Jump to content

Great Lakes Provinces' classified and public actions


HHAYD

Recommended Posts

In TUO's defunct HQ under an abandoned ExIm Corporation steel mill, 10 miles north of Mackinaw City:

A group of 200 special operation soldiers had finally managed to break inside the HQ after using about 200 pounds of C-4, ten 20 pound welding torch tanks, and lots of swearing to break through the main entrance door. The army wasn't sent in since recruits were just being trained and sending soldiers that haven't even completed weapon firing training courses into a potential death trap is frowned upon.

The underground HQ base used to hold about 10,000 workers, soldiers, researchers, and more, but eventually, along with the rest of TUO, it fell apart when their leader was arrested and their money reserves have hit empty.
-------------------------------------
Inside the network, security, and electronic warfare (hacking and counter-hacking) departments' floor level:

"10,000 people used to be here, now no one." a solider mumbled.

"Well, imagine if those 10,000 people were still here!" the squad captain replied.

"We would be -bleep- as soon as we busted the main door." the soldier said it jokey.

"Hey guys, I see a steel door over there." a demolition expert yelled as he ran toward it.

"We have seen plenty of those." the squad captain said

"Ones that have 10 combination mechanical locks and two dead electronic keypads? Yeah right." the demolition expert replied.

"This is team 1, we found an interesting door on the 7th floor. It might be the network server room" the captain said after he turned on his radio.

[i]"Go ahead and blow it. Just don't wreak anything."[/i] the officer replied

The demolition expert ran toward the door, slapped a C-4 package onto the door, ran for cover, and pressed the ignite button.

[i]THUNK![/i]

"Hey buddy, your wimpy C-4 bomb only dented that door!" the soldier laughed.

"Shut up, do you want to burn through the door for me, or would you like me to burn YOU!?" the demolition expert shot back as he pulled out a welding torch, turned it on, and started burning the door at the seams. After 30 minutes of burning the door, she kicked the door and it fell over, revealing a large room filled with thousands of wires and dozens of Ethernet switchboards, a giant server, and a smaller backup server.

"Officer, we just hit a gold mine. We broke into the network room." the squad captain spoke to the radio. [i]"Is there a server there?[/i]

"Yes."

[i]"Break into it and take as much hard drives you can. Team 2, 3, and 4 will come and assist you."[/i]

The squad of 10 forced open the server, and managed to stuff amount half of the hard drives into their blast/bullet/water/fire-proof suitcases and they begin their long walk up the stairs while the three other squads entered the room to collect the hard drives.

"Hm, no resistance. I like it." the demolition expert said.

"What?! Are you telling me that you don't like to fight?! I was expecting a good warm-up!" the squad captain yelled.






































[i][b][size="7"][size="7"]"ALERT! HOSTILES DETECTED! BASE HAS BEEN COMPROMISED, NO SECURITY GUARDS PRESENT, ACTIVATING CODE RED PROTOCOL! ALL SECURITY SYSTEMS ONLINE! LOCK DOWN ACTIVATED![/size]"[/size][/b][/i]

"OH SHI-" the squad captain was cut off just as a panel opened up from the wall revealing a VERY friendly 40mm auto-cannon that blew him into pieces.

"OH NOW THE SECURITY SYSTEM IS ONLINE!" the demolition expert yelled as she dropped her suitcases and fired at the dozens of turrets.

"I will deactivate the system! Cover me!" a computer expert yelled as he ran back into the room just as a 1 foot thick steel door slammed shut, crushing a soldier who was standing in the way.

Inside the room, it was also hell. Turrets going wild, soldiers being blown to pieces, and utter chaos. The computer expert entered the server room just as .50 caliber bullets tore through his left leg and his right side of his stomach and he immediately started yanking out all of the wires despite losing massive amount of blood. By the time he managed to yank out the last wire, all of the turrets fell silent. He then pulled out his magnetic emergency radio and said,

"HQ, this is computer specialist Frack Lawrence. We managed to recover the data. Requesting assistance in moving the data. All of the doors have been sealed. Those damn -bleep- left a trap for us, a delayed security system that mauled everyone except for me..."

He then fell unconscious from the shock and bled to death.
---------------------------------------------------------------------------
We recovered a vast amount of valuable research data from TUO's defunct HQ. A large amount of their data is unusable since we lack the basic technology to implement it, such as infantry power-suits, and not all of the projects have been fully tested or developed. We have to copy the technology and test it if it actually works, and that will take lots of time, effort, and money though it is better than starting from scratch. It is surprising that they didn't even bother destroying their data. However, they did left a trap which killed all of our special operation soldiers.

Document recovered:
---------------------------
Thunderpounder: 100%

Ammunition type: Modified HESH (Boat-tail and spitzer) 14.5x114mm bullet made out of extremely thin steel filled with sticky gel-like explosives. AP and incendiary bullets can also be used.

Firing mode: Semi automatic or automatic (automatic mode still has a slower rate of firing than all other assault or battle rifles due to recoil)

Firing rate: Semi-automatic; Depends on how fast the trigger is being pulled, Automatic: one bullet per .5 seconds

Clip size: 20 (the clips are about 7cm long and a little under 6cm thick)

Removeable attachments: Holographic sight, scope, and thermal sight.

Uses: Armored infantry will be horrified when they see these. These bullets will crumple upon hard impact, spray out the explosive gel, and the gel is ignited all within less than a split second, resulting in a HESH effect. If the target is unarmored, then the bullet will simply tear through until it hits some hard, such as a bone and then ignite, often blowing out a large chunk of flesh. If armored but lacks spall liners and isn't flexible, then not only the affected area will be literally liquefy/fracture from the shockwaves, the spall coming from armor will be a further insult to the target's injury. If armored and has spall liners, then the affected area will still be fractured or liquefy. Plus, they can hit enemies that are behind hard cover, such as walls or trees with the spall or massive armor piercing ability. The sheer size of the bullet can also destroy lightly armored vehicles if AP bullets are used. This will be one of regular soldiers' primary armaments.

Issues: Recoil is a problem for our regular infantry.

-----------------------
AK-47RP (rapid fire): 100%

Class: Light machine gun

Ammunition type: .375 H&H boat-tail spitzer bullets

Firing mode: Semi-automatic, 3x burst, automatic

Firing rate: Semi-automatic; depends on how fast the trigger is pulled, 3x burst; 90 bullets per minute, automatic; 270 bullets per minute

Clip size: 60 bullets (the clips are thicker than the 30 bullet clips to hold more bullets, but aren't longer)

Removeable attachments: Holographic sight, scope, thermal sight, and tripod.

Uses: Perfect for mob control when set on automatic. It isn't as effective against armored targets compared to Thunderpounder, but it does spray a lot of bullets, capable of causing broken bones, bruises, and other injuries related to excessive bullet impacts against heavily armored infantry. Light or unarmored infantry would be shredded by the sheer firepower. This will be one of regular soldiers' primary armament.

Issues: No large issues except for the weight, so only soldiers that will wear the basic armored power-suits (which is most of them) will be able to use the AK-47RP. The elite soldiers equipped with the advanced power-suits have a higher accuracy with this rather than the regular soldiers. The Juggernaut and Elite Juggernaut soldiers can equip both weapons and fire at the same time.

-----------------------
Shredder: 100%

Class: Heavy machine gun

Ammunition type: .50 caliber boat-tail spitzer bullets

Firing mode: Semi-automatic, 3x burst, automatic

Firing rate: Semi-automatic; depends on how fast the trigger is pulled, 3x burst; 120 bullets per minute, automatic; 400 bullets per minute

Clip size: 400 bullets

Removeable attachments: Holographic sight, scope, thermal sight, and tripod.

Uses: No armored soldiers can ever withstand the sheer firepower, especially if SAP-HE, AP, or HESH bullets are used. It can be set on tripods for accuracy or hand-held by the elite soldiers for mobility (regular soldiers with their basic power-suits aren't strong enough to withstand the recoil). This will be one of elite soldiers' primary armaments.

Issues: No large issues except for the weight and inaccuracy if fired at automatic mode while hand-held.

