Uberstein Posted December 28, 2009 Report Share Posted December 28, 2009 Still need that GM roll. <__< Quote Link to comment Share on other sites More sharing options...
Californian Posted December 28, 2009 Report Share Posted December 28, 2009 Still need that GM roll. <__< Your roll was successful. Quote Link to comment Share on other sites More sharing options...
Lavo Posted December 28, 2009 Report Share Posted December 28, 2009 Not at the moment Lavo...just drop me a line when you use them that's all. I'll explain 'em to you at some point. Quote Link to comment Share on other sites More sharing options...
Uberstein Posted December 28, 2009 Report Share Posted December 28, 2009 Your roll was successful. Thanks. Quote Link to comment Share on other sites More sharing options...
Subtleknifewielder Posted December 29, 2009 Report Share Posted December 29, 2009 (edited) I know the current rules on SDI's. They cover the territory of the one who has them and no one else's. Except for a small distance outside your borders. What about SDI's where merged nations are concerned? What's covered by the SDI? What if more than one member of the merger has an SDI? These are the major things I am concerned about. EDIT: Added the bit about the area around you. Edited December 29, 2009 by Subtleknifewielder Quote Link to comment Share on other sites More sharing options...
Voodoo Nova Posted December 29, 2009 Report Share Posted December 29, 2009 I know the current rules on SDI's. They cover the territory of the one who has them and no one else's.What about SDI's where merged nations are concerned? What's covered by the SDI? What if more than one member of the merger has an SDI? These are the major things I am concerned about. I thought SDI's covered the person's nation, and the general region around them. Example, I have a SDI, so I would be able to logically cover my nation, the Middle East, the Horn of Africa and the Arabian Sea. When it comes to merged nations, I figured it'd work for the entire nation. Quote Link to comment Share on other sites More sharing options...
Lynneth Posted December 29, 2009 Report Share Posted December 29, 2009 I thought SDI's covered the person's nation, and the general region around them. Example, I have a SDI, so I would be able to logically cover my nation, the Middle East, the Horn of Africa and the Arabian Sea. When it comes to merged nations, I figured it'd work for the entire nation. Afaik, it's been ruled that ONLY your nation is protected by the SDI. Which, imo, is quite stupid. SDI should encompass, say, half your ingame-SoI. More if you're a "oh jesus christ" huge country like Buryatia, encompassing half a continent. That brings me to the question: Do merged nations get more chances at using their SDI if both/all members have one? Quote Link to comment Share on other sites More sharing options...
loannes Posted December 29, 2009 Report Share Posted December 29, 2009 Afaik, it's been ruled that ONLY your nation is protected by the SDI. Which, imo, is quite stupid. SDI should encompass, say, half your ingame-SoI. More if you're a "oh jesus christ" huge country like Buryatia, encompassing half a continent. That brings me to the question: Do merged nations get more chances at using their SDI if both/all members have one? It's your nation and the region around you. I asked both Sarah and Ty when Kevz nuked me and Lavo tried to block it with his SDI. Quote Link to comment Share on other sites More sharing options...
Lynneth Posted December 29, 2009 Report Share Posted December 29, 2009 It's your nation and the region around you. I asked both Sarah and Ty when Kevz nuked me and Lavo tried to block it with his SDI. Huh, I didn't know that. And how big is that region? Quote Link to comment Share on other sites More sharing options...
Subtleknifewielder Posted December 29, 2009 Report Share Posted December 29, 2009 It's your nation and the region around you. I asked both Sarah and Ty when Kevz nuked me and Lavo tried to block it with his SDI. Hmm, so the ruling has been altered slightly. My question still stands with the slighly altered ruling. Quote Link to comment Share on other sites More sharing options...
loannes Posted December 29, 2009 Report Share Posted December 29, 2009 Huh, I didn't know that. And how big is that region? The region is determined by common sense, I guess. Quote Link to comment Share on other sites More sharing options...
Subtleknifewielder Posted December 29, 2009 Report Share Posted December 29, 2009 The region is determined by common sense, I guess. ...which some people seem to lack. I'd say fifty miles max if an arbitrary number is necessary. Quote Link to comment Share on other sites More sharing options...
loannes Posted December 29, 2009 Report Share Posted December 29, 2009 ...which some people seem to lack. I'd say fifty miles max if an arbitrary number is necessary. Eh, no. It should depend on tech if there has to be restrictions. If I had an SDI, it should be inferior to the SDIs of Lavo and Lynneth. Quote Link to comment Share on other sites More sharing options...
