I am not so sure if the NSO will bring about any significant "change" to the current world order but I would certainly welcome it.
As was stated earlier, when I first started playing cybernations the idea that one alliance or even one group of alliances could have the power to control or steer the politics of the game was unthinkable. Cybernations was once one great anarchy of competing interests that despite being hectic and complicated, was still stable and certainly not lawless. It was even fun to participate in because even small alliances could participate in the politics of planet bob as even the support of a small alliance could have significant impact on a war or dispute. Smaller alliances were treated with greater respect and elitism (though it still existed) was generally discouraged as it could lose a lot of critical support.
The cybernations that exists today is relatively simple by comparison. Their is no significant competition of interests. Today there is only one interest. And those who do not agree with it will surely be eliminated. The only path to survival is a competition to pander to the interests of the powers that be.
tl;dr: old cybernations was complicated but fun
new cybernations is simple and much less fun