---------------------
LATNT (Light Anti-Tank N00bTube): 100%

Class: Light anti-tank missile launcher:

Ammunition type: 15 cm diameter, 90cm long missiles

Firing mode: Semi-automatic

Firing rate: Depends on the reloading rate

Clip size: 1

Removeable attachment: Tripod and computerized lock-on system camera device (locks onto the preferred part of the target using data stored in memory chips by displaying transparent flashing green box in the camera's display screen around the suggested targeted area, indicating the operator to fire). It has holographic sight, thermal sight, and scope built in. It can also identify vehicles based shape of it using the data from the memory chips.

Uses: Unable to penetrate through heavily armored vehicles' strongest armor spots, often the front side. However, it can punch through weak spots, often located in the rear, bottom, or top. A single elite soldier can operate the weapon hand held, and for regular soldiers, it takes two to operate the weapon hand held but only one regular soldier needed if the tripod is used.

Issues: Slow reloading rate and weight. The weapon will be even heavier if the carbon nanotube covered depleted uranium missile or some kind of a heavy missile is used.

---------------------
HATNT (Heavy Anti-Tank N00bTube): 100%

Class: heavy anti-tank missile launcher:

Ammunition type: 15 cm diameter, 90cm long missiles

Firing mode: Semi-automatic

Firing rate: Depends on the reloading rate

Clip size: 5

Removeable attachment: Same as the LATNT

Uses: Same penetration power as the LATNT but can attack five vehicles all at once without having to reload in the middle of firing. Plus, if there is a vehicle that requires multiple missile impacts for it to be defeated, the operator can fire all of the missiles (split second in between each firing of a missile) at the same spot. 5 missiles slamming into a small area within 2.5 seconds is a lot more damaging than 5 missiles targeting the same area with a few seconds between firing). It can only be operated using a tripod.

Issues: Slow reloading rate (although less time is spent in reloading compared to the LATNT) and transporting it. The transporting issue can be solved if the weapon is moved while empty.

----------------------------------------
Automatic Thunderpounder: 100%

Ammunition type: Same as the Thunderpounder

Firing mode: Semi automatic, 3x burst, or automatic

Firing rate: Semi-automatic; Depends on how fast the trigger is being pulled, 3x burst: 90 bullets per minute, Automatic: 300 bullets per minute

Clip size: 100

Removeable attachments: Holographic sight, tripod, and scope

Uses: Same thing as the Thunderpounder, but will be primary used by the Juggernaut and Elite Juggernaut soldiers. Elite soldiers can also use these, but only in semi-automatic mode or stationary using a tripod if firing in automatic mode. Higher rate of fire=more fun for us=more enemies to be turned into unidentifiable shredded meat or burning wreckage.

Issues: Recoil and weight (especially the ammunition) are the biggest two especially if fired while hand-held with 3x burst or automatic mode on, so only Juggernauts and Elite can use these (which is very a small portion).

---------------------------------
20mm HMG: 75% (Prototypes have been produced)

Class: Heavy machine gun

Ammunition type: 20mm boat-tail spitzer shells

Firing mode: Semi-automatic, 3x burst, automatic,

Firing rate: Semi-automatic; depends on how fast the trigger is pulled, 3x burst; 120 shells per minute, automatic; 400 bullets per minute,

Clip size: 100 shells

Removeable attachments: Holographic sight, scope, thermal sight, tripod, and soon to be Aimbot device.

Uses: No armored soldiers can ever withstand the sheer firepower and the powerful punch of the shells, especially if SAP-HE, AP, or HESH bullets are used. This will be one of elite soldiers' and Juggernauts' primary armaments. It can be used by weaker soldiers, but they won't able to transport it without help.

Issues: Can not be fired hand-held without the risk of friendly fire due to the weight and recoil. Must be stationary if you want to avoid the extremely low accuracy, Juggernaut soldiers are no exceptions.

-----------------------------------
Triple barreled HMG: 77% (Prototypes have been produced)

Class: Heavy machine gun

Ammunition type: .50 caliber boat-tail spitzer bullets

Firing mode: Semi-automatic, 3x burst, automatic, berserker

Firing rate: Semi-automatic; depends on how fast the trigger is pulled, 3x burst; 120 bullets per minute, automatic; 400 bullets per minute, beserker; 1,200 bullets per minute.

Clip size: 1,200 bullets

Removeable attachments: Holographic sight, scope, thermal sight, tripod, and soon to be Aimbot device.

Uses: No armored soldiers can ever withstand the sheer firepower, especially if SAP-HE, AP, or HESH bullets are used. Can be fired while hand-held, but it would be inaccurate. This will be one of elite soldiers' and Juggernauts' primary armaments. It can be used by weaker soldiers, but they won't able to fire it while holding it.

Issues: No large issues except for the massive weight and inaccuracy if fired at even burst mode while hand-held. Only meant to be stationary with the exception of the Juggernaut soldiers who can fire it while hand-held (though the accuracy would be low).

--------------------------------------
etc:

Notice: All armored power-suits will also be upgraded with micro-microphones ( http://www.popsci.co...gun-fire-battle ). The micro-microphones have the ability to not only track the location of the noise, but exactly what kind, such as being able to tell the difference between a whizzing .50 from a 7.62x39 caliber bullet. This will allow our soldiers to pinpoint the exact location of enemy infantry, vehicles, and etc.

Heart beat, blood pressure, breathing rate monitors, and automated wireless signal receiver/sender will also be equipped to allow us to know more about the conditions the soldiers are facing and to pull out a wounded soldier from the battle in time.

Anti-hacking and self-destruct features have been added. Any hacking attempts will result in the armored power-suit self-destructing.

Last of all, the armored power-suits can now be connected to the weapons their user is using. More information is in the Aimbot section.

---------------------------------
Basic and advance power-suit upgrade: 90% (Prototypes have been produced)
--------------------------------------------
Juggernaut power-suit: 83% (Prototypes have been produced)
------------------------------------
Stealth power-suits: 58%

Notes- These power suits have the newly developed invisibility technology in them and are the fastest power suits. The armoring is same as the basic, but the hydraulic systems in them are equivalent to the Juggernaut power-suits. The Stealth power suits are designed for scouts, spies, saboteurs, elite flankers, flanker snipers, and guerrilla soldiers. At low power setting, enemies can see the Stealth power-suit equipped soldiers if they use spray-and-pray tactics to cause the Stealth power-suits to flicker (a single bullet would cause it to flicker for a millisecond, a hail of them would cause constant flickering, and explosions would disable the micro cameras for several seconds). At high power setting, the power suits don't even flicker due to bullet impacts and have a lower disable time due to explosions, but are much more easily detected by electromagnetic radiation detection equipment.

Another feature would be the high speed the wearer can move, allowing quick movements and minimizing detection. However, since most of the power is focused in the leg strength, stealth, and other electronic equipment, the power suits' arm strength aren't as strong compared to the basic power suits, limiting the type and amount of equipment the wearer can bring.

The only issue is that any non-visible light detectors can blow the wearers' cover, especially if the power suits are set in high power. Occasional opaque shapes will appear even at high power if caused by rapid movements such as suddenly jerking your head to another direction rather than turning it slower and enemies can notice them if the wearers are walking through anything that can be shifted from pressure such as mud, water, soft dirt, carpet, etc. Also, ammunition clips or grenades won't be cloaked, though the pouches holding them will be. These Stealth power-suits work perfectly most of the time in ideal conditions, but battlefields' conditions are rarely ideal.

Their main armaments would be AK-47RPs and Thunderpounders.
------------------------------
Object detector: 95% (Prototypes have been produced)

Functions: It emits radio waves and checks how they bounced around after the receiving them. This allows the wear to see what is hiding behind a wall or some kind of an obstacle up to a certain range. Enemy soldiers hiding behind the wall? No problem, shoot through the wall.

(OOC: Link to the device: http://www.popsci.co...ors-afghanistan :OOC)
--------------
Lego armor system: 34%


These 25x50cm and 50x100cm steel/carbon nanotube plates (both sizes are compatible with each other) with spall liners and bullet resistant shock absorbing gel will replace the traditional sandbags. They are much faster and easier to transport, stack together, and remove compared to sand bags. They are also more resistant to high caliber bullets and explosives compared to sandbags. The plates are assembled just like Lego pieces and are held together with steel/carbon nanotube pins. For additional locking strength, they are locked together by means of several round studs on top and a hollow rectangular bottom, just like the Lego pieces.

Even if one of those plates warp from an impact, they can still be stacked, though if warped too much, then it can't be stacked with other plates.

