't really see this as much of a problem, I don't think an alliance has the duty to invite any and all nations. And it's not like unaligned nations do not have enough invitations to choose from, so I doubt there are people sitting frustrated that we do not invite them. :)

That being said, I don't know how strict we would be if such a nation were to come to use and desperately apply for membership. So far this has not happened, though.

Edited by Adaptive Manipulator
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Wasn't there that one short period in the summer of 07?

:blush: There was a brief trial program yes, but we never changed policies and the rules had more hoops to jump through than a Siegfried and Roy show. I believe one had to have a certain Efficiency level on their nation to even begin to apply to be considered to raid a Gov approved target. Can't imagine why it didn't work.

Edited by Working_Class_Ruler
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We also prohibit the possession of nuclear weapons and will not invite a nation that has Uranium as a native resource to join us.

Isn't that a bit extreme? A nation does not have a whole lot of choice in what resources they happen to be born with. How does having uranium as a resource make you a nuclear menace??? There are perfectly peaceful applications for that resource too.

Well, we ARE extreme. Our organization is an elite military unit and membership is by invitation only. We expect our members to be well-disciplined and to follow our guidelines in nation building and growth.

:jihad:

There are several things we look for when considering a prospective member, native resources being one of them. We will also not invite nations to join us that have resources that are not useful for a military build, so we will not likely invite anyone who has Furs or Wine either.

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Athens raids the unaligned, as well as any alliance with 10 members or fewer that doesn't have a protectorate. No aligned nation under 10k NS may be raided, and aligned nations may only be attacked by one Athens member each. The unaligned are fair game for 3v1 and being raided under 10k NS. A peace offer is always sent after 2 ground attacks only.

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...No aligned nation under 10k NS may be raided, and aligned nations may only be attacked by one Athens member each...
Could you clarify that? It seems that you're saying that any aligned nation over 10,000 nation strength is fair game. Even if you meant to say under that size, attacking an aligned nation of any strength range risks an alliance war.

Any alliance worth its salt will protect all of its members no matter what size.

The attacked nation certainly shouldn't be expected to abide by some kind of looters' chivalry that the victim should show self-restraint just because the aggressor "only" used ground attacks.

We sure as hell wouldn't.

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Dear National and Alliance Leaders of the Cyberverse:

The nation of Brackwaters has directed me to compile a list of nations and alliances who allow "raiding" and another list of nations and alliances who do not allow "raiding."

If there is a thread or a wiki link on this in existence already and we have missed it, please let us know here and we can link to it as well as edit in the link to a special diplomatic invitation to all nations and alliances of Planet Bob.

Otherwise, we will push ahead with the minimal info on hand for this special project and request the international community's assistance in expanding (and correcting) these two lists.

Alliances that Do Not Allow Raiding:

AOD Brigade

Argent

Blackwater

Carpe Diem

The Christian Coalition of Countries

Commonwealth of Sovereign Nations

The Democratic Order

Federated Allies for Cultural Exchange

The Galactic Republic *

Genesis

Global Alliance and Treaty Organization

Green Protection Agency

The Greenland Republic

The Immortals

Invicta

The League of Extraordinary Nations

Legion

Libertarian Socialist Federation

The Light Brigade

Mostly Harmless Alliance

New Pacific Order

New Polar Order

New Sith Order *

Nueva Vida

Orange Defense Network

The Order of the Black Rose

The Order of the Paradox

Realm of the Rose

Seaworthy Liberian Cardboard Boxes (SLCB)

Umbrella

The United Commonwealth of Nations (UCN)

United Sovereign Nations

United under Scorn (US)

World Task Force

* for now B)

Alliances that Allow Raiding:

Ascended Republic Of Elite States

BAPS

The Brigade

The Centurion Brotherhood

Coalition of Blue States

The Dark Templar

Federation of Buccaneers

FEAR

FOK

Galactic Imperium

The German Empire

Global Republic of Armed Nations

The Grämlins +

The Grand Global Alliance

Guru Order

The International

IRAN

IRON

JUSTICE

Kronos **

MCXA

Mushroom Kingdom **

Nemesis

NATO

Nusantara Elite Warriors

1TF

Order of the Four Leaf Clover

The Order of Righteous Nations

Ordo Verde

The Phoenix Federation

Poison Clan*

Ragnarok*

Republic of Allied Defense (RAD)

She Said She Was 18

Siberian Tiger Alliance*

Soldier

TOOL*

United Purple Nations#

Unified Royal States Alliance

Valhalla

Veritas Aequitas

*Special rules apply, more info needed

** Single unaligned nations or alliances with 4 or fewer members (<5)

+ unaligned or one member alliance

# United Purple Nations allows tech raids, restricted to alliances <4 members or non-aligned, non-red, non-purple.

Alliance Status Undetermined/Help Sought:

Grand Global Alliance

LoSS

Sparta

OcUK

Jarheads

OTF Alliance

The Sweet Oblivion

Scotland Forever

Zenith

Vox Populi

FnKa

Unaligned Nations that Do Not Allow Raiding:

Brackwaters

Unaligned Nations that Allow Raiding:

There are many, but I am not sure if they read these forums

If you are unaligned and also wish to be included in one of these lists, please also feel free to post here.

Assuming this is not duplicating information readily available elsewhere, this list will be updated at least once per day while we get rolling.

I thank in advance all who can contribute here and I continue to remain, with the greatest respect, your most humble and obedient servant.

/s/General Specific

The Republic of Brackwaters

edit7: Thanks to Emperor Mccole, A Soviet Attack, Working_Class_Ruler, Telchar, White Chocolate, O-Dog, Col John S Mosby, Jeeooh, Joracy, M6 Redneck, Empirica, WarriorConcept, Prodigal Moon, lebubu, Svendonia, Balder, JWConner, Mayzie, Adrian LaCroix, avernite, Hime Themis, Mentor, Poobah, Gabriel Carver, Mogar, Jipps, Mirreille, Bob Janova, Manwe Drago, Qaianna, Hormones74, Statmeister, Nizoral, Lord Rune, BamaBuc, Supa Troop3r, Lord Brendan, Jacob the Malignant, rabidman, Outburst, Sal Paradise, Vespassianus, Heracles the Great, Captain Flinders, Alterego, The Baby, Gen Lee, Lincolngrad, King Boris, Darth Maul

Also thanks ajaxpenny, I took your advice and separated the lists

The Brotherhood of Nod Encourages Tech Raiding and the consumption of Babies.

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