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checkers6676

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Everything posted by checkers6676

  1. You are about 3 years too late for /b/ on CN mate.
  2. Gee, I wasn't aware VE was at war. Maybe I missed that message /sarcasm @zoomzoomzoom I don't have exams now, so I have the time to play this game. As for those who still begrudge me surrendering in the Karma war so I could concentrate on exams, I can only laugh at the fact that you won't get anywhere in life because you will be too busy on CN
  3. Doing that made my upkeep costs go from 994.11 to 994.61 per infra level. So I guess that isn't really an infra jump, leaving the question of when the next infra jump after 20k is.
  4. Hey all, So I'm sitting on 19,999.99 infra and am wondering if the next infra jump is at 20k or if it is higher than that. If anyone knows help would be appreciated.
  5. I voted Vox Populi, we all know they have a long history of trying to get out of conflicts as fast as they can.
  6. We in Valhalla have been trying to come out of peacemode for the last 2 days, but for some reason we can't edit our nations to enter war mode. admin said he'd get right on it but thinks it could take up to a month to fix, so there's really nothing we can do about it at this point.
  7. holy crap watsup neneko, remember me? Anyway, FAN is a really cool guy and doesnt afraid of anything
  8. Congrats on freedom, May your sky stop raining blood. This is a haiku.
  9. ^THIS^ But what is CN without your spies and yellow journalists, right?
  10. wow, nice thread, keep up the awesome work
  11. But you see, Vox Populi currently has 23 members, NPO has 911 members. So NPO didn't "lose" according to the mechanics of the game, and Vox didn't "succeed" according to the mechanics of the game--Vox still got pushed down and out, and NPO still has the member count and strength count they had before you ever did get a senate seat. Any claims by Vox that you "won" by getting a single senate seat in Red team is simply a pathetic attempt to feed the delusion that Vox ever was or ever will be important.
  12. TL;DR version: Cybernations is a game made for war. My conclusion: I'll keep fighting on the winning side. But nice post Vox.
  13. I'm buying 100 tech for 3 million, I send 3 million when you PM me ingame, you send 50 tech after day 10, then send 50 more after day 20. I have 2 slots, one is open now and one opens dec. 2, so pm me now and i'll send aid asap. nation link in my sig.
  14. if feanor drops out i have coal and gold, will switch teams.
  15. So this trade circle will contain: aluminum, coal, gold, iron, lead, lumber, marble, rubber, oil, water, and wheat, with a WC that will either be filled by uranium (for win constant nuke supply or the uranium economic growth aspect), or fish, which will give another +8% population boost The bonus resources will be: steel, asphalt, construction, autos, microchips, rad cleanup, affluent population (if ur literacy rate is 90%), and beer The bonuses are as such: Initial infrastructure cost: -42% Infrastructure upkeep: -23% Population increase: 8% Citizen income increase: $6 Population happiness increase: 11 Initial land cost: -10% Purchased land area increase: 35% Natural growth increase: x0 Technology cost decrease: -13% Environment: 11 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $-0.5 Tank cost decrease: -8% Tank upkeep cost: -18% Aircraft cost decrease: -16% Aircraft upkeep: -25% Aircraft limit increase: 10 Cruise missle cost decrease: -20% Cruise missle upkeep: -20% Nuke cost decrease: -20% Nuke upkeep: -20% Water increases number of citizens per mile before population unhappiness by 50. Radiaton cleanup removes 1 day of nuclear anarchy. As you can see this circle is good for nations who want to prosper economically but are also interested in upkeeping or quickly buying great amounts of military. Here's the breakdown: Aluminum: Dracova Coal: checkers6676 Gold: checkers6676 Iron: renagadex Lead: Natas31 Lumber: Tocanjy the Great Marble: Natas31 Rubber: Tocanjy the Great Oil: renagadex Water: Wheat: Dracova WC [one resource slot so you must have one of the other required resources AND either fish or uranium to get the WC spot](URANIUM MUCH PREFERRED!!): *STILL NEED* water uranium Slots available: 1
  16. ill buy, nation link in my sig
  17. i know the topic description says you only need sellers, but if one of your current buyers drops out ill take his place as a buyer
  18. if yall ever need a new buyer, contact me and ill even send 3 million and recieve no tech the first round i participate in to secure a spot in the next round
  19. So I was recently doing some spy work on a nation that is gathering secret trades, and in the Gather Information Spy Report, it seems that secret trades can't be detected by spies. I'm wondering if this is a bug or not, because i thought spies were supposed to be able to find secret trade routes. Anyway, thanks for any answers I get...
  20. Wow, a real blast from the past looking at some of those old flags
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