Some of the plates will have hollow circle spaces in them, with thick bullet resistant glass reinforced with steel/carbon nanotube clear bullet resistant shock absorbing gel on the top side. If there is no gun fighting, the soldiers can shut the clear cover and check for any enemies ahead while protected from enemy gun fire.

To force the pieces to lock together if they have been warped, the rounded studs have tiny battery powered remote controlled liquid pumps which will pump the bullet resistant/shock absorbing gel out of the studs and into thick carbon fiber bags that are hanging off the rounded studs, greatly increasing friction between the studs and the upper piece while allowing warped pieces to be compatible with other pieces.
--------------------------
Clear bullet resistant shock absorbing gel: 60%

Not as effective as the regular ones, but they are useful in windows and add additional protection to vehicles' windows, crew, and themselves.

---------------------------
Coiled coils carbon nanotube fabric: 74%

Traditional fabrics are just in long strands. However, these fabrics' strands are coiled coils, aka, coils inside larger coils. The result would be much stronger fabric, useful for the our armored power-suits' bendable joints. http://www.popsci.co...iles-composites

--------------------------
Aimbot: 70% (Prototypes have been produced)

Weapons' accuracy mostly depends on how well the soldier can handle the recoil and their training. However, we are going to change that and improve accuracy for deployed guns that are sitting on their tripods (not held in the hands and mobile).

The Aimbot computers are programed to identify uniformed enemies, automatically adjust the guns by using dual gear motors that can turn toward almost any direction (one gear allows the tracking camera to turn left or right, and the second one on top of the first one allows the camera to point up or down), and point toward the enemies' heads or any body part set by the user. It also prioritizes based on the weapon it is equipped to (for LATNTs' Aimbots, it goes for vehicles first if unadjusted, for light, low-caliber machine guns, it goes for the smallest looking enemy infantry) and how close it is. If a non-vehicle target collapses, the computer will immediately pick another target assuming the first one was killed, and if that target rises, then the computer will switch back to that target. The Aimbot computer's tracking speed is capped by the rotors' speed. The farther the target it is, the faster the target will have to travel in order to avoid being set as a target by the Aimbot.

The user has the control of choosing when the fire and can switch target manually if needed. It will turn powerful guns into weapons of mass pwnages when machine gunners can land headshots left and right.


The computer will have an additional feature added to it, similar to the first automatic targeting system, but it allows the user to pick which target to shoot at rather than the computer while still displaying boxes around targets on the screen. This will allow guns that haven't been deployed to be more effectively used. It must be connected to the user's powersuit. Any hacking attempt will result in self-destruction.

-------------
Roboic Hummingbird: 13%

Notes-

This robotic "hummingbird" weighs a little over 4 grams but can carry slightly heavier cameras to plant (total weight limit is 10 grams). It is remote controlled using highly encrypted wireless N. It can fly for 3 hours, travel at a max speed of about 15 mph, has four wings, is powered by a micro-battery, and is made primarily out of carbon nanotubes. The Roboic Hummingbird will allow us to plant tiny video and audio recording devices in area where it is difficult to reach or simply tape enemies' conversations from angles that they will least likely to look at, such as straight above their heads.

If caught, the hummingbird can easily fly and hide, unless if a lucky bullet manages to slice through the body or too many wings.
-------------------------------------------
Electricity storing/channeling carbon nanotubes: 40%

http://www.popsci.co...i-ion-batteries

Notes: If we can pull this off, then we can develop batteries that store 100x more electricity per pound than lithium-ion (Li-ion) batteries.

------------------------------------------
High capacity one-way heat channel plastic: 45%

http://www.popsci.co...y-one-direction

Notes: Currently it conducts 300x more heat than regular plastic, but only in one direction. Perfect for high efficiency cooling and thermal electricity production which will allow us to develop faster and stronger vehicles without worrying about them overheating and failing. They will also be used in our armored infantry power-suits, making them much more resistant to the heat.

--------------------------------------------
Payload driller: 49%

It's quite logical to think that deep bunkers with heavy upper reinforcements offer the unlimited protection from anything your enemy can throw against you...

Think again.

This robot will be capable of withstanding rough landing after being dropped from aircraft and drill down nearly 200 to 400 meters depending on the type of material it is drilling into. It will have diamond covered drillers (five, one in front, back, right, left, and top) reinforced with carbon nanotubes and high strength steel. It will have a single rocket engine on the bottom (covered with the armoring when not needed) that allows it to fly and drill in almost any direction while in mid-air.

It is capable of delivering strongly worded messages to nuclear weapons from underground.[/quote]

Edited by HHAYD
Link to comment
Share on other sites

  • Replies 150
  • Created
  • Last Reply

Top Posters In This Topic

OOC: Not all of them are ready to be mass produced. Some are finished being researched and having touch-ups, others are newly being developed.

IC:

Notes: All vehicles have the ability to lock onto a target and keep its weapons pointed at that target even if it is going over a rugged terrain, greatly improving accuracy. They are also equipped with ground radar allowing them to locate landmines and other traps and avoid them.

All vehicles' armoring have uniformed sized and located pimples on them to reduce aerodynamic drag which improves fuel efficiency.

All vehicles will have: Thermal, night vision, heartbeat sensors, Eagle Scanners (x-ray machines that can spot anything hiding, including landmines), fire-retardant foam sprays (except for helicopters), and radar.
--------------------------------------------------
Tanks:

Lion tank:

Armoring type:

NERA plates (Tungsten carbine and rubber)
Overlapping Tungsten carbine plates (size for each plate is 9 square cm) attached together with UHMWPE
UHMWPE
Rolled homogeneous Nickle-Steel alloy plates welded together
Kevlar

The entire covering of the tank is extremely sloped. There are also multiple chambers and a single main one that are connected to the spall liners with hydraulic shock absorbers machinery inside the tank's armoring (the gaps are filled with the shock absorbing bullet proof gel). The tank's computer will automatically adjust the hydraulic machinery to stabilize the various chambers containing electronic parts, operators, auto shell loaders, fuel pumps, and batteries whenever there are excessive vibration. This will also prevent stuns from excessive vibration as often seen in previous GLS's Rapid Demolisher and Demolisher tanks.

Body and turret's average armoring thickness: 15 cm

Bottom side's average armoring: 8 cm, bent slightly in a V shape to funnel explosions outward.

Tracks' front, back, and side armoring: 15 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows. Additional armor plates can also be clipped onto the tank's main armor.)

Max speed: 34 mph (without ammo)

Operational range: Up to 410 miles

Weight: About 80 tons (without ammo)

Ammo storage: 20 tons

Engine system: 2 rear located gas/diesel and electricity hybrid engines. It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it. It also has a giant tungsten carbine covered wheel (it is filled in with pressurized nitrogen and steel-nickle mesh) connected to the suspension system. The main purpose is to ignite any landmines, protecting the still vulnerable tracks from the damaging blasts.

Weapons: 175mm cannon that is 15 meters long (can rotate 360 degrees, point downward 30 degrees, and point upward 45 degrees), two missile launchers (one on left, one on right), and an anti-low flying aircraft missile launcher, all have automatic loaders and computers to correctly point the weapons toward the direction where the tank operators want to target. Multiple circular saws are attached to the front, powered by their own separate batteries (only equipped when the tank will engage enemy infantry). Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring. There are also dual automated 20mm turrets that target any incoming shells, rockets, bombs, and missiles equipped.

Firing rate of the cannon: one shell per 6 seconds.

Other equipments on board: Thermal, night vision, heartbeat sensors, Eagle Scanners (x-ray machines that can spot anything hiding, including landmines), fire-retardant foam sprays, and radar.

Advantages: The large and long cannon allows the Lion tank to shoot at enemies far outside of their effective shooting range.

Disadvantage: Slow and heavy
----------------------------------
Artillery tank

Armoring type:

NERA plates (Tungsten carbine and rubber)
Overlapping Tungsten carbine plates (size for each plate is 9 square cm) attached together with UHMWPE
UHMWPE
Rolled homogeneous Nickle-Steel alloy plates welded together
Kevlar

The entire covering of the tank is extremely sloped. There are also multiple chambers and a single main one that are connected to the spall liners with hydraulic shock absorbers machinery inside the tank's armoring (the gaps are filled with the shock absorbing bullet proof gel). The tank's computer will automatically adjust the hydraulic machinery to stabilize the various chambers containing electronic parts, operators, auto shell loaders, fuel pumps, and batteries whenever there are excessive vibration. This will also prevent stuns from excessive vibration as often seen in GLS's Rapid Demolisher tanks.