Subtleknifewielder Posted December 29, 2009 Report Share Posted December 29, 2009 Eh, no. It should depend on tech if there has to be restrictions. If I had an SDI, it should be inferior to the SDIs of Lavo and Lynneth. Fair enough. Quote Link to comment Share on other sites More sharing options...
Californian Posted December 29, 2009 Report Share Posted December 29, 2009 The region is determined by common sense, I guess. This. At least in my opinion Voodoo and Drake are right, and common sense should just be used (or asking a GM). As for merged nations, the whole nation is protected if a member has an SDI. More SDIs doesn't do anything, you don't get higher odds or more chances to reroll, it's just one of the things you have to deal with if you merge. Quote Link to comment Share on other sites More sharing options...
Lynneth Posted December 30, 2009 Report Share Posted December 30, 2009 This. At least in my opinion Voodoo and Drake are right, and common sense should just be used (or asking a GM).As for merged nations, the whole nation is protected if a member has an SDI. More SDIs doesn't do anything, you don't get higher odds or more chances to reroll, it's just one of the things you have to deal with if you merge. In my factbook, I have the BMW S-600 Wiesel, which is an AA system with 750 km detection and 600 km engaging range, against aircraft, that is. I'd assume that an SDI would be far more sophisticated, using AWACS, satellites and OTH radar, amongst other things, to detect and engage ballistic missiles. Could I thus RP a range for the SDI of up to 1,200 km from the geographic center of my nation (which is near Salzburg)? This would roughly equal 900-1,000 km range missiles at the cities closest to the extremes of the 4 classic compass directions. Or would I be able to RP more, due to my tech? I know you just said "use common sense", but I'm using mine here, and it may be different from yours. Quote Link to comment Share on other sites More sharing options...
Manetheren Posted December 30, 2009 Report Share Posted December 30, 2009 Most real life missile defense systems are either short range, medium range or long range (wow who would have guessed that). Short range being close point defense, medium range being regional and long range being US style engage halfway around the world. Personally I RP the interception as being done in space, which would quite logically be halfway around theworld, but for all practical purposes (and so you whiny $%&@s don't whine) only use it when my homeland is threatened. Quote Link to comment Share on other sites More sharing options...
HHAYD Posted January 8, 2010 Report Share Posted January 8, 2010 Requesting spy odds roll. Quote Link to comment Share on other sites More sharing options...
Californian Posted January 9, 2010 Report Share Posted January 9, 2010 Requesting spy odds roll. Assuming that's 60% odds, I rolled a 27 so tis success. Quote Link to comment Share on other sites More sharing options...
HHAYD Posted January 9, 2010 Report Share Posted January 9, 2010 (edited) Assuming that's 60% odds, I rolled a 27 so tis success. That was a 50% spy odd in the screen shot, not a 60%. Could you roll again using a 50% spy odd? Edited January 9, 2010 by HHAYD Quote Link to comment Share on other sites More sharing options...
Centurius Posted January 9, 2010 Report Share Posted January 9, 2010 It's still a success as it doesn't take in account 50% or 60% it just generates a random number seeing as it was 27 they still pass. Quote Link to comment Share on other sites More sharing options...
Sargun II Posted January 9, 2010 Report Share Posted January 9, 2010 He still rolled it using the wrong numbers. Quote Link to comment Share on other sites More sharing options...
Sarah Tintagyl Posted January 9, 2010 Report Share Posted January 9, 2010 Rolled with 50% got a 20, still passes. Quote Link to comment Share on other sites More sharing options...
Californian Posted January 9, 2010 Report Share Posted January 9, 2010 Next time show the odds :/ Quote Link to comment Share on other sites More sharing options...
Tahsir Posted January 9, 2010 Report Share Posted January 9, 2010 Next time show the odds :/ The odds are 0-100. as in 100% Meaning if you have 60% then a 60 or lower wins, if you have 50% a 50 or lower wins. Same odds, different % limits. AMAZING. Quote Link to comment Share on other sites More sharing options...
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