Sabcat Posted December 1, 2011 Report Share Posted December 1, 2011 What the title says. A kind of nursery for new nations. It takes time to grow a nation, tech selling certainly helps with that. I'm mooting the idea of creating a neutral tech selling alliance that will provide guides to players on how grow their nations and underwrites tech deals - a nation deletes owing tech the alliance will cough up. In addition to the guides and tech selling any and indeed all alliances are welcome and encouraged to recruit from within the alliance via embassies and open forums on the tech selling alliances boards by promoting themselves, their history and their visions. I realise there's very little flesh on the bones of that idea but I believe there's enough for people to give their opinions. So, what do you think? Quote Link to comment Share on other sites More sharing options...
TehChron Posted December 1, 2011 Report Share Posted December 1, 2011 I think its been tried before, with little success. I think youd need to at least ensure that it wont be raided, first off. When this has been tried in the past thats kind of been a problem. Quote Link to comment Share on other sites More sharing options...
Sabcat Posted December 1, 2011 Author Report Share Posted December 1, 2011 [quote name='TehChron' timestamp='1322762507' post='2858277'] I think its been tried before, with little success. I think youd need to at least ensure that it wont be raided, first off. When this has been tried in the past thats kind of been a problem. [/quote] If it can be accepted as a netural alliance that's beneficial to the game as a whole that any alliance can recruit from within I'd hope it would be fairly straightforward to get protection/non agression agreements. Quote Link to comment Share on other sites More sharing options...
D34th Posted December 1, 2011 Report Share Posted December 1, 2011 The name Green Protection Agency rings a bell? Quote Link to comment Share on other sites More sharing options...
Sabcat Posted December 1, 2011 Author Report Share Posted December 1, 2011 [quote name='D34th' timestamp='1322763397' post='2858288'] The name Green Protection Agency rings a bell? [/quote] Can you got to their forums and recruit on behalf of the NpO? Quote Link to comment Share on other sites More sharing options...
Enamel32 Posted December 1, 2011 Report Share Posted December 1, 2011 How is this any different from joining any alliance? I think every alliance in the game makes their nubs deal tech at least for a little while, and on top of that they offer them as much if not more services than what you have outlined there. Quote Link to comment Share on other sites More sharing options...
Melancholy Culkin Posted December 1, 2011 Report Share Posted December 1, 2011 This isn't necessary. Quote Link to comment Share on other sites More sharing options...
Sabcat Posted December 1, 2011 Author Report Share Posted December 1, 2011 [quote name='Enamel32' timestamp='1322763583' post='2858292'] How is this any different from joining any alliance? I think every alliance in the game makes their nubs deal tech at least for a little while, and on top of that they offer them as much if not more services than what you have outlined there. [/quote] What's on offer is time to grow and make an informed decision about the alliance they join when they decide they're ready to do so. Quote Link to comment Share on other sites More sharing options...
Enamel32 Posted December 1, 2011 Report Share Posted December 1, 2011 (edited) [quote name='Sabcat' timestamp='1322763799' post='2858298'] What's on offer is time to grow and make an informed decision about the alliance they join when they decide they're ready to do so. [/quote] A counterpoint to that, is most people don't need time to make a decision about which alliance to join. When most people start playing they don't care about the politics at all. Furthermore, Most people don't care about the reputation of their alliance anyway. They just join an alliance they see, and then they get hooked in by the community within that alliance. If they don't get hooked by the community, they quit. Alliance reputation is almost completely independent of an the tolerability of an alliances community. I mean, if people chose alliances by reputation, why would anyone have joined GGA back in the day? Obviously, the community had something that people valued enough to stay there. I don't know anybody that plays this game because they actually [i]like[/i] CN, lol. An independent tech selling alliance, probably wouldnt have that community and might actually make people quit faster.. Edited December 1, 2011 by Enamel32 Quote Link to comment Share on other sites More sharing options...