Body and turret's average armoring thickness: 10 cm

Bottom side's average armoring: 8 cm, bent slightly in a V shape to funnel explosions outward.

Tracks' front, back, and side armoring: 10 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows. Armor plates can be clipped on)

Max speed: 23 mph (without ammo)

Operational range: Up to 410 miles

Weight: About 89 tons (without ammo)

Ammo storage: 40 tons

Engine system: 2 rear located gas/diesel and electricity hybrid engines. It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: 250mm cannon that is 25 meters long (can rotate 360 degrees, point downward 30 degrees, and point upward 45 degrees) and an anti-low flying aircraft missile launcher, all have automatic loaders and computers to correctly point the weapons toward the direction where the tank operators want to target. Multiple circular saws are attached to the front, powered by their own separate batteries (only equipped when the tank will engage enemy infantry). Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring. There are also dual automated 20mm turrets that target any incoming shells, rockets, bombs, and missiles equipped.

Firing rate of the cannon: one shell per 8 seconds.

Other equipments on board: Thermal, night vision, heartbeat sensors, Eagle Scanners (x-ray machines that can spot anything hiding, including landmines), fire-retardant foam sprays, and radar.

Advantages: Has an even longer range than the Lion tank and can be used as a heavy artillery support.


Disadvantage: Slow, heavy, and the armor is weak.
-------------------------------
Fox tank:

Armoring type:

NERA plates (Tungsten carbine and rubber)
Overlapping Tungsten carbine plates (size for each plates is 9 square cm) attached together with UHMWPE
UHMWPE
Rolled homogeneous Nickle-Steel alloy plates welded together
Kevlar

The entire covering of the tank is extremely sloped. There are also multiple chambers and a single main one that are connected to the spall liners with hydraulic shock absorbers machinery inside the tank's armoring (the gaps are filled with the shock absorbing bullet proof gel). The tank's computer will automatically adjust the hydraulic machinery to stabilize the various chambers containing electronic parts, operators, auto shell loaders, fuel pumps, and batteries whenever there are excessive vibration. This will also prevent stuns from excessive vibration as often seen in GLS's Rapid Demolisher tanks.

Body and turret's average armoring thickness: 15 cm

Bottom side's average armoring: 8 cm, bent slightly in a V shape to funnel explosions outward.

Tracks' front, back, and side armoring: 15 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows. Armor plates can be clipped on)

Max speed: 67 mph (without ammo)

Operational range: Up to 410 miles

Weight: About 49 tons (without ammo)

Ammo storage: 8 tons

Engine system: Rear located dual gas/diesel and electricity hybrid engines. It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: 120 mm cannon that is 2 meters long (can rotate 360 degrees, point downward 30 degrees, and point upward 45 degrees), two missile launchers (one on right, one on left) and an anti-low flying aircraft missile launcher, all have automatic loaders and computers to correctly point the weapons toward the direction where the tank operators want to target. Multiple circular saws are attached to the front, powered by their own separate batteries (only equipped when the tank will engage enemy infantry). Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring. There are also dual automated 20mm turrets that target any incoming shells, rockets, bombs, and missiles equipped.

Firing rate of the cannon: one shell per 3 seconds.

Other equipments on board: Thermal, night vision, heartbeat sensors, Eagle Scanners (x-ray machines that can spot anything hiding, including landmines), fire-retardant foam sprays, and radar.

Advantages: The short barreled cannon, high rate of fire, and high speed makes it perfect for close range combat. It will dominate in urban tank battles.

Disadvantage: Horrible at shooting tanks from a far distance due to its short cannon barrel.
---------------------------

Punisher tank (MBT):

Armoring type:

NERA plates (Tungsten carbine and rubber)
Overlapping Tungsten carbine plates (size for each plate is 9 square cm) attached together with UHMWPE
UHMWPE
Rolled homogeneous Nickle-Steel alloy plates welded together
Kevlar

The entire covering of the tank is extremely sloped. There are also multiple chambers and a single main one that are connected to the spall liners with hydraulic shock absorbers machinery inside the tank's armoring (the gaps are filled with the shock absorbing bullet proof gel). The tank's computer will automatically adjust the hydraulic machinery to stabilize the various chambers containing electronic parts, operators, auto shell loaders, fuel pumps, and batteries whenever there are excessive vibration.

Body and turret's average armoring thickness: 15 cm

Bottom side's average armoring: 8 cm, bent slightly in a V shape to funnel explosions outward.

Tracks' front, back, and side armoring: 15 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows.)

Max speed: 62 mph (without ammo)

Operational range: Up to 410 miles

Weight: About 54 tons (without ammo)

Ammo storage: 10 tons

Engine system: 2 rear located gas/diesel and electricity hybrid engines. It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: 155mm cannon that is 7 meters long, two missile launchers (one on the right, one on the left), and an anti-low flying aircraft missile launcher, all have automatic loaders and computers to correctly point the weapons toward the direction where the tank operators want to target. Multiple circular saws are attached to the front, powered by their own separate batteries (only equipped when the tank will engage enemy infantry). Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring. There are also dual automated 20mm turrets that target any incoming shells, rockets, bombs, and missiles equipped.

Firing rate of the cannon: one shell per 5 seconds.

Other equipments on board: Thermal, night vision, heartbeat sensors, Eagle Scanners (x-ray machines that can spot anything hiding, including landmines), fire-retardant foam sprays, and radar.

Advantages: They have a decent balance of firepower, speed, and armor, making them useful for almost any combat situation.
-----------------------------------

Mobile Fortress tank :

Armoring type:

NERA plates (Tungsten carbine and rubber)
Overlapping Tungsten carbine plates (size for each plate is 9 square cm) attached together with UHMWPE
UHMWPE
Rolled homogeneous Nickle-Steel alloy plates welded together
Kevlar

The entire covering of the tank is extremely sloped. There are also multiple chambers and a single main one that are connected to the spall liners with hydraulic shock absorbers machinery inside the tank's armoring (the gaps are filled with the shock absorbing bullet proof gel). The tank's computer will automatically adjust the hydraulic machinery to stabilize the various chambers containing electronic parts, operators, auto shell loaders, fuel pumps, and batteries whenever there are excessive vibration. This will also prevent stuns from excessive vibration as often seen in GLS's Rapid Demolisher tanks.

Body and turret's average armoring thickness: 20 cm

Bottom side's average armoring: 10 cm, bent slightly in a V shape to funnel explosions outward.

Tracks' front, back, and side armoring: 20 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows.)

Max speed: 42 mph (without ammo)

Operational range: Up to 378 miles

Weight: About 95 tons (without ammo)

Ammo storage: 27 tons

Engine system: 2 rear located gas/diesel and electricity hybrid engines. It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: 190mm cannon that is 8 meters long, two 40mm cannons (one on right and left side), four missile launchers, and an anti-low flying aircraft missile launcher, all have automatic loaders and computers to correctly point the weapons toward the direction where the tank operators want to target. Multiple circular saws are attached to the front, powered by their own separate batteries (only equipped when the tank will engage enemy infantry). Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring. There are also dual automated 20mm turrets that target any incoming shells, rockets, bombs, and missiles equipped.

Firing rate of the cannon: one shell per 7 seconds.

Other equipments on board: Thermal, night vision, heartbeat sensors, Eagle Scanners (x-ray machines that can spot anything hiding, including landmines), fire-retardant foam sprays, and radar.

Advantages: Most AT missiles that can kill Punisher tanks are mostly harmless to the Mobile Fortress tanks. It also packs a massive firepower and can easily decimate an entire large group of enemy infantry and tanks.

Disadvantages: Slower than the Punisher tanks.

-------------------------------
Devastator tank:

Armoring/engine/suspension:

NERA plates (Tungsten carbine and rubber)
Overlapping Tungsten carbine plates (size for each plate is 9 square cm) attached together with UHMWPE
UHMWPE
Rolled homogeneous Nickle-Steel alloy plates welded together
Kevlar

Same as the Artillery tank.

