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Sabertooth

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Everything posted by Sabertooth

  1. [quote name='De Caelo Missus' timestamp='1287032030' post='2484211'] I've been in a fair few wars to date. I used to always use my spare troops on aggressive runs when I had between 5-15% odds and 75% of the time I would have one of these half attack losses. In my current wars I must have tried it around 20 times and not once have I had it. Something has definitely changed. [/quote] Something has changed. It doesn't work for me anymore either. I used to get it all the time. Now its not worth attacking at low odds, because 1/2 damage is gone.
  2. [img]http://i1080.photobucket.com/albums/j330/Saber28/Population.jpg[/img] This graph shows the decline in numbers for the biggest alliances in the game since April 2009. It's odd that MHA has remained steady and hasn't seen much decline. I wonder why?
  3. I would have to say FAN, because they have well experienced fighters. In 10 days we will know the answer.
  4. Oh no! All is lost! The world as we know it will end!
  5. So is this like a tournament between 10 alliances? So what does the winner win at the end? It would be interesting to see which alliance becomes victorious at the end. Who of the 10 are the best prepared and most experience. Only time can tell.
  6. [quote name='kerschbs' timestamp='1286670524' post='2480008'] I'm pretty sure GATO had over 500 members in the gw2-gw3 era. [/quote] I'm sure other alliances had large numbers as well. The sanction race started to record alliances membership counts back in 2009. Previous to that, only the score and alliance rank was shown.
  7. I think it also shows that the New Pacific Order was "King of the Mountain" for a very long time. It also shows that alliances that fall in war rise back to their previous status over time.
  8. I was bored and made some graphs. This graph shows which alliances have been in the #1 position since Jan. 2008. It shows their rise and fall in the sanction race. [img]http://i1080.photobucket.com/albums/j330/Saber28/Rank.jpg[/img] I noticed a trend that most of the large alliances are shrinking in membership size. I took a look through the sanction race stats and graphed it out. I only graphed the alliances that have had 500 or more members at any given time. [img]http://i1080.photobucket.com/albums/j330/Saber28/Population.jpg[/img]
  9. Is it just me or are all the alliances shrinking in size? If you check the stats months ago, most alliances had more members than they do now.
  10. I enjoyed your essay. It was well thought out. People who don't like war can join a neutral alliance and grow their nation like growing corn. People who like to raid can join an alliance that allows it. People who are more in the middle of the road can join an alliance that is peaceful, but has opportunities for war against rogues and ghosts. It would be interesting to have a list of which alliances allow tech raiding, which alliances are neutral and which alliances still allow war experience, but at a limited extent. I have no idea which alliances allow what?
  11. "Aid Raiding" offers bigger returns than "Tech Raiding". You can loot at max $1 million per ground attack if a nation has over $9.5 million sitting in the bank. Tech raiding just doesn't offer enough returns. It's faster and more profitable to get involved in tech deals than to tech raid.
  12. [quote name='The MVP' timestamp='1284902117' post='2458083'] But war was upon thee horizon again! Trying to rule thee seas Pacific and Polaris revenge... [Complete me tail!] [img]http://i65.photobucket.com/albums/h232/Se_eira/AN%20emotes/th_Pirate.gif[/img] [/quote] ... But another fleet of scallywag ships was forming much more powerful than Pacifica and Polaris put together. They call themselves GOONS and they be experienced fighters from the east and experts with Guerilla warfare tactics and stealth. They had many other scallywag hearties with them. Will Pacifica and Polaris be able to survive this onslaught?
  13. If ye were a smart scallywag ye would get trades on the grey team, so ye cannot get sanctioned. (The word filters make me sound like a pirate. What be this?)
  14. I see it ironic that we're trying to give rules to a "tech raider".
  15. This is awesome! I don't have to read the CN forums. I can just look at this summary.
  16. [quote name='the lizard queen' timestamp='1283627722' post='2441619'] I have seen both ends of the spectrum. An alliance that fears war too much gets stagnant. While war does lower statistics, it leads to a greater amount of activity and participation. It brings people out of the woodwork.[/quote] I hate stagnation. We have 2 Major Problems leading to stagnation: 1. CN has evolved into a treaty web mess which makes going to war more difficult and risky. If you start a war you risk dragging all of CN with you. 2. Nations have invested so much time and effort into building their nations that they're not willing to go to war to lose pixels. I'm sure in the early days things weren't as complicated. Nations were smaller. There were less treaties. Terms were less harsh and didn't take you 10 months to pay them off. Basically you had less to lose when you went to war. There is nothing that can be done to fix what has been set in motion already. A game reset perhaps? Face it guys. We ruined CN!
