ktimekiller Posted April 21, 2008 Report Share Posted April 21, 2008 Hi, my nation, the great korean empire and im curious if my nation performance is good or bad on the average players around my level. Technology: 600.17 Infrastructure: 6,180.00 Area of Influence: 1,463.969 mile diameter. 794.256 in purchases, 39.713 in modifiers, 630.000 in growth Improvements: Banks: 5, Barracks: 5, Churches: 5, Clinics: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defense: 5, Police Headquarters: 5, Satellites: 5, Schools: 5, Stadiums: 5, Universities: 2, National Wonders: No national wonders. Environment: [Your environment is wonderfully clean. Keep it up and you'll soon be known as Mr. Clean.] 2.75 Global Radiation: 0.75 Nation Strength: 23,604.230 Efficiency: 56.20 Number of Soldiers: 20,000 (37,950) Defending Soldiers: 20,000 (37,950) Deployed Soldiers: 0 (0) Number of Tanks: 610 Defending Tanks: 610 Deployed Tanks: 0 Aircraft: 10 Number of Cruise Missiles: 10 Number of Nuclear Weapons: 0 Number of Spies: 100 Total Population: 91,109 Supporters Primary Ethnic Group: Korean Population Happiness: [Your population is in love with you.] 51.90 Population Per Mile: 62.23 Population Per Mile. Military Personnel: Citizens: 20,000 (37,950) Soldiers 71,109 Working Citizens Avg. Gross Income Per Individual Per Day: $302.63 (A very solid economy) Avg. Individual Income Taxes Paid Per Day $84.74 Avg. Net Daily Population Income (After Taxes) $217.89 My nation is also 420 days old. How is my nation based on the stats i provided? Quote Link to comment Share on other sites More sharing options...
hahne59 Posted April 21, 2008 Report Share Posted April 21, 2008 (edited) That's probably too much information to provide. However, in my opinion, needz moar tech. I have 400 more tech and 2000 less infra. And get rid of the barracks if you're not at war. Edited April 21, 2008 by hahne59 Quote Link to comment Share on other sites More sharing options...
Introvert Posted April 21, 2008 Report Share Posted April 21, 2008 ^Actually no, barracks have no penalties. You're thinking of guerilla camps. @ OP: Looks good, but more spies and definately more tech would help. Oh, and tanks do nothing much during peace time (barracks give a 10% discount on soldier upkeep). And get more planes. --Intro Quote Link to comment Share on other sites More sharing options...
Lord n00b II Posted April 21, 2008 Report Share Posted April 21, 2008 Also, why don't you have any wonders? Quote Link to comment Share on other sites More sharing options...
Kaiser Posted April 21, 2008 Report Share Posted April 21, 2008 Needs more tech and wonders. Quote Link to comment Share on other sites More sharing options...
Syzygy Posted April 21, 2008 Report Share Posted April 21, 2008 Avg. Individual Income Taxes Paid Per Day $84.74 National Wonders: No national wonders. big nono. I know nations below 5k infra which make a higher daily profit than you do. buy more wonders, planes and spies! Quote Link to comment Share on other sites More sharing options...
General Shepherd Posted April 21, 2008 Report Share Posted April 21, 2008 (edited) Start with Stock Market or Interstate System. If you buy more infra, get IS. After that, get SSS and then maybe DRA or some military wonder like SDI, FAFB etc. You can pay 35mil for something like Great Monument but it only gives +250k per day. Or atleast for me Also, more tech. Much more tech. And more spies. You should get up to 550 spies. Edited April 21, 2008 by General Shepherd Quote Link to comment Share on other sites More sharing options...
enderland Posted April 21, 2008 Report Share Posted April 21, 2008 (edited) Considering I am only two days older than you, here are my relevant stats: -7 wonders or however many I have -20 nukes -almost 2 million casualties (ie lots of fighting and destruction for me) -4999 infra (which will be going up quickly after this month) -2650ish tech -3000ish land -40k+ NS -Lots more spies -66.6 Happiness (which will go up 8 when I collect) Edited April 21, 2008 by alden peterson Quote Link to comment Share on other sites More sharing options...
