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Overlord Wes

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Everything posted by Overlord Wes

  1. Welcome, always good to have new nations+alliances. One bit of advice: always keep a warchest; war can come at any point [after the round-start peace mode]
  2. More like finally back to normal start time also, confirming that the automatic "welcome to CNTE" message still sends. even if admin hasn't created his nation yet lol also also, damn my having to use my phone to create my nation this time. i definitely would have gotten the coveted [at least by me] 1000000 nation ID if I'd been at home
  3. The earliest snapshot of the top5 on the main page was on Nov7 '06 http://web.archive.org/web/20061107185226/http://www.cybernations.net/ The earliest snapshot of the guest nation pages was on Nov14 '16, within that blind week Egoria managed, with just 45.2k NS, to keep it's #1 spot out of 24,869 nations [which had gone up 1,570 nations]. http://web.archive.org/web/20061115235530/http://www.cybernations.net/nation_drill_display_guest.asp?Nation_ID=5108&Extended=1 you can sort this page by "FROM" [about first time included in top 5/10] or "CAPTURES" [number of times {thus about how long} maintained a top 5/10 rank] to get more interesting data http://web.archive.org/web/*/http://www.cybernations.net/nation_drill_display_guest.asp*
  4. When you try to decommission more Border Walls than you own, the error "You have received an error trying to view a page. Here is the detailed error code: Your Border Walls are currently supporting Border Fortifications. Please delete your Border Fortifications first." appears, even if you own zero Border Fortifications. It also occurs for Barracks -> Bunkers. I don't have enough infrastructure in TE to test if it occurs there as well, but I would assume so. note: the number must be what would be a possible number, trying 6+ gives a different error which is not bugged. note2: this bug does not occur with the older improvements, Schools -> Universities for example
  5. We're finally old enough to realize that sometimes you need to teach your friends a [hard] lesson :ehm:
  6. If you're going to say TE then you should be consistent and say SE. STD means something completely different anyway :gag:
  7. Just curious about this part; if such an agreement is reached, would the Saharans be given a warning or would it play out like a normal declaration?
  8. It looks like whoever owned the AA went inactive or left the AA without setting an heir, booting everyone onto none. then only half of the TSO members have hopped onto a new AA with the same name
  9. generally it has been accepted in the past that the week and a half including Christmas and New Years have been no-new-DoW times, with the exception of a few alliances
  10. But this really isn't a new alliance. Sahara has been part of NDO's theme since their first round [i.e. the desolate yellow saharan desert]; it was even their IRC channel [#sahara] until it was dropped and replaced with #NDO very recently
  11. Today's game update log entry has a couple typos, bolded here: Strongest Alliance - The Dark OrderThe Dark Order - 55.26 Score Top Nation in Eurasia #1 - 52,021.36 Strength - Glanton Gang ruled by Glanton Top Nation in Eurasia #2 - 49,253.53 Strength - Freedom Nation ruled by DevilDog It should be: Strongest Alliance - The Dark Order - 55.26 Score Top Nation in The Dark Order #1 - 52,021.36 Strength - Glanton Gang ruled by Glanton Top Nation in The Dark Order #2 - 49,253.53 Strength - Freedom Nation ruled by DevilDog
  12. Congrats to everyone! I missed a lot of war time thus did pretty poorly this round: Number of Soldiers Lost in All Wars. 162,356 Attacking + 362,236 Defending = 524,592 Casualties Casualty Rank: Ranked #61 of 274 Nations (Top 22.26%)
  13. Synergy is 4th place by ANS in that screenshot. We were so good
  14. Woah didn't know TPC invented time travel. Though it's a bit strange they would attack their past selves..maybe they regret merging with Ozland Cobras? :v
  15. I miss 3-sided wars. It's the best when you're fighting 2 people that are also fighting each other; it's actually exciting when you can play double agent and coordinate against the guy you just coordinated with
  16. Correction: Midday 10/4, not update. That's why I didn't have a chance to discuss a new target [probably would have been misfits :v] with the others
  17. Peace has been reached as of last night [10/8 -> 10/9 update]. Good, fun fight.
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