Chuckie Posted December 15, 2008 Report Share Posted December 15, 2008 Whats a good ratio of Tech to Infra? Quote Link to comment Share on other sites More sharing options...
schmutte693 Posted December 15, 2008 Report Share Posted December 15, 2008 I don't think that there is any real tech:infra magic ratio. I can tell you, however, if you take your NS value, and divide it by 20, you will get the minimum amount of tech you should have for maximum infra bill reduction. IE, if you have 30k NS, then to have the maximum 10% infra bill reduction you should have at least 1500 tech. Quote Link to comment Share on other sites More sharing options...
Chuckie Posted December 15, 2008 Author Report Share Posted December 15, 2008 Thanks...I know I'm a little top heavy with Infra right now so I just needed to know just how far out I am, thanks again. Quote Link to comment Share on other sites More sharing options...
Drai Posted December 15, 2008 Report Share Posted December 15, 2008 If you're at the point where you are doing tech deals, don't stop. The more tech the better. Personally, I try and stay under 2:1 and I've found that to work really well in past events. Quote Link to comment Share on other sites More sharing options...
zzzptm Posted December 24, 2008 Report Share Posted December 24, 2008 I think Grämlins are shooting for a 1:1 tech-to-infra ratio. That looks friggin' sweet. Quote Link to comment Share on other sites More sharing options...
Mogar Posted December 25, 2008 Report Share Posted December 25, 2008 http://www.cybernations.net/nation_drill_d...Nation_ID=88564 this is a good ratio. Quote Link to comment Share on other sites More sharing options...
HHAYD Posted December 25, 2008 Report Share Posted December 25, 2008 (edited) Tech to infra ratio? hm... At your NS, you are going to need at least a 1 to 2 ratio, or enough tech to hit the full 10% infra upkeep reduction. I think Grämlins are shooting for a 1:1 tech-to-infra ratio. That looks friggin' sweet. Whoa, that much tech? Geez, I bet they are going to be targeted first when that alliance get into a war, because the attackers are going to want the tech. Edited December 25, 2008 by HHAYD Quote Link to comment Share on other sites More sharing options...
Tryptamine Posted December 25, 2008 Report Share Posted December 25, 2008 Whoa, that much tech? Geez, I bet they are going to be targeted first when that alliance get into a war, because the attackers are going to want the tech. That's not quite how it works, though. Large amounts of tech mean large amounts of damage dealt, too, particularly in alliances with a lot of nukes and WRCs. Quote Link to comment Share on other sites More sharing options...
Count Rupert Posted December 25, 2008 Report Share Posted December 25, 2008 Whoa, that much tech? Geez, I bet they are going to be targeted first when that alliance get into a war, because the attackers are going to want the tech. lol. We're talking nations with 13,150.28 tech and 14,800.00 infrastructure. Or 16,074.12 tech and 16,500.00 infrastructure. Or 14,321.06 tech and 18,000.00 infrastructure. Not many nations can even hit them let alone think they can waltz right in and take their tech. Though I'm sure they wouldn't mind seeing someone try. Quote Link to comment Share on other sites More sharing options...
HHAYD Posted December 26, 2008 Report Share Posted December 26, 2008 That's not quite how it works, though. Large amounts of tech mean large amounts of damage dealt, too, particularly in alliances with a lot of nukes and WRCs. Well, that will throw those tech heavy nations against the infra heavy nations. Tech heavy nations can dish out more damages, but infra heavy nations can take more punishments before being crushed, repair and restock the military easier, and wear down the tech heavy enemies. Quote Link to comment Share on other sites More sharing options...
Londo Mollari Posted December 26, 2008 Report Share Posted December 26, 2008 Well, that will throw those tech heavy nations against the infra heavy nations. Tech heavy nations can dish out more damages, but infra heavy nations can take more punishments before being crushed, repair and restock the military easier, and wear down the tech heavy enemies. That is how the game works at your infra/tech level. It isn't how the game works at the Gremlins infra/tech level. Or even mine, really. A nation with 2000 tech and 500 infra (and no warchest, nukes, or wonders) would lose badly to a nation with 2000 infra and 500 tech. A nation with 20000 infra and 5000 tech (assuming equal wonders, nukes, warchest, etc.) would lose HORRIBLY to a nation with 5000 infra and 20000 tech (assuming equal wonders, nukes, warchest, etc.) Quote Link to comment Share on other sites More sharing options...