Drai Posted April 21, 2008 Report Share Posted April 21, 2008 More tech, aircraft, and spies. Also, why haven't you gotten wonders at this point? That's going to kill you in the long run. You're over 6k infra with no wonders when you should be getting your first at 4k. Quote Link to comment Share on other sites More sharing options...
ktimekiller Posted April 21, 2008 Author Report Share Posted April 21, 2008 More tech, aircraft, and spies.Also, why haven't you gotten wonders at this point? That's going to kill you in the long run. You're over 6k infra with no wonders when you should be getting your first at 4k. my wonder never poped up, i checked every once a day since i started the game, yet i have to see a single wonder buy option pop up. Quote Link to comment Share on other sites More sharing options...
Viluin Posted April 21, 2008 Report Share Posted April 21, 2008 (edited) A SSS might be the best wonder for him right now. It increases your daily tax collections (before bills) by ~7.1% (30/28 = 1.0714), which may or may not be more than what a stock market would give him. Edited April 21, 2008 by Viluin Quote Link to comment Share on other sites More sharing options...
ktimekiller Posted April 21, 2008 Author Report Share Posted April 21, 2008 (edited) A SSS would probably be the best wonder for him right now. It increases your daily tax collections (before bills) by ~7.1% (30/28 = 1.0714). also, how could i improve my nations performance? i collect 6 mil a day, and pay 3 mil in taxes. Are there specific requirements in order to build wonders? I have done everything i could think of, and i still dont have a single one, it simply never poped up. Edited April 21, 2008 by ktimekiller Quote Link to comment Share on other sites More sharing options...
Thorr Posted April 21, 2008 Report Share Posted April 21, 2008 where you buy military and land and such you have wonders. Select it and buy one. You must have the amount of cash needed to buy one for it to show up. That means you need 30 million or more. Quote Link to comment Share on other sites More sharing options...
ktimekiller Posted April 21, 2008 Author Report Share Posted April 21, 2008 where you buy military and land and such you have wonders. Select it and buy one. You must have the amount of cash needed to buy one for it to show up. That means you need 30 million or more. nono, i know the tab where you select it, im saying it ALWAYS said "there are no available wonders for you at this time" throughout my 420 days of playing this game. Quote Link to comment Share on other sites More sharing options...
dudluv2 Posted April 21, 2008 Report Share Posted April 21, 2008 you must always check when you have less money on hand then the cheapest wonder available Quote Link to comment Share on other sites More sharing options...
Lord n00b II Posted April 21, 2008 Report Share Posted April 21, 2008 (edited) you probably don't have enough money. Save up! EDIT: Someone beat me to it. Edited April 21, 2008 by Call Me A n00b Quote Link to comment Share on other sites More sharing options...
enderland Posted April 22, 2008 Report Share Posted April 22, 2008 The options to purchase wonders only shows up if you have enough money to buy one. Quote Link to comment Share on other sites More sharing options...
ktimekiller Posted April 22, 2008 Author Report Share Posted April 22, 2008 The options to purchase wonders only shows up if you have enough money to buy one. oh i see thanks for the tip Quote Link to comment Share on other sites More sharing options...
Fort Pitt Posted April 22, 2008 Report Share Posted April 22, 2008 (edited) Start with Stock Market or Interstate System. If you buy more infra, get IS. After that, get SSS and then maybe DRA or some military wonder like SDI, FAFB etc. You can pay 35mil for something like Great Monument but it only gives +250k per day. Or atleast for me no... Stock Market isnt the best first wonder, and IS is only good when you make big jumps... SSS is first wonder, always... ktimekiller, you kinda provided more info then needed... otherwise, get Tech, get all but 3 planes L9 fighters, and 3 L9 bombers... get all pop/happiness/income booster improvements and get all 5 Labor Camps... get all spies possible, ditch the CM's if your not at war... im at 3999.99 and i have 5 LC's and i make more back in what i dont pay for bills then i did in happiness taken away by the LC's... Edited April 22, 2008 by Fort Pitt Quote Link to comment Share on other sites More sharing options...
philp110 Posted April 22, 2008 Report Share Posted April 22, 2008 no... Stock Market isnt the best first wonder, and IS is only good when you make big jumps...SSS is first wonder, always... ... This is just simply not true. 99% of the time, the Stock Market should be the first wonder. However, for his nation, buying a SSS could be his first wonder since his average gross income is over $290. Even still, he can buy a stock market a couple days earlier due to the $10M difference in price, giving him less time before his next wonder, and he could put the extra $10M into spies, which he needs. Quote Link to comment Share on other sites More sharing options...
