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About ChairmanHal

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    Museum Curator

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    Haleenstar Republic
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  1. Nope. Don't plan on deleting either, but I'll be going pretty much totally inactive soon, save for logging in periodically to make sure friends don't lose trades. With the dwindling number of people here, keeping a full trade set will become increasingly problematic for the remainder of the game. This is being one of the last times I'll ever post here (total posts around 7,500 over 11+ years), some thoughts as I exit. 1. This was on balance...fun and I'm glad I played. Oh sure it had its highs and lows, all games do. Would I change anything? One or two things of c
  2. Yeah, or he'll go crying to Cuba. Actually he'll go crying to Cuba over a whole list of things because competitive gaming is for a-holes. Right, LJ?
  3. Wipes sleep out of eyes Wait, people are still doing this? Whatever. Retirement announcement forthcoming once this is over I guess. I kept my nation on the mantle as sort of a memory of old times, never expecting I'd have to fight with her again, so not really prepared and not really interested in fighting to be honest. Hell, I've forgot more tactics and rules than I remember at this point. I suppose the customary thing to do is to try to fight back, but after being sucker punched multiple times, not much to fight back with. Kids, it's just not fun and I can't get
  4. Presumably the game is backed up to tape or to some other media and it would therefore require some effort to reconstruct an accurate record of all aid transactions, but it would by no means be impossible. As for Lyricalz, I've never noticed any errors in its records of aid transactions. If someone has confirmed an instance where it failed I'd like to see it. Here's a point to ponder...if you receive a tech bonus for a nation referral, and that nation later is deleted as a multi, shouldn't the tech also go away?
  5. So screw the lower tier people in your alliance we must fight over the 'S' word? How noble...I mean after all, you are fighting the bad guys to the last peasant.
  6. Meth, take your trophy, namely that Brown Senate seat, accept defeat in the war, and move on. If you are trying to get revenge on Kashmir for making you look a bit silly and somewhat incompetent, it's not going to happen during this war.
  7. I have no inside knowledge of the detection methods, but I would speculate that more than just your log in credentials gets passed over to the server when you log into to your account. Same goes for the data coming back at you, which probably consists of more than just the content of the web pages. That said above in my comments, I don't want or need to know their detection methods. However, what I need is to be assured that whatever methods they are using don't result in "false positives", such that situations where two people are legitimately playing the game and obeying the rules about
  8. The situation with Walsh brought back memories of players past that were banned and deleted for forum violations. Initially I was under the impression that Walsh was one of them as well, but that turns out not to be the case. However, anyone who spends a lot of time on here commenting and particularly if they do so in a manner that some people don't like for IC reasons, can suddenly find themselves a frequent "topic" in Moderation. That is as true today as it was in 2007 when forum ban = game ban took effect. I came to this position years ago, actually. Essentially having two nations on
  9. If that is in fact true, I'd love to hear the evidence for "the prosecution", because without it that sounds like another case of a player being kicked not for a serious violation per se, but merely because he is perceived of as a problem...but a problem to who exactly?
  10. Doesn't mean it still can't happen. :-) However, I'd like to think that "away from the table" here and in full view of everyone we can discuss a perceived problem like adults.
  11. I was going to cite that as an example of what merits a warn, and if we're handing them out over such technicalities, then there isn't much of a case against a fair number of people who end up getting banned. As for Walsh, I've heard two different stories now regarding the reason he was banned. Putting his case aside, I'm sure we all know someone who in the past has been banned for forum violations, that ban was unjustified, and when they left the game at least one other person followed them out the door. I repeat, something has to change.
  12. Banning people from Cyber Nations for forums violations at this stage of the game is about like drilling holes in the bottom of a boat that's already taking on water. If you want to make the "rules are the rules" argument, please explain how banning your most active players (people who are inactive don't get players ratting them out for forum violations) increases interest and activity in the game and how it increases the number of players. I grant you that people who do really, really stupid things like posting porn images or real life phone numbers of people should probably get banned from
  13. You'll need to change it this time. I'm getting 50% at the moment.
  14. You see a fair number that claim to be strategy and political simulations that are built on a micro transaction model, and if Facebook is any indication they come and ago pretty quickly. That was was made this one special--the fact that it didn't just die one day. But it isn't the only game in town, and at some point someone will figure out a model that works similarly and doesn't fall into the traps that other games have in the past (or this one currently seems mired in), and it too will enjoy a very long lifespan. When people ask, "why so serious?" it's because I have hope that this game
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