Weapon systems: Dual anti-building/heavy anti-tank/light anti-ship missile launchers (two on each side, stacked vertically) and dual 20mm anti-bomb/shell/rocket/missile automated turrets. The large missile launchers fire up to 12 inch diameter, 70 inch long missiles. A smaller pair fire medium anti-tank missiles (6 inch diameter, 45 inch long missiles)

Weight (without ammo): 58 tons

Max ammo cargo weight: 52 tons

Max speed (without ammo): 30 mph

Max operational range: 317 miles

Firing rate: 8 seconds for the larger missiles and 3 seconds for the smaller missiles.

Other equipments on board: Thermal, night vision, heartbeat sensors, Eagle Scanners (x-ray machines that can spot anything hiding, including landmines), fire-retardant foam sprays, and radar.

Advantages: Instant death for even the Mobile Fortress tanks as long as the carbon nanotube covered depleted uranium filled missiles are used. Almost all ships will take heavy damages, especially when there are multiple Devastator tanks attacking the ship. Buildings will also take severe damages if HESH or bunker buster missiles are used. It can be used as a missile support to soften enemy defenses/counter-attacks.

Disadvantages: Enemies are going to be pissed when their own super tanks, ships, and buildings are blown up left and right. Then they will respond by setting the Devastator tanks as their top target, requiring our powerful tanks to be under protection especially when their armor isn't suitable for massively heavy artillery shelling/bombing/missile strikes. Plus, they can only be fully loaded with the missiles close to the battlefield (partially loaded during moving to or away from a battlefield) since 110 ton tank will crush weak roads and fall through weak bridges. They are useless against infantry. The tank is also slow.
-----------------------------
Other vehicles:
-----------------------------
EICV (Enemy Infantry Control Vehicle):

Armoring type:

NERA plates (Tungsten carbine and rubber)
Overlapping Tungsten carbine plates (size for each plate is 9 square cm) attached together with UHMWPE
UHMWPE
Rolled homogeneous Nickle-Steel alloy plates welded together
Kevlar

The entire armoring of the EICV is extremely sloped.

Body and turret's average armoring thickness: 9.5 cm

Bottom side's average armoring: 9.5 cm, bent slightly in a V shape to funnel explosions outward.

Tracks' front, back, and side armoring: 9.5 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows.)

Max speed: 86 mph (without ammo)

Operational range: Up to 596 miles

Weight: About 30 tons (without ammo)

Ammo storage: 6 tons

Engine system: Dual rear located gas/diesel and electricity hybrid engines connected to double axles (one engine dies, the other keeps on going). It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: 80mm cannon, six 20mm cannons (sniper scope, thermal vision, and night vision), missile launcher, six .50 caliber machine guns (sniper scope, thermal vision, and night vision), an anti-low flying aircraft missile launcher, an anti-bomb/missile/rocket/shell 20mm automated turret, and multiple circular saws are attached to the front (powered by their own separate batteries). All have automatic loaders and computers (except for the saws) to correctly point the weapons toward the direction where the EICV operators want to target. Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring. A total of eight domes will be on the body, six of them occupied by the cannons and machine guns, one occupied by the 50mm cannon, and the last one is the exit/entrance one that is has the fuel line connectors and reloading slots.

Firing rate of the main cannon: one shell per 1.5 seconds.

Advantages: All it takes is one EICV to wipe out an entire infantry or a light vehicle unit with little damages and within a few minutes.

Disadvantage: It can take on one tank at a time, but it is utterly completely useless against groups of tanks or a heavily armored tank.
-----------------------------------------------------------
AIC (Armored Infantry Carrier):

Armoring type: Same as the AIC, though there is an thick door that can only be opened by four hydraulic pumps that allows quick exiting and entering.

Max speed: 89 mph (without ammo)

Operational range: Up to 503 miles

Weight: About 20 tons (without ammo and passengers)

Ammo, equipments, weapons, and supplies storage: 6 tons

Passenger capacity (not including the driver, weapon operators, and communication/radar sighter/thermal sighter operator): 20

Engine system: Dual rear located gas/diesel and electricity hybrid engines connected to double axles (one engine dies, the other keeps on going). It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators. Instead of using tracks, five pairs of bullet/shrapnel proofed tires (they are protected from harm from armor plating, though landmines can cause damages to the tires) are used. The tires also have sealing gel in them that allows them to seal small punctures up to 60 miles before the gel gives away.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: Four 20mm cannons (sniper scope, thermal vision, and night vision), one missile launcher, four .50 caliber machine guns (sniper scope, thermal vision, and night vision), an anti-low flying aircraft missile launcher, an anti-bomb/missile/rocket/shell 20mm automated turret, and multiple circular saws are attached to the front (powered by their own separate batteries). All have automatic loaders and computers (except for the saws) to correctly point the weapons toward the direction where the AIC operators want to target. Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring. A total of eight domes will be on the body, all are occupied by the weapons, entrances/exits, fuel line connectors, and reloading slots.

Advantages: These AICs can speedrun past a lot of enemies while being able to take a lot of harm and returning fire. They can also be used to transport equipments and supplies instead of infantry much safer than a typical transport truck when protection is more important than cargo transporting efficiency.

Disadvantage: Same as the EICV except being unable to quickly take out a group of small yet armored vehicles.
Rapid Anti-armor vehicle:
-------------------------------------------------------
Rapid Anti-tank Assault Vehicle:

Armoring type: 5 cm thick carbon nanotubes plates set on top of 5 cm of carbon nanotubes stiffen with carbon fiber mesh, 1 cm of carbon nanotube spall liner, and 5 cm of bullet proof shock absorbent gel in between the armoring and spall liner with carbon nanotube/fiber framing to hold the entire armoring together. This is just for the average armoring thickness. Insulators are also included. The entire covering of the tank is extremely sloped. There are also multiple chambers and a single main one that are connected to the spall liners with hydraulic shock absorbers machinery inside the tank's armoring (the gaps are filled with the shock absorbing bullet proof gel). The tank's computer will automatically adjust the hydraulic machinery to stabilize the various chambers containing electronic parts, operators, auto shell loaders, fuel pumps, and batteries whenever there are excessive vibration. This will also prevent stuns from excessive vibration as often seen in GLS's Rapid Demolisher tanks.

Body and turret's average armoring thickness: 5 cm

Bottom side's average armoring: 4 cm, bent slightly in a V shape to funnel explosions outward.

Tires' front, back, and side armoring: 5 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows. Armor plates can be clipped on)

Max speed: 102 mph (without ammo)

Operational range: Up to 300 miles

Weight: About 15 tons (without ammo)

Ammo storage: 5 tons

Engine system: Single gas/diesel and electricity hybrid engines. It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: Two AT missile launchers and a .50 caliber machine gun and has an automatic loader and computer to correctly point the weapons toward the direction where the AT car operators want to target. Multiple circular saws are attached to the front, powered by their own separate batteries (only equipped when the tank will engage enemy infantry). Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring.

Firing rate of the missile launchers: one missile per 5 seconds.

Defense system: A 20mm anti-bomb/missile/rocket turret.

Advantages: It is even better than the Fox tank in close range battles. Its small size (about the size of a typical SUV) gives it a tremendous advantage over other tanks. It can duck in and out of narrow alleys, hid and ambush from the least suspected area (such as in small garages), and the high speed allows it to flee quickly, including running over enemy infantry.

Disadvantage: Deploying these on an open battlefield would be asking them to get mauled. It only takes one medium sized AT missile/shell and its gone.
-------------------------------------------------
Rapid Assault Vehicle:

Armoring type: 5 cm thick carbon nanotubes plates set on top of 5 cm of carbon nanotubes stiffen with carbon fiber mesh, 1 cm of carbon nanotube spall liner, and 5 cm of bullet proof shock absorbent gel in between the armoring and spall liner with carbon nanotube/fiber framing to hold the entire armoring together. This is just for the average armoring thickness. Insulators are also included. The entire covering of the tank is extremely sloped. There are also multiple chambers and a single main one that are connected to the spall liners with hydraulic shock absorbers machinery inside the tank's armoring (the gaps are filled with the shock absorbing bullet proof gel). The tank's computer will automatically adjust the hydraulic machinery to stabilize the various chambers containing electronic parts, operators, auto shell loaders, fuel pumps, and batteries whenever there are excessive vibration. This will also prevent stuns from excessive vibration as often seen in GLS's Rapid Demolisher tanks.