Sanada Posted April 22, 2008 Report Share Posted April 22, 2008 Buy more lands (i think) and uhm get rid of the tanks if you not in war to lower the bills. Get more tech like they all say. Don't forget to buy wonders and yeah, buy SSS... Quote Link to comment Share on other sites More sharing options...
bill n ted Posted April 22, 2008 Report Share Posted April 22, 2008 Id say its very poor. You only have 19,089 Casualties where have you been? Quote Link to comment Share on other sites More sharing options...
ChairmanHal Posted April 22, 2008 Report Share Posted April 22, 2008 Hi, my nation, the great korean empire and im curious if my nation performance is good or bad on the average players around my level. Technology: 600.17 <---- WAY too low...I suggest doing some tech deals, since at your NS, tech raiding targets are going to be rare birds. You should have at least 1,000 though more would be better. Infrastructure: 6,180.00 <---- impressive...it won't come up for a while, but watch that 8,000 k infra jump Improvements: Banks: 5, Barracks: 5, Churches: 5, Clinics: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defense: 5, Police Headquarters: 5, Satellites: 5, Schools: 5, Stadiums: 5, Universities: 2, Can't really do anything else here. Regarding barracks, they pay for themselves and save you money by increasing your troop efficiency thus allowing you to live with fewer of them. They also help you out in war time. National Wonders: No national wonders. <--- yipes Let me guess...whenever anyone needs money, you are the first one there throw $3 million at the problem. While charity is nice, I'd be tying it to tech deals whenever I could and making sure you save back at least a million a day, preferably a bit more than that. The Wonders will then be available to you. Think of this way...assuming you plan to be around CN a long time and your alliance as well, by building revenue generating Wonders, you'll be able to crank out even more aid some day, faster. Number of Soldiers: 20,000 (37,950) Defending Soldiers: 20,000 (37,950) Deployed Soldiers: 0 (0) Seems about right. Number of Tanks: 610 Defending Tanks: 610 Deployed Tanks: 0 WRONG. That token tank force is a drain on your budget and in case you are attacked will do nothing but be a speed bump. Dump them. Aircraft: 10 WRONG. Conversely, the time to buy aircraft is peace time, not when the bad guys are filling your skies with planes. Yes it costs money to keep 'em sitting around...but it is well worth it when you consider how much damage bombers can do in a couple of runs. This is also one of the many reasons why you need more tech. At your current level you can't buy Level 9 aircraft, which are your strength level you should already have...your enemies certainly will. Number of Cruise Missiles: 10 Number of Nuclear Weapons: 0 I'd pile on a few more CMs...but that's me. Number of Spies: 100 TMI...but I'll keep this in mind if I decide to send spies your way. Actually keeping at least a modest stable of spies around is just common sense, ask Polaris after the whole "where'd my nuke go?" fiasco. Population Per Mile: 62.23 Population Per Mile. A bit high...also less land means you are a better espionage target. I'd buy some (with whatever loose pocket change you have laying around) every day. That's my advise, worth what you paid for it. Quote Link to comment Share on other sites More sharing options...
Count Rupert Posted April 22, 2008 Report Share Posted April 22, 2008 ...Technology: 600.17 <---- WAY too low...I suggest doing some tech deals, since at your NS, tech raiding targets are going to be rare birds. You should have at least 1,000 though more would be better.This is also one of the many reasons why you need more tech. At your current level you can't buy Level 9 aircraft, which are your strength level you should already have...your enemies certainly will.... Actually he meets the requirements for level 9 aircraft (500 tech and 1000 infrastructure). Quote Link to comment Share on other sites More sharing options...
ChairmanHal Posted April 22, 2008 Report Share Posted April 22, 2008 Oops my bad, flipped some numbers...still, there are good reasons for wanting more tech. I'd suggest that 3,000 or so is probably enough. Actually, I don't think there is any incentive to have any more than that aside from better spying and war fighting odds. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.