Count Rupert Posted December 26, 2008 Report Share Posted December 26, 2008 Well, that will throw those tech heavy nations against the infra heavy nations. Tech heavy nations can dish out more damages, but infra heavy nations can take more punishments before being crushed, repair and restock the military easier, and wear down the tech heavy enemies. At the Grämlins range, we're talking war chests with a lot of zeros in it so money isn't really the factor it is in the lower ranks. Besides as I posted earlier, the size nations we're talking about here are not too shabby in the infrastructure department either. The guy at 14,321.06 tech and 18,000.00 infrastructure is number 16 in the game for infrastructure and number 5 in the game in tech. Quote Link to comment Share on other sites More sharing options...
zzzptm Posted December 26, 2008 Report Share Posted December 26, 2008 Oh yes, I just can't WAIT to tech raid a Grämlins nation... because I really need to be nuked seven times in rapid succession... Quote Link to comment Share on other sites More sharing options...
Syzygy Posted December 26, 2008 Report Share Posted December 26, 2008 Well, that will throw those tech heavy nations against the infra heavy nations. Tech heavy nations can dish out more damages, but infra heavy nations can take more punishments before being crushed, repair and restock the military easier, and wear down the tech heavy enemies. just come and try that theory Quote Link to comment Share on other sites More sharing options...
Mirreille Posted December 26, 2008 Report Share Posted December 26, 2008 This whole exchange reminds me of the saying."A beautiful hypothesis slain by an ugly fact." I wouldn't want to be the one to have to test it, no sir! :lol: Quote Link to comment Share on other sites More sharing options...
Count Rupert Posted December 26, 2008 Report Share Posted December 26, 2008 This whole exchange reminds me of the saying."A beautiful hypothesis slain by an ugly fact." I wouldn't want to be the one to have to test it, no sir! :lol: Well, I think most of those in a position to be able to test it realize the futility in doing so. In a 3 on 1 you might be able to take down a Grämlin, but two things a certain. You're going to know you've been a fight and you're definitely not going to profit from the war. Quote Link to comment Share on other sites More sharing options...
thedestro Posted December 26, 2008 Report Share Posted December 26, 2008 I think having as much tech as you can without going overboard, while still buying infra is good. And you need to have at least 1/4 of your tech from infra. Quote Link to comment Share on other sites More sharing options...
Count Rupert Posted December 26, 2008 Report Share Posted December 26, 2008 I think having as much tech as you can without going overboard, while still buying infra is good. And you need to have at least 1/4 of your tech from infra. Hmmmm...I have to assume you really mean Nation Strength, not tech in that sentence. Quote Link to comment Share on other sites More sharing options...
HHAYD Posted December 27, 2008 Report Share Posted December 27, 2008 just come and try that theory At my NS level? Sure, but you have to find me a target. Anyways, I didn't think that fact would be incorrect at higher NS. Quote Link to comment Share on other sites More sharing options...
Steelrat Posted December 27, 2008 Report Share Posted December 27, 2008 (edited) At my NS level? Sure, but you have to find me a target. Anyways, I didn't think that fact would be incorrect at higher NS. More Infra = more Soldier/Tanks, more likely you will win your GA, that´s correct. BUT having 5000tech and a WRC means twice more damage, so every sucessfull Nuke, GA, CM and Air does twice the damage and that is what hurts. For example A Nation with 5000tech and WRC does 300Infra damage instead of 150Infra with one Nuke. Same applies to every won GA and Air battle, 40Infra each instead of 20Infra. Count that together for a full set of won attacks and the maximum Infra damage dished out is Nuke 300 GA 80 Air 80 CM 40 Sums up to 500Infra per day.... fast way down to zero Infra. Every 5k tech the damage doubles up, so nations with 15k tech = quad base damage. Means 1000Infra per day. GG Note: NO navy count in, you can do the math yourself if those Nations have navy support on you. Edited December 27, 2008 by Steelrat Quote Link to comment Share on other sites More sharing options...
vurgas luhaka Posted December 27, 2008 Report Share Posted December 27, 2008 Scary thread! /me rushes off to buy some tech from the local supermarket. Quote Link to comment Share on other sites More sharing options...
zzzptm Posted December 28, 2008 Report Share Posted December 28, 2008 On a side thought: I'd love to see a war between Grämlins and some alliance that had no targets in its range. Quote Link to comment Share on other sites More sharing options...
vurgas luhaka Posted December 28, 2008 Report Share Posted December 28, 2008 You should have seen TOOL Vs BAA Nics juicy tech raid for our new nations Quote Link to comment Share on other sites More sharing options...
enderland Posted December 28, 2008 Report Share Posted December 28, 2008 Heh, a good ratio is probably NOT my land/infra/tech ratio :S Quote Link to comment Share on other sites More sharing options...
flak attack Posted December 28, 2008 Report Share Posted December 28, 2008 http://www.cybernations.net/nation_drill_d...Nation_ID=88564this is a good ratio. I like this one better: http://www.cybernations.net/nation_drill_d...ation_ID=169031 Quote Link to comment Share on other sites More sharing options...
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