  17. Voted New Pacific Order. They're emerging from the ashes and will become a great and fearsome force to be recon with in the future. They are probably the most organized alliance in all of CN.
  18. [quote name='Ketther' timestamp='1283456166' post='2439404'] I was involved in ghostbusting when I joined Sparta. It took me two tech deals to get out of the useful range. Young leaders (like myself) do not have the patience to stay [u]that[/u] small. I'll probably have to get through another long war to not care too much about nation building so I get to have 600 soldiers and level one airplanes fun. [/quote] Like I said, most ghosts are small and it's difficult to find people in range to attack them. Maybe you could encourage your new nations to bust a few ghosts before they begin to grow. It's easy war experience and in most cases the ghosts are inactive. It would help clean up some of the ghosts
  19. [quote name='Haflinger' timestamp='1283435724' post='2439122'] MHA have 108 nations on their AA under 1K NS, 78 under 500 NS. It is clear that if they have 150-200 ghosts that some of them are quite a bit bigger than that. [/quote] I used to be in the NPO and we delt with ghosts right away, so they weren't allowed to get very big. I suppose MHA doesn't deal with their ghosts swiftly or care if that's the case.
  20. [quote name='jgolla' timestamp='1283429437' post='2439069'] For an alliance that takes care of their own ghosts, this is probably true. But if an alliance does not take care of its ghost problem, it is conceivable that they would have ghosts of greater size. Publishing this list of ghosts would be a determent to that alliance if they were in a war, because the attacking alliance would know exactly who to hit and who not to hit. [/quote] I see what you mean now. Thanks for the clarification.
  21. [quote name='jgolla' timestamp='1283366431' post='2438370'] If alliances did that, it would get rid of using ghosts as meat shields in major conflicts and make targeting the actual alliance easier. I am in favor of alliances taking care of their own business with respect to ghosts. If they want help, I am sure they would ask for it. [/quote] The meat shields are in general under 500 NS with only a couple usually in the 1000's range. Not much meat there and not many people are able to attack nations in the 3-500 NS range, because of the 75/133% rule. Your nation has to be brand new to attack such a nation. Obviously you keep the ghosts for a different purpose other than meat shields. To boost your population perhaps? Your dreaming if you think they can be used as meat shields. Ghosts are usually difficult to attack, because they are microscopic. They usually delete and go inactive anyways, so they're really not much of a problem. The career ghosts are the problem and usually hang out in peace mode. They have a chance to get bigger and may hang out in an alliance for months or even years. [quote name='wickedj' timestamp='1283383168' post='2438589'] MHA claims to have somewhere around 150-200 ghosts. the arguement is they make wonderful meatshields during a war yes, i facepalmed upon hearing that too [/quote] Again a 100-500 NS nation isn't a meat shield. It's obvious that they keep the ghosts to boost their population numbers. If they do indeed have 150-200 ghosts it sure adds to their numbers and makes them look like the biggest and badest alliance in CN. OoOooOoOo
  22. I wonder if there are any other alliances with a major ghost problem? Mostly Harmless Alliance perhaps? I know the New Pacific Order has the best ghostbusting team and system on the planet. Maybe Sparta should ask them for some advice on how to curb their ghost problem.
  23. [quote name='Lennox' timestamp='1282948495' post='2433166'] I didn't read what you had to say in the OP. Any CB is acceptable as long as you don't cite some other bs reason as your CB. If you don't like someone, you are perfectly justified in attacking them because you don't like them, no need to make up any other excuses. [/quote] Totally agree.
  24. I think we should declare war on the pink team, because no one should use that horrendous color! I like your ideas, but many people in CN are like a stick in the mud. They like the status quo and do not like change.
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