Cyber Nations Forum Rules 07/03/2016Cyber Nations Forum Rules
In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc. Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator. A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules. 1.) First Warning
2.) Second Warning
3.) Third Warning (48 hour suspension at the forum)
4.) Fourth Warning (120 hour suspension at the forum)
5.) Permanent Ban Game Bans and Forum Bans
If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion. If you are banned in the game, then you will be banned from the forums. Process of Appeals
Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game. Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum. Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation. The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise. Posting
All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however. Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have... A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area. Flame/Flamebait/Trolling
Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning. Topic Hijacking
Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning. Repeat Topics
One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise. Joke Topics
Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic. Spam
Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags. Posting in All Caps
Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key. No Discussion Forums
There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense. Moderation Forums
All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine. Namecalling
Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums. Filtered Words
Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word. If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene. Harassment
Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning. Gravedigging
Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this. The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread. Signatures
Those who fail to read and abide by these rules will have their signatures removed and receive a warning. You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line. Inappropriate Images and Other Disallowed Images
Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright. Making “ASCII art” is prohibited regardless of the image depicted. Using photos or likenesses of another Cyber Nations player is also prohibited. Drug References
Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof. Obscene Content and/or "Account Suicide"
Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities. OOC Threats / Revealing Personal Information
An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense. Death Threats / Death Wishes
A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff. Quoting Rulebreaking Posts
Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited. Forum Names
With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive. Multiple Forum Accounts
With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis. Posting For Other Players
Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf. Imitation &. Impersonation
Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts. A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice. Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions. Avatars
Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission. Swastikas and Nazi Imagery
The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums. Moderation Staff
The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban. Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning. Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah. Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited. Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked. Aiding Rule Violators
Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted. Aiding Banned Players
Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff. Questionable Actions and Content
The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time. Private Transactions
Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game. Advertising
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Thats not at all necessarily true. You are just making a silly assumption, that damage dealt to RE could be transferred to UN if they were not fighting RE. Firstly once nuked, a nation cannot be nuked again, and its likely the nuke levels we had resulted in most of our nations being nuked daily.(So you cant nuke us again) In addition ive already explained how its easy to get damage against someone not fighting by "using the left overs" Air raids Ground attacks. And nukes if you have enough. Granted "usage of slots" its most likely your strongest argument for Wolves being able to do more damage had they not attacked "some" RE nations. How many slots did they even use on RE? Could Wolves have done more damage had they used slots on UN only and not RE? Yes. But likewise the UN could have done more damage in return through coordination and utilization of those exact slots as well. I myself was in this exact situation. I think only 1 or 2 nations hit me, and I hit out on 3. So had they not used slots on RE but had "filled me up" I could have done more damage back as well. For some reason, you do not feel that RE not fighting back at all is not valid enough reason for us to compare damage dealt by UN to Wolves and vice versa. You use this as a reason why Wolves didnt do more damage to UN. Thats funny really, considering we were statistically fighting uphill. We can just agree to disagree on this point.
Its top 15. And I dont see the problem with making everyone but top 15 pending. That is a "We have the best Top Tier" award anyways. Still economic award if you think about it. Or yeah remove it and replace with a "warring" award.
@MaineGOP The only thing that needs to happen is to stop using score as the way to define strongest AA. Score is highly weighted towards member count. That isn't necessarily Strength. Average NS has always been the real gauge of how solid you are (in the past it was a 15 minimum to qualify for awards based purposes) but for general strength we always look to ANS. You could even use total NS, but that wouldn't necessarily stop mergers at the end to "win". You could place some sort of time limit (ie last quarter of round) But i think its not good to stop new recruits joining the game and then joining an AA at least half way through a round. We want players to join at any time I think. Just rid Strongest AA award and problem solved. Dont even need to try and change score formula or anything like stopping people joining and locking into AAs. (Unless you wanted to go a true "tournament" style where you have teams of 6 to 12 or something. I dont think we have enough for many teams of 12 tbh. And you have a bunch of solid teams battle it out tournament style. that could be fun for a round.) Replace it with Average NS if you wanted to keep it economic based, or convert it to something that incentives warring. The majority of the people who come to this game want to do just that, and they should be able to compete just by warring well. You cannot war well without a decent economic plan either, so its not like econ suddenly goes out the window and everyone gets CIA MP day 0 and 5 based on 2 war awards for AAs
Exactly, agree 100 percent. (Im on record arguing your first point since round 30) At least someone here isn't too "one-eyed" for sensible debate. I have to correct you here. It goes to the nations with the most Attacking Casualties, this isnt too bad a designation,but yes most killed would be far better, but we dont have that stat yet. Top 2 by strength goes towards Strongest AA award, and yes that is similarly a bad designation. Very bad, I dont need to go into detail.
