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admin

Admin
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  1. This has indeed been answered. Your first ground attack triggered their forces home so when you attempted a second ground attack it put them in auto-defeat, but no system message was generated due to my explanation below from the other thread. Do not use the system generated messages to determine if an opponent has or has not been auto-defeated. Those are only informational to the defender, and I'm not going to have the game spam the recipients every time someone checks their battle screen. If it says one thing on the ground battle screen, then that's exactly what just occurred in the code. There's nothing that would cause or prevent defeat alerts around update time.
  2. Closing this, as the answer to the OP was provided in this thread.
  3. Yes, as stated in the other thread.
  4. I did explain. Closing this as it's related to the other "troops returned home" topic that was started here.
  5. Looking into this further, but if during an attack, the game determines that the defending nation does not have enough defending troops but they do have soldiers deployed, their forces will auto return home without a specific message being generated indicating as such, because the game is already notifying the defender of the ground attack against them. I'll review adding a note within the ground attack message indicating if this specific condition is met.
  6. Defeat alert messages are sent to the defender only when they have troops deployed to inform them "What troops you had deployed have been automatically returned home to prepare your defenses" and only when their deployed troops have not already been auto-returned home that day. The defender being thrown into Anarchy is not contingent on such a message being dispatched. In other words, the messages sent to the defender are only for information regarding their deployed troops and should not be used to determine if the defending nation was auto-defeated.
  7. Ah, thanks for following up. I believe I have the issue sorted now. Let me know if not.
  8. Thanks for the report. Looking into this.
  9. The issue has been corrected.
  10. Your last deployment date shows to be 9/10/2022 game time, so probably a time zone issue.
  11. Thanks for the report. The issue has been corrected.
  12. Bear with me, it's been 16+ years since I originally coded the battle page. Are you suppose to get a message when your troops auto return home?
  13. Nothing was changed with the gameplay other than fixing the bug with the RNG in certain situations. The RNG is back to being an RNG.
  14. Thanks for the report. The issue has been corrected.
  15. I found an issue with the RNG in certain situations that occurred over the last few days. I've corrected the issue and partially reapplied nukes to those nations that were affected. The nuke restore was performed partially in order to account for legitimate nuke thwarts.
  16. This behavior is by design if another nation attempts to ground battle you and you don't have enough defending troops.
  17. Removed your spy attack on Stetson76, you should have one slot available now.
  18. Corrected the issue with Stetson76's defcon and looking into the issue.
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