Seerow Posted December 1, 2011 Report Share Posted December 1, 2011 So you want to make an alliance for new players whose only role in the game would be to make those already on top gain more strength relative to them? There is no way this can't end in success.... Quote Link to comment Share on other sites More sharing options...
D34th Posted December 1, 2011 Report Share Posted December 1, 2011 [quote name='Sabcat' timestamp='1322763471' post='2858289'] Can you got to their forums and recruit on behalf of the NpO? [/quote] Yeah, if I wanted to, NSO already did it once. Quote Link to comment Share on other sites More sharing options...
potato Posted December 1, 2011 Report Share Posted December 1, 2011 "Guys, join this boring game: you can do boring things without the perks of having fun things happen to you!" Quote Link to comment Share on other sites More sharing options...
jerdge Posted December 1, 2011 Report Share Posted December 1, 2011 [quote name='D34th' timestamp='1322764792' post='2858320'][quote name='Sabcat' timestamp='1322763471' post='2858289'][quote name='D34th' timestamp='1322763397' post='2858288']The name Green Protection Agency rings a bell?[/quote] Can you got to their forums and recruit on behalf of the NpO?[/quote] Yeah, if I wanted to, NSO already did it once.[/quote] Of course [i]on the GPA forums[/i] you can't. You can do it with other means, but then you'd have to accept political consequences - which might be feasible/fun/etc, but which still is something different from this idea. Which I like, by the way. Quote Link to comment Share on other sites More sharing options...
Buzz Lightyear Posted December 2, 2011 Report Share Posted December 2, 2011 This idea sounds like GPA, but with a little more emphasis on tech selling/buying. So why not just have them join GPA and sell tech? Quote Link to comment Share on other sites More sharing options...
Sabcat Posted December 2, 2011 Author Report Share Posted December 2, 2011 The idea is not just for the alliance to sell tech - That's for nothing other than growth. Think of the alliance more of an entry hall to CN with forums open to any alliance that wishes to recruit, interact and educate. Quote Link to comment Share on other sites More sharing options...
TheOldSouth Posted December 2, 2011 Report Share Posted December 2, 2011 Isn't this what the Gråmlins were all about when they started? before the whole admin-delete affair Quote Link to comment Share on other sites More sharing options...
Marneus Calgar Posted December 2, 2011 Report Share Posted December 2, 2011 [quote name='Sabcat' timestamp='1322763471' post='2858289'] Can you got to their forums and recruit on behalf of the NpO? [/quote] [color="#FF8C00"]Thread's over, this man wins.[/color] Quote Link to comment Share on other sites More sharing options...
jerdge Posted December 2, 2011 Report Share Posted December 2, 2011 [quote name='Buzz Lightyear' timestamp='1322785051' post='2858652']This idea sounds like GPA, but with a little more emphasis on tech selling/buying. So why not just have them join GPA and sell tech?[/quote] Be it known that I fully support a scenario in which everyone sends recruits our way and they then sell tech. To us. Quote Link to comment Share on other sites More sharing options...
Cerridwyn Posted December 2, 2011 Report Share Posted December 2, 2011 Hey wait a minute, no offense jerge dear, but you are not the only neutral game in this town, you're only the green game. Pax welcomes all new players who want a haven to grow, sell tech and be a part of the rockin' black team [IMG]http://i374.photobucket.com/albums/oo188/cerridwyn_IK/peace.jpg[/IMG] Quote Link to comment Share on other sites More sharing options...
jerdge Posted December 2, 2011 Report Share Posted December 2, 2011 Sorry for the delay, I am easily distracted. About tha- Wait that's a beautiful drawing! Quote Link to comment Share on other sites More sharing options...
AAAAAAAAAAGGGG Posted December 2, 2011 Report Share Posted December 2, 2011 TDO already does this, too. Quote Link to comment Share on other sites More sharing options...