Body and turret's average armoring thickness: 5 cm

Bottom side's average armoring: 4 cm, bent slightly in a V shape to funnel explosions outward.

Tires' front, back, and side armoring: 5 cm

(Note: Extra armoring are used around the shatter/bullet resistant tempered windows. Armor plates can be clipped on)

Max speed: 102 mph (without ammo)

Operational range: Up to 300 miles

Weight: About 15 tons (without ammo)

Ammo storage: 5 tons

Engine system: Single gas/diesel and electricity hybrid engines. It gets some of its electricity by converting heat (from exhaust/engine/cooling systems) into electricity with thermoelectric generators.

Suspension systems: Designed to lock down on powerful impacts to reduce damages to it.

Weapons: Two 40mm cannons and a .50 caliber machine gun and computer to correctly point the weapons toward the direction where the AT car operators want to target. Multiple circular saws are attached to the front, powered by their own separate batteries (only equipped when the tank will engage enemy infantry). Weapons can be replaced but it would require rewiring and reprogramming of the tank with the expectation of the circular saws since they only need to be glued onto the armoring.

Defense system: A 20mm anti-bomb/missile/rocket turret.

Advantages: It is designed to rapidly assault enemies and engage hit-and-run tactics. It can also be used as an ambulance or a stationary platform.

Disadvantage: Same as the Rapid Anti-armor vehicle.
-------------------------------------------------
Helicopters:

Notes- All helicopters have dual main rotors with no tails: http://www.markstechnologynews.com/2008/08/sikorsky-x2-helicopter-at-288mph-is.html
-----------------
GSH19 Hornet:

Payload: Three tons of ammunition

Weapon systems: Dual triple-barreled .50 caliber machine guns (one on each side), dual 40mm cannons (one on each side), and a single triple barrel anti-light vehicle/infantry missile launcher on the front.

Armoring: .1 cm of titanium alloy and .1 cm Kevlar

Max speed: 305 mph

Defense systems: Dual computerized automated 20mm anti-shell/missile/rocket cannons, one on the front, one on the tail.

Engines: Four engines for the tail rotor and dual main rotors, two gas and two electric powered.

Operational range: 569 miles

Stealth: Rotors have been designed to minimize noise and radar absorbing material has been added.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Good for destroying enemy infantry and vehicles.

Issues: Useless against heavier armored vehicles and attack helicopters
---------------------------------------------------
FH16 SkyClearer:

Payload: Two tons of ammunition

Weapon systems: Dual triple barreled heavy anti-helicopter missile launchers and dual 40mm automatic cannons.

Armoring: .1 cm of titanium alloy and .1 cm Kevlar

Max speed: 321 mph

Defense systems: Dual computerized automated 20mm anti-shell/missile/rocket cannons, one on the front, one on the tail.

Engines: Four engines for the tail rotor and dual main rotors, two gas and two electric powered.

Operational range: 576 miles

Stealth: Rotors have been designed to minimize noise and radar absorbing material has been added.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Good for destroying enemy helicopters and harassing enemy infantry.

Issues: Useless against ground based armored units.

---------------------
GSH12 Tank Hunter:

Payload: 10 tons of ammunition (Tungsten carbine AP missiles are freaking heavy)

Weapon systems: Dual heavy anti-tank missile launchers

Armoring: .1 cm of titanium alloy and .1 cm Kevlar

Max speed: 301 mph

Defense systems: Dual computerized automated 20mm anti-shell/missile/rocket cannons, one on the front, one on the tail.

Engines: Four engines for the tail rotor and dual main rotors, two gas and two electric powered.

Operational range: 501 miles

Stealth: Rotors have been designed to minimize noise and radar absorbing material has been added.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Good for destroying enemy tanks.

Issues: Useless against enemy helicopters and AT missiles are an over-kill on weaker targets.
----------------------------------
LTH98 Trunder (light transport helicopter):

Payload: None

Passenger capacity: 6 (pilot and co-pilot not included)

Weapon systems: Two removable .50 caliber machine guns. Mostly whatever the onboard passengers brought with them.

Armoring: .1 cm of titanium alloy and .1 cm Kevlar

Max speed: 340 mph

Defense systems: Dual computerized automated 20mm anti-shell/missile/rocket cannons, one on the front, one on the tail.

Engines: Four engines for the tail rotor and dual main rotors, two gas and two electric powered.

Operational range: 501 miles

Stealth: Rotors have been designed to minimize noise and radar absorbing material has been added.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Quickly dropping soldiers onto the battlefield and flying the -bleep- out of the gunfire.

Issues: Little armament and can not transport heavy cargo or large amount of soldiers.
--------------------------------
MTH 51 Trunder (medium transport helicopter):

Payload: None

Passenger/cargo capacity: 20 passengers (pilot and co-pilot not included) or 10 tons of cargo.

Weapon systems: Two removable .50 caliber machine guns. Mostly whatever the onboard passengers brought with them.

Armoring: .1 cm of titanium alloy and .1 cm Kevlar

Max speed: 310 mph

Defense systems: Dual computerized automated 20mm anti-shell/missile/rocket cannons, one on the front, one on the tail.

Engines: Four engines for the tail rotor and dual main rotors, two gas and two electric powered.

Operational range: 501 miles

Stealth: Rotors have been designed to minimize noise and radar absorbing material has been added.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Quickly dropping large amount of soldiers and supplies onto the battlefield and flying the -bleep- out of the gunfire.

Issues: Little armament and are potential bullet magnets.
------------------------------------
HTH 98 Trunder (heavy transport helicopter):

Payload: None

Cargo capacity: 30 tons

Weapon systems: None

Armoring: .1 cm of titanium alloy and .1 cm Kevlar

Max speed: 287 mph

Defense systems: Dual computerized automated 20mm anti-shell/missile/rocket cannons, one on the front, one on the tail.

Engines: Six engines for the tail rotor (1) and dual main rotors (2), three gas and three electric powered.

Operational range: 501 miles

Stealth: Rotors have been designed to minimize noise and radar absorbing material has been added.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Quickly dropping vehicles, artillery guns, and other heavy stuff onto the battlefield.

Issues: Little armament and will attract enemy fire.
-----------
Aircraft:
-------------
F-79 Giant Flying Fortress (Heavy fighter):
( http://www.popsci.com/technology/article/2010-05/mit-designed-double-bubble-airliners-could-trim-fuel-consumption-70-percent )

Payload: 180 tons of anti-aircraft missiles

Weapon systems: Anti-aircraft missiles. Some are fired from the body or wings, most of them are dropped into the air from the belly of the aircraft and they self-ignite, homing onto any hostile aircraft.

Body: Instead of using a tube-and-wing concept, the aircraft will have a dual cylinder structure and engines are replaced with turbofan that are located on the rear section. It will decrease fuel consumption by 70% while allowing a higher payload capacity. However, the penalty is taking a 10% speed decrease compared to 737 commercial jet planes and additional engine stress.

Armoring: .5 cm of titanium alloy and 1 cm Kevlar. Plus, there are anti-stick chemical covering on the armoring, preventing those sticky goo from GLS's Stick Flashbang or Revealer missiles from sticking onto the aircraft.

Wingspan: 250ft, with the addition of chines (small flat wings) attached to the nose for additional aerodynamic performance

Max speed: Mach 1

Cruise speed: 390 mph

Defense systems: 40mm computerized automated turrets that are connected to the aircraft's radar system, designed to shoot down any incoming missiles, rockets, or shells.

Operational range: 902 miles

Engines: Dual turbofan engines. For additional fuel efficiency, the on-board drive-by-wire systems can open up and fold the casing, increasing the fuel efficiency by 25% at the cost of more engine noise produced. The external casing will cover the engine when the aircraft is close to hostiles.

Stealth: Multiple different types of radar absorbing material to absorb all radio frequencies.

Cooling system: It uses its own fuel that are being pumped to the engines as a coolant.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers


Uses: Sheer firepower, can devastate an entire squadron of enemy aircraft while being able to withstand dozens of enemy AA missiles. The only concern is its massively slow speed and maneuverability, resulting in delays in reaching the battle area, refueling/restocking, and repairs. Enemy aircraft can also easily stay outside of the F-79's radar range as long as they know where it is coming from. It is also vulnerable to determined enemy AA weapons.

