The sounds of war have drawn me back to Planet Bob and I find myself for the first time in several years appeased by the course of events. It's not so much that this has a decent chance of altering the current power structure in much the same way Karma did; I've been away so long I have no idea how this will shake out. The thing that has me really happy is the CB in this case, and I'd like to examine it a bit further:
Attempting to be as unbiased as possible.
1) Mo9P rogued AI shortly after leaving Umbrella and ghosting Kronos.
2) His defensive slots were immediately taken by Umbrellans as "punishment for is roguery", but also in such a manner that prevented an AI stagger and eventually let him get into Peace mode.
3) Defending a rogue from their alliance against those who he's hurting = act of war.
I love it, because it reminds me of my other favorite CB, in the ironically titled "No CB war" (I believe some still call it "War of the Coalition", but the nomenclature is unimportant). That involved the extent to which PZI (the form of which involved was later named "EZI" or "Eternal" ZI as it lasts through rerolls) applies to people through rerolls and whether or not knowledge of the person's status is in any way important.
In both cases, the CB revolves around not random ass spying or morons saying something dumb, but people trying to gain an edge over one another by exploiting the way aspects of the game (War slots/rerolling) affect the political climate of the game. Those are by far the best CBs out there because they open up debate on multiple levels, from the "is this ethical?" all the way down to the "is this even allowed under the game rules?"
The more ways there are to debate something, the more interesting and varied the discussions can be about them. While the mods seem to have taken their side in this issue (the wars were deleted for "War slot filling" which doesn't seem to be sharply defined in any of the rules posts I can find, but I can hazard a guess as to its meaning), assuming the practice didn't involve war slot filling, but still involved pulling punches, is it a viable tactic? Is it an ethical tactic to apply? When would be an appropriate time to apply it? Is it ethical for an alliance to punish its own rogues instead of the alliance actually taking the damage EVEN IF they give it their all?
All good questions, all worth discussing. Once I look more into the issue and talk to enough people to get an actual feel for what's going on, I'm sure I'll have strong opinions on all of them. Until then, happy warring people, this looks to be a great one.