Dexomega Posted December 4, 2011 Report Share Posted December 4, 2011 I've seen a variant of these named Feeder Alliances. They are very hard to do correctly and even worse when the "Pilot" (i.e. leader) would selectively steer recruits to one alliance or another. Eventually they'll just start a war over something. They'll make some alliance mad, that alliance will overreact and kill them, etc. Quote Link to comment Share on other sites More sharing options...
Manis B Posted December 4, 2011 Report Share Posted December 4, 2011 GATO has one. I think most people either do or have had one. And then there are protectorates. We offer the option to those who dont wish to be political/war/blah they can mooch over there. Although it comes to the point where, you might as well just join GATO for all the other benefits. Quote Link to comment Share on other sites More sharing options...
Homeboy Posted December 4, 2011 Report Share Posted December 4, 2011 Best way to retain new players is year around wars non-stop global wars. That would be awesome. Quote Link to comment Share on other sites More sharing options...
Belisaurus Posted December 5, 2011 Report Share Posted December 5, 2011 The issue isn't the neutrality part or the tech selling part. The issue are with the generic messages in the format of: [code] Impersonal Greeting, Welcome to Cyber Nations! Join us for military protection, X million dollars, and some guides. Signed: Recruiter Person [/code] If you're lucky they copy and paste your name into the subject field to make it a little more personal. A more useful way to do this would be a neutral alliance that anyone could mentor or recruit for. Just make it wide open and let everyone send whatever recruiting message they wanted and mentor anyone they wanted. The community could break away from the cookie cutter recruitment and move into more tailored recruitment. Maybe people just recruit 5 or 10 nations a time. Lots of followups. Start the first message out with links to the forum guides, etc. Said alliance could also have 100% public forums. Basically make the focus not "recruitment of nation X to my alliance" but rather "teach nation X the basic game mechanics and community standards". Yes people would try to steer recruits, but that is better than losing community members. What I'd do though is suggest we cap membership in said alliance at say 90 days and/or certain national benchmarks. Make it clear it is a warm up alliance only. If you want to be neutral for life, head for GPA, TDO, etc. It isn't a place that established nations can go hide and rebuild from war. It isn't a place you can camp until your nation is fully militarized and ready to roll. Say you have to leave after 90 days, 2k infra, or 500 tech: whichever comes first. Any nation with a wonder is automatically booted etc. Then establish standards like say: anyone over 115 days, 2,200 infra, 550 tech, or with a wonder is fair game for raiding/senate sanctions (I'm giving the nations a bit of a grace period here in case their application stalls somewhere). No one has to ask permission to raid said nations, just grab a screenshot as proof of the violation and hit them. On the flip side in exchange for opening the door for automatic raids, all illegal raids would be an automatic 15 million dollar rep payment (or some other set amount). We'd be dealing with smaller nations here, so I'd argue for a flat but fairly punitive rep payment to discourage people from getting sloppy with their raids. The whole alliance would work on being public and having kind of a public DoN type statement that everyone signed and agreed not to raid or to protect it. It's kind of win-win for everyone. For the non raiders they get a secure pool of new nations they can mine for tech. The raiders get the guys who failed to move on when their time was up. Nations that of course were fattened up via tech selling so they're more lucrative raid targets. Simply put the idea would be for there to be a common first level academy for everyone alliance out there. Basic nation building and history could be taught. Newbies could learn about the treaty web, rivalries, and get emotionally invested in the entire thing. Then they pick a side and head off to get their military training and move forward. Also recruitment for this kind of thing might sound more legitimate to knew nations since they could be told "Everyone does this. Everyone!". As an aside to the GPA and other neutrals. I realize this kind of infringes on your turf. However thing of this solely as a first level type of thing. It's a good place for people who might want to be neutral as they get a lay of the land, but eventually plan on being warmongers. Such people might join you for a few months, but sooner or later they'd get bored and bail. Quote Link to comment Share on other sites More sharing options...
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