------------------------------
F-29 Eagle (stealth fighter):

Notes:

Payload: 10 tons

Weapon systems: AA missile launchers and a 20mm M61 Vulcan gatling cannon.

Armoring: .1 cm of titanium alloy and 1 cm Kevlar

Wingspan: 40ft, they can also be adjusted in which direction the ends are pointing to allow pilots to fly at the max speed during flying to or away from battle or patrolling and max maneuverability during battle. For the wings to be adjusted in mid-air though, the aircraft must slow down to prevent damages from the wings slamming or motors being strained to the point of failure.

Max speed: 2.6 mach

Cruising speed: 1.9 mach

Defense systems: 20mm computerized automated turrets that are connected to the aircraft's radar system, designed to shoot down any incoming missiles. They are built into the armoring and can't extend out.

Engines: Dual turbofan engines with afterburner, S shaped intakes, and flat instead of round exhaust nozzles.

Operational range: 1,330 miles

Stealth: Multiple different types of radar absorbing material to absorb all radio frequencies. Transparent ability (micro projectors and cameras) makes it hard to spot with naked eye.

Cooling system: It uses its own fuel that are being pumped to the engines as a coolant.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Engaging enemy fighter aircraft and bombers while undetected most of the time.
-------------------------------------------
F-10 Interceptor (Interceptor):

Notes:

Payload: 10 tons

Weapon systems: AA missile launchers, triple 40mm gatling cannons

Armoring: .2 cm of titanium alloy and 1 cm Kevlar

Wingspan: 30ft they can also be adjusted in which direction the ends are pointing to allow pilots to fly at the max speed during flying to or away from battle or patrolling and max maneuverability during battle. For the wings to be adjusted in mid-air though, the aircraft must slow down to prevent damages from the wings slamming or motors being strained to the point of failure.

Max speed: 5.8 mach

Cruising speed: 3.5 mach

Defense systems: 20mm computerized automated turrets that are connected to the aircraft's radar system, designed to shoot down any incoming missiles.

Engines: Dual ramjet engines.

Operational range: 1,230 miles

Stealth: Multiple different types of radar absorbing material to absorb all radio frequencies.

Cooling system: It uses its own fuel that are being pumped to the engines as a coolant.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Intercepting and engaging enemy fighter aircraft and bombers using hit-and-run tactics.
-------------------------------------------
F-10 Falcon (Heavy fighter):

Notes:

Payload: 10 tons

Weapon systems: AA missile launchers, triple 40mm gatling cannons

Armoring: .5 cm of titanium alloy and 1 cm Kevlar

Wingspan: 35ft they can also be adjusted in which direction the ends are pointing to allow pilots to fly at the max speed during flying to or away from battle or patrolling and max maneuverability during battle. For the wings to be adjusted in mid-air though, the aircraft must slow down to prevent damages from the wings slamming or motors being strained to the point of failure.

Max speed: 4.2 mach

Cruising speed: 2.9 mach

Defense systems: 20mm computerized automated turrets that are connected to the aircraft's radar system, designed to shoot down any incoming missiles.

Engines: Dual ramjet engines and miniature rocket boosters attached to the top, bottom, and side for additional maneuverability.

Operational range: 1,030 miles

Stealth: Multiple different types of radar absorbing material to absorb all radio frequencies.

Cooling system: It uses its own fuel that are being pumped to the engines as a coolant.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers.

Uses: Intercepting and engaging enemy fighter aircraft and bombers using hit-and-run tactics or they can engage dog-fights with enemy fighter aircraft.

---------------------------------------
B-77 Heavy (Strategic bomber):


Payload: 180 tons of anti-aircraft missiles

Weapon systems: Various missile launchers ranging from 2 inch diameter wide to 12 inch diameter wide and bomb droping with laser targeting and target tracking-via-GPS systems to allow it to directly help our ground forces in the battlefield. It is also capable of dropping smart Air to Ground missiles in sheer numbers

Body: Instead of using a tube-and-wing concept, the aircraft will have a dual cylinder structure and engines are replaced with turbofan that are located on the rear section. It will decrease fuel consumption by 70% while allowing a higher payload capacity. However, the penalty is taking a 10% speed decrease compared to 737 commercial jet planes and additional engine stress.

Armoring: 1 cm of titanium alloy and 1 cm Kevlar

Wingspan: 250ft, with the addition of chines (small flat wings) attached to the nose for additional aerodynamic performance

Max speed: Mach 1

Cruise speed: 390 mph

Defense systems: 40mm computerized automated turrets that are connected to the aircraft's radar system, designed to shoot down any incoming missiles, rockets, or shells.

Operational range: 902 miles

Engines: Dual turbofan engines. For additional fuel efficiency, the on-board drive-by-wire systems can open up and fold the casing, increasing the fuel efficiency by 25% at the cost of more engine noise produced. The external casing will cover the engine when the aircraft is close to hostiles.

Stealth: Multiple different types of radar absorbing material to absorb all radio frequencies.

Cooling system: It uses its own fuel that are being pumped to the engines as a coolant.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers


Uses: Sheer firepower, can devastate an entire squadron of enemy aircraft while being able to withstand dozens of enemy AA missiles. The only concern is its massively slow speed and maneuverability, resulting in delays in reaching the battle area, refueling/restocking, and repairs. Enemy aircraft can also easily stay outside of the F-79's radar range as long as they know where it is coming from. It is also vulnerable to determined enemy AA weapons.

----------------------------------------
B-1 Pounder (Tactical bomber):

Notes-

Payload: 90 tons of bombs/missiles

Body: Instead of using a tube-and-wing concept, the aircraft will have a dual cylinder structure and engines are replaced with turbofan that are located on the rear section. It will decrease fuel consumption by 70% while allowing a higher payload capacity. However, the penalty is taking a 10% speed decrease compared to 737 commercial jet planes and additional engine stress.

Weapon systems: Various missile launchers ranging from 2 inch diameter wide to 5 inch diameter wide and bomb droping with laser targeting and target tracking-via-GPS systems to allow it to directly help our ground forces in the battlefield. It is also capable of dropping smart Air to Ground missiles in sheer numbers.

Armoring: .5 cm of titanium alloy and 1 cm Kevlar

Wingspan: 130ft, with the addition of chines (small flat wings) attached to the nose for additional aerodynamic performance

Max speed: Mach 1.3

Cruise speed: 320 mph

Defense systems: 40mm computerized automated turrets that are connected to the aircraft's radar system, designed to shoot down any incoming missiles, rockets, or shells.

Operational range: 1,456 miles

Engines: Dual turbofan engines. For additional fuel efficiency, the on-board drive-by-wire systems can open up and fold the casing, increasing the fuel efficiency by 25% at the cost of more engine noise produced. The external casing will cover the engine when the aircraft is close to hostiles.

Stealth: Multiple different types of radar absorbing material to absorb all radio frequencies.

Cooling system: It uses its own fuel that are being pumped to the engines as a coolant.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers

Uses: Bomb the -bleep- out of your enemies that are on the ground. Vulnerable to enemy aircraft
------------------------------------
B-45 Brutalizer (Close ground support)

Notes-

Payload: 140 tons of payload

Body: Instead of using a tube-and-wing concept, the aircraft will have a dual cylinder structure and engines are replaced with turboprop that are located on the rear section. It will decrease fuel consumption by 70% while allowing a higher payload capacity. However, the penalty is taking a 10% speed decrease compared to 737 commercial jet planes and additional engine stress.

Weapon systems: Ranging from 40mm galting cannons, 105mm cannons, and various missile launchers ranging from 4 inch diameter wide to 8 inch diameter wide with laser targeting and target tracking-via-GPS systems to allow it to directly help our ground forces in the battlefield. It is also capable of dropping smart Air to Ground missiles in sheer numbers.

Armoring: .5 cm of titanium alloy and 1 cm Kevlar

Wingspan: 130ft, with the addition of chines (small flat wings) attached to the nose for additional aerodynamic performance

Max speed: 490 mph

Cruise speed: 320 mph

Defense systems: 40mm computerized automated turrets that are connected to the aircraft's radar system, designed to shoot down any incoming missiles, rockets, or shells.

