Overlord Shinnra Posted July 3, 2008 Report Share Posted July 3, 2008 Questions 1. What will put somone into anarchy? 2. Based on that what is the most effective attack order? (Assuming no nukes are involved) Quote Link to comment Share on other sites More sharing options...
alpreb Posted July 3, 2008 Report Share Posted July 3, 2008 (edited) 1. Go below 20% soldier count compared to citizen count iirc 2. Spy: Remove defcon and maybe use the 2nd spy to destroy tanks, technology or change government. Ground attacks. Deploy your to your maximum amount and use the aggressive tactic to increase causalities. Good idea if you can coordinate ground attacks with friends in a 1-2-3-1-2-3 or 1-2-1-2 order where nr. 1 is the strongest and 3 the weakest. EDIT: 2,624 Attacking + 2,865 Defending = 5,489 Casualties Nation Strength:64,715.511 It's been a while since last war Edited July 3, 2008 by alpreb Quote Link to comment Share on other sites More sharing options...
Count Rupert Posted July 3, 2008 Report Share Posted July 3, 2008 1. Go below 20% soldier count compared to citizen count iirc The only way to anarchy someone via combat is to attempt a ground attack having greater than 95% odds of success. You can anarchy yourself by not maintaining the 20% soldiers to citizens. Quote Link to comment Share on other sites More sharing options...
alpreb Posted July 3, 2008 Report Share Posted July 3, 2008 The only way to anarchy someone via combat is to attempt a ground attack having greater than 95% odds of success. You can anarchy yourself by not maintaining the 20% soldiers to citizens. If the defeat alert is not succeeded by ground attacks but is under 20% the anarchy goes first into effect when the other nation logs on and do something. At least I was able to re anarchy my GPA opponent in that war without the defeat alert. Quote Link to comment Share on other sites More sharing options...
Sgt Alvin C York Posted July 3, 2008 Report Share Posted July 3, 2008 If the defeat alert is not succeeded by ground attacks but is under 20% the anarchy goes first into effect when the other nation logs on and do something. At least I was able to re anarchy my GPA opponent in that war without the defeat alert. I'm pretty sure it has been changed recently. I fought in a war a few weeks ago against a number of opponents and went under 20% 10-15 times. I was never anarchied though because they never got >95% odds on me. On the other hand, I was able to anarchy an opponent who had about 40% troops because my odds against him were 96%. So I don't think troop count matters. Except when you're deploying troops - you can anarchy yourself by deploying more troops than it says you should. I'm not sure about the rules regarding sending yourself into anarchy by dismissing too many soldiers or by buying so much infra that your soldier count drops extremely low. Quote Link to comment Share on other sites More sharing options...
Aeternos Astramora Posted July 3, 2008 Report Share Posted July 3, 2008 I'm not sure about the rules regarding sending yourself into anarchy by dismissing too many soldiers or by buying so much infra that your soldier count drops extremely low. I did the infra thing and didn't go into anarchy when under 20%. My people were just unhappy. Quote Link to comment Share on other sites More sharing options...
enderland Posted July 4, 2008 Report Share Posted July 4, 2008 Questions1. What will put somone into anarchy? Good question, I still don't know what the pattern is. It will sometimes anarchy you if you have less than 20% because it is possible to anarchy without a defeat alert. Regardless the most common way is to simply have 95% odds for an attack. 2. Based on that what is the most effective attack order? (Assuming no nukes are involved) Defcon spy change, CMs, Air, ground attacks. Quote Link to comment Share on other sites More sharing options...
Tedisten Posted July 4, 2008 Report Share Posted July 4, 2008 Well, being a raider myself. :jihad: I have only been able to put someone in anarchy by destroying all there military and doing aggressive attacks. But, thats my knowlodge for Im still new to some of the game basics. Quote Link to comment Share on other sites More sharing options...
JayOvfEnnay Posted July 5, 2008 Report Share Posted July 5, 2008 Drop your opponent below I believe around the 15%ish area, considering I just did it without getting 95% odds on my last opponent. However the 95% odds is also one way to do it And as said earlier, you can anarchy yourself by deploying over the max deployment amount ^^ Quote Link to comment Share on other sites More sharing options...
oinkoink12 Posted July 5, 2008 Report Share Posted July 5, 2008 The only way is having 95%+ odds on your opponent or nuke him that is all Closed Quote Link to comment Share on other sites More sharing options...
enderland Posted July 5, 2008 Report Share Posted July 5, 2008 The only way is having 95%+ odds on your opponent or nuke himthat is all Closed This is not correct as I have seen anarchy happen without a defeat alert before. Quote Link to comment Share on other sites More sharing options...
Sgt Alvin C York Posted July 7, 2008 Report Share Posted July 7, 2008 So is anarchying w/out a defeat alert just random luck or what? Do we have any idea? Quote Link to comment Share on other sites More sharing options...
Hyperion321 Posted July 7, 2008 Report Share Posted July 7, 2008 To answer all of your questions about anarchy without a defeat alert, you can anarchy with less than 95% odds if you destroy over 50% of his defending army in one attack. Even if you have 40% or some other horrible odds like that, if you manage to kill more than half of his troops, that's instant anarchy. Quote Link to comment Share on other sites More sharing options...
Overlord Shinnra Posted July 7, 2008 Author Report Share Posted July 7, 2008 To answer all of your questions about anarchy without a defeat alert, you can anarchy with less than 95% odds if you destroy over 50% of his defending army in one attack. Even if you have 40% or some other horrible odds like that, if you manage to kill more than half of his troops, that's instant anarchy. Interesting. Quote Link to comment Share on other sites More sharing options...
Viluin Posted July 7, 2008 Report Share Posted July 7, 2008 (edited) When fighting a recent war, I noticed that you had to knock someone's soldier efficiency, not his soldier count, below 20% of his citizen count to anarchy him. I know this used to be the case, but I thought admin changed it to soldier count? Edited July 7, 2008 by Viluin Quote Link to comment Share on other sites More sharing options...
Gilliosa Posted July 8, 2008 Report Share Posted July 8, 2008 If I may ask another question as well, if you have done the wait while in anarchy and you may now change your gov, must you get your military back above 20% before the switch or can you switch your gov option to something more desirable, collect taxes, and then build military? I'm trying to figure out it it will through you right back into anarchy if you switch before correcting the military or not. Quote Link to comment Share on other sites More sharing options...
PrinceArutha Posted July 8, 2008 Report Share Posted July 8, 2008 (edited) Defeat alert is the only way that the attacker can anarchy the defender unless you drop the person below 20% and they do ANYTHING other than buy back up to 20% soldiers (pay bills or whatever). From my experience anything that they do will anarchy them. Since we are qualifying our selves with Stats, I will post this 1,216,911 Attacking + 365,872 Defending = 1,582,783 Casualties Its been a while since I had a war too. :-) Also, I'm 65K NS as well. :-)~ Edited July 8, 2008 by PrinceArutha Quote Link to comment Share on other sites More sharing options...
enderland Posted July 9, 2008 Report Share Posted July 9, 2008 When fighting a recent war, I noticed that you had to knock someone's soldier efficiency, not his soldier count, below 20% of his citizen count to anarchy him. I know this used to be the case, but I thought admin changed it to soldier count? I believe that this is the case. This seems to be correct at least -- autoanarchy happens well below the 20% real soldier mark at the very least. PA, weak, weak Quote Link to comment Share on other sites More sharing options...
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