if my opinion is that another suggestion is more important than a suggestion being debated, then I will hijack that thread and insert my own random suggestions into it because I feel that this is a "make any suggestion thread" Grow up
not nearly every round. granted I have won a few MDWs which gives me all the insight I need. just because I play by the rules, doesn't mean I agree with them. I have argued against the merrits of MDW from before I even won anything. nothing changed. and a lot of good econ builders etc have since left the game. so what do u want me to do? pretend I support it?
go ahead and tally the total. nothing wrong with that. we also tally the break downs. you know kind of like in a DoW we don't just use total ns vs total ns. we break it down. considering RE took 30k and put out as close as you get to 0. it is not only fair but the correct way to gauge our war with the wolves. carry on
No. This suggestion thread is specifically for changes(or additions) to most destructive award. Hence the title. It is not a general change the awards or change the game play thread. Again there are suggestion threads relating to your suggestion. Go find them and post your input there. Edit. stay on topic. the topic being (end of round award for most damage) not my wording
that is spot on. but so long as individual awards favour nations who build and save up hundreds of millions you will have nations aiming for economic success. and who can blame them? pure economic success is one thing. most destructive war is not only that. it is actually worse.
yes. total damage dealt by a single nation over the round would be a great stat/award. has been suggested too. far better than 2 nations conspiring to not only inflict the most damage possible(which require infra huggy round) but also to concede the most damage deliberately from your opponent. great suggestion. 2 thunbs up. this should replace at least 1 individual award another would be most soldiers killed by an individual nation edit. as with everything there are variances. ie the lead hitter may lose GAs allowing his wing men to do more damage. also whoever is the designated nuker will probably also get more damage and kills than his wingmen.
and by being inactive RE and UN weren't able to do as much damage with utilising those slots. your point is not a fact you are merely theorizing to potential damage. the fact is they did not have to focus RE and could focus the UN nations who were not receiving coordination assistance from RE. they could merely launch nukes as they pleased. and probably could get easy wins and damage on RE with remaining deploys after hitting UN with the focus of AA GA and nuke attacks. I'm not even trying. merely pointing out your belittling of bundy by calling him your "padawan"
add soldiers killed stat too. for individual nations. we record soldiers killed for AAs, why not individuals? granted the AA totals are accumulated by soldiers killed by individual nations while on that AA. and as you move AAs your soldiers killed remain on that AA where you earned them. they do not move with you to your new AA. your own personal soldiers killed stat would stay with you wherever you go. with the reminder that any nation that deletes during the course of the round has a direct effect on casualty stats on any of his/her prior opponents. perhaps this too can be changed. I believe many more are now aware of this, albeit nobody has probably witnessed it on a large scale. I have argued this point in the past when noticing that my casualties had mysteriously deleted until I realised my raids from the start of the round where I would get some casualties then fell away when inactive nations either got raided out to deletion or were legitimately inactive at some stage and dropped out. also individual soldiers killed stat is far better than individual attacking casualties stat FYI. essentially you cannot manipulate that. and there is nothing wrong with solid strategy or donating either 😀
wrong. we take the real stats. UN vs wolves. you can also compare wolves vs re. but 30k damage to 0 tells the tail. they did not do anything at all as far as I can see because let's face it they are garbage and probably weren't at all interested in doing damage. they just sat there and took it. and no they did not even need to "focus" RE as there was no fight. wolves still beat us by 10k was a good war. However, in our position you would be saying UN plus RE had more NS to lose thus it's even haha. you have argued this point before. if 2 AAs are coordinating in war and using each other's strength as if they were 1, then yes it is fair to compare the total. example being when war doves have been dragged to war with us. we have together put out more damage. in RE s case, was it actually 0 damage put out? not it was close to that. and that's ridiculous really. is bundy your padawan now? keep losing them and you keep having to find more. perhaps take in some RE as your new padawans instead of insulting bundy 😀😎