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iMatt

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Everything posted by iMatt

  1. what's this! I am impressed at this, and look forward to seeing you guys succeed in the future B)
  2. Along with meyer and Dio I'd like to say the same. You're pretty much asking for all of these comments and the sooner you stop posting the better. shhh don't make me feel bad I brought their count down
  3. The joke does get old the 10th time it gets repeated. I'll go against the WRC crowd, I like one of my first military wonders, the SDI. I shot down my enemy's last 2 nukes on my last day of war one time, it felt
  4. good growth by both competitors and see you next round
  5. Blacky is correct. I don't think you'll be getting any takers on this...
  6. Take out marble - all it's there for is infra purchasing. That is, until you get in war where the +10 planes may be useful. But definitely A still.
  7. I am disappointed, and think there could be other ways for new nations to "catch up" to old nations than to not introduce wonders. IMO.
  8. This statement is false. now go join Zenith already, before you figure out the above. :lol:
  9. What the heck, if sturty finishes the circle - I'm pre-approving him for the circle. He's been wanting one for quite a while anyway. Sturty accepts
  10. sturtyboy - coal, gems. From Zenith, my alliance. sturtyboy is 90%. Actually I'll ask today, and get back to this thread
  11. I guess if you read this you might want to head over to the wonder suggestion thread. Having to choose *either one or the other* of a pair of wonders would be nice with the new wonders coming out (assuming it's happening ). Read more here: http://forums.cybernations.net/index.php?s...t&p=1183603
  12. I was thinking, 8 wonders came out Nov 07, then 4 more in 2008 at some point, so that takes us up to Dec08/Jan09. We should be at another wonder addition update soon, I think. Is there anyone out there who has all off the wonders yet, or all minus 1 or 2? I'm looking forward to seeing what kinds of wonders admin will implement
  13. sygyzy I wish all those things you mention there would be implemented, I really do - and this appeases to all of the folk who argue about it, because now they can buy intell agencies to get all those numbers they're used to seeing, and this wouldn't affect nations who already ahve intel agencies (except for the nuke part). What about the numbers in the alliance stats?
  14. NRL - main reason: it's almost as good as the GT, but you want to be on track for the WRC as well as another couple wonders require NRL too.
  15. This allows much exploitation. For example a small nation paying 60 days of bills at 0 infra while receiving aid all the time, building up and collecting at the high infra level. This has been gone through several times...
  16. I suppose I'll join in on pg600 - Supri thanks for all the updates over the past month
  17. iMatt

    Joined Zenith

    Might want to check up on me, I might be "INSUFFICIENT" too now...
  18. thanks iClean NpO I am impressed.
  19. what about a re-do? ( I don't have time, before someone volunteers me )
  20. The wording is technically correct. If you declare on Friday at 2pm, then the war will expire on the next Friday at 2pm (really at update since wars can't end during the day), "after 7 days". Meaning you get 2 Fridays. 8 days total. But I agree though, it should be reworded - as this is probably the reason why most people think wars last only 7 days.
  21. It's a little known fact (at least I think so) that wars last 8 days. If you do update attacks (before and after update) you still have 6 more times to attack (over the next 6 days). Eight days total.
  22. Think of it over the course of a large nuclear war, all of your alliance has SDIs, none of the opponent has SDIs, over a 7 day period with all nations having 20 nukes. To get off 7 successful nukes during the war you only have to spend 7 of your nukes, the opponent must spend about 12 nukes to hit you 7 times. Round 2 of the war sees your side with 14 nukes each, them with 8 (neglecting rebuys). Also: It's a nice feeling when the enemy shoots their last nuke and your SDI shoots it out of the sky. Edit: exactly what Delta just said.
  23. iMatt

    Environment

    if you own border walls, you can delete an extra one now - and your env won't go up. So tl dr you need 1 less border wall for the same effect. That is your bonus.
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