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kerschbs

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  • Gender
    Male

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  • Sanctioned Alliance
    Non Grata
  • Nation Name
    indica
  • Alliance Name
    Non Grata
  • Resource 1
    Pigs
  • Resource 2
    Fish

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kerschbs's Achievements

  1. Frankly, this is a load of bull. This world has been more enjoyable in the last few years than the 10 before it for those of us who actually care enough to put in the effort.
  2. The sign them all thing is accurate. Pathetic, but still accurate. Granted I thought this treaty already existed so I guess that doesn’t change my opinion much either way.
  3. Agree. Last round was bad enough I quit 3/4 of the way through.
  4. I think aid slots bring a more dynamic environment to TE. Even with the chaos this round is far more entertaining than last round.
  5. I like the increase in defeat alert suggestion. Turtling has been an issue in multiple rounds, and made wars boring enough last round that I wouldn’t have played again this time if the SE tech bonus wasn’t offered. Make it a percentage of cash on hand until you hit a minimum like suggested, and that removes a lot of incentive to just sell off infra and not do anything.
  6. Those nations have sent more than 10x what ours did in the beginning of the round when everyone got all out of joint.
  7. When I first read this I thought it was a joke. Then I realized you’re serious……yikes.
  8. They are awesome, I’ll agree with you on that one.
  9. Wolves and Bundy are awesome, you don’t deserve them Pacifica.
  10. Fair enough, I honestly didn’t pay much attention as to why unlimited aid was added to this round (it’s only my second round of TE) and wasn’t trying to do anything in the face of that. I would have preferred if this was outlined before the round started, but I think a minimum time committed before you can send aid is fair. Side note, TE is a beta? Let’s do the great reset baby and get this game pumping.
  11. Those weren’t re-rolls and having new nations join and send aid wasn’t against the rules, that’s not really fair. I have three nations who want to join and play for the rest of the round, can you open it back up and add a limit of like seven days before people can send aid? edit: so that does mean no more nations can join this round?
  12. Indeed. It kinda makes the war function pointless.
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