Operational range: 1,456 miles

Engines: Dual turboprop engines

Stealth: Multiple different types of radar absorbing material to absorb all radio frequencies.

Cooling system: It uses its own fuel that are being pumped to the engines as a coolant.

Other equipments: Radar, thermal vision, night vision, and auto-dimmers/opaque window covers

Uses: Bomb the -bleep- out of your enemies that are on the ground with a constant hail of lead, explosions, flames, and precision. Vulnerable to enemy aircraft
---------------------------------
ETC:
-----------------------------------------
Basic power-suits:

Weight: 120 pounds
Combat equipments: Radar, night vision, thermal vision, heart-beat sensors, micro-microphones, and EARS.
Support equipments: blood pressure sensors, heartbeat sensors, heating/cooling system, breathing rate sensors, NBC air filters, automated water/food tube (that way the wearer doesn't become hungry/dehydrated), and impact sensors (detects all of the severe impacts).
Armoring: .5 cm of tungsten carbine, 1 cm of Kevlar, 2 cm of bullet resistant gel, 1 cm of shock-absorbent gel, and carbon fiber mesh.

The basic power-suits greatly improve soldiers' speed, strength, and endurance along with survivability. It uses drive-by-wire system instead of the bulky and vulnerable hydraulic systems.
----------------------------------------------
Advanced power-suits:

Basic power-suits:

Weight: 180 pounds
Combat equipments: Radar, night vision, thermal vision, heart-beat sensors, micro-microphones, EARS, Acoustic vector sensor, Smart armor system, and Combat wristwatch.
Support equipments: blood pressure sensors, heartbeat sensors, heating/cooling system, breathing rate sensors, NBC air filters, automated water/food tube (that way the wearer doesn't become hungry/dehydrated), and impact sensors (detects all of the severe impacts).
Armoring: .75 cm of tungsten carbine,1 cm of Kevlar, 3 cm of bullet resistant gel, 1 cm of shock-absorbent gel, and carbon fiber mesh.

The advanced power-suits greatly improve soldiers' speed, strength, and endurance along with survivability more than the basic ones. It uses drive-by-wire system instead of the bulky and vulnerable hydraulic systems. It also has more larger pockets than the basic power-suits.
--------------------------------------------
Juggernaut power-suit:

Basic power-suits:

Weight: 400 pounds
Combat equipments:Radar, night vision, thermal vision, heart-beat sensors, micro-microphones, EARS, Acoustic vector sensor, Smart armor system, and Combat wristwatch.
Support equipments: blood pressure sensors, heartbeat sensors, heating/cooling system, breathing rate sensors, NBC air filters, automated water/food tube (that way the wearer doesn't become hungry/dehydrated), and impact sensors (detects all of the severe impacts).
Armoring: 4 cm of tungsten carbine, 1 cm of Kevlar, 8 cm of bullet resistant gel, 8 cm of shock-absorbent gel, and carbon fiber mesh.

Largest boost to speed, endurance, strength, and protection compared to all other power-suits. However, large soldiers that are running around with .50 caliber machine guns and still having a sniper's accuracy will attract a lot of fire from the enemy.
------------------------------------
Stealth power-suits:

Notes- These power suits have the newly developed invisibility technology in them and are the fastest power suits. The armoring is same as the basic, but the hydraulic systems in them are equivalent to the Juggernaut power-suits. The Stealth power suits are designed for scouts, spies, saboteurs, elite flankers, flanker snipers, and guerrilla soldiers. At low power setting, enemies can see the Stealth power-suit equipped soldiers if they use spray-and-pray tactics to cause the Stealth power-suits to flicker (a single bullet would cause it to flicker for a millisecond, a hail of them would cause constant flickering, and explosions would disable the micro cameras for several seconds). At high power setting, the power suits don't even flicker due to bullet impacts and have a lower disable time due to explosions, but are much more easily detected by electromagnetic radiation detection equipment.

Another feature would be the high speed the wearer can move, allowing quick movements and minimizing detection. However, since most of the power is focused in the leg strength, stealth, and other electronic equipment, the power suits' arm strength aren't as strong compared to the basic power suits, limiting the type and amount of equipment the wearer can bring.

The only issue is that any non-visible light detectors can blow the wearers' cover, especially if the power suits are set in high power. Occasional opaque shapes will appear even at high power if caused by rapid movements such as suddenly jerking your head to another direction rather than turning it slower and enemies can notice them if the wearers are walking through anything that can be shifted from pressure such as mud, water, soft dirt, carpet, etc. Also, ammunition clips or grenades won't be cloaked, though the pouches holding them will be. These Stealth power-suits work perfectly most of the time in ideal conditions, but battlefields' conditions are rarely ideal.


Weight: 100 pounds
Combat equipments: Radar, night vision, thermal vision, heart-beat sensors, micro-microphones, EARS, Acoustic vector sensor, Smart armor system, Combat wristwatch, micro-cameras, and micro-projectors.
Support equipments: blood pressure sensors, heartbeat sensors, heating/cooling system, breathing rate sensors, NBC air filters, automated water/food tube (that way the wearer doesn't become hungry/dehydrated), and impact sensors (detects all of the severe impacts).
Armoring: .5 cm tungsten carbine, .5 cm of Kevlar, 2 bullet resistant gel, 1 cm of shock-absorbent gel, and carbon fiber mesh.


It has been stalled due to Li-ion batteries being insufficient for the job. Once the electricity storing carbon nanotubes are pressed into mass production, this project will resume.
------------------------------
Object detector:

Functions: It emits radio waves and checks how they bounced around after the receiving them. This allows the wear to see what is hiding behind a wall or some kind of an obstacle up to a certain range. Enemy soldiers hiding behind the wall? No problem, shoot through the wall or surprise them by throwing grenades into the room.

(OOC: Link to the device: http://www.popsci.co...ors-afghanistan :OOC)
--------------
Lego armor system:


These 25x50cm and 50x100cm steel/carbon nanotube plates (both sizes are compatible with each other) with spall liners, nickle steel/tungsten carbine and bullet resistant shock absorbing gel will replace the traditional sandbags. They are much faster and easier to transport, stack together, and remove compared to sand bags. They are also more resistant to high caliber bullets and explosives compared to sandbags. The plates are assembled just like Lego pieces and are held together with nickle steel/boron steel pins. For additional locking strength, they are locked together by means of several round studs on top and a hollow rectangular bottom, just like the Lego pieces.

Even if one of those plates warp from an impact, they can still be stacked, though if warped too much, then it can't be stacked with other plates.

Some of the plates will have hollow circle spaces in them, with thick bullet resistant glass reinforced with nickle steel mesh and clear bullet resistant shock absorbing gel. If there is no gun fighting, the soldiers can open the steel hatch and and check for any enemies ahead while protected from enemy gun fire.

To force the pieces to lock together if they have been warped, the rounded studs have tiny battery powered remote controlled liquid pumps which will pump the bullet resistant/shock absorbing gel out of the studs and into thick carbon fiber/powdered ceramic bags that are hanging off the rounded studs, greatly increasing friction between the studs and the upper piece while allowing warped pieces to be compatible with other pieces.
--------------------------
Clear bullet resistant shock absorbing gel:

Not as effective as the regular ones, but they are useful in windows and add additional protection to vehicles' windows, crew, and themselves.

---------------------------
Coiled coils fabric:

Traditional fabrics are just in long strands. However, these fabrics' strands are coiled coils, aka, coils inside larger coils. The result would be much stronger fabric, useful for the our armored power-suits' bendable joints. http://www.popsci.co...iles-composites

--------------------------
Aimbot:

Weapons' accuracy mostly depends on how well the soldier can handle the recoil and their training. However, we are going to change that and improve accuracy for deployed guns that are sitting on their tripods (not held in the hands and mobile).

The Aimbot computers are programed to identify uniformed enemies, automatically adjust the guns by using dual gear motors that can turn toward almost any direction (one gear allows the tracking camera to turn left or right, and the second one on top of the first one allows the camera to point up or down), and point toward the enemies' heads or any body part set by the user. It also prioritizes based on the weapon it is equipped to (for LATNTs' Aimbots, it goes for vehicles first if unadjusted, for light, low-caliber machine guns, it goes for the smallest looking enemy infantry) and how close it is. If a non-vehicle target collapses, the computer will immediately pick another target assuming the first one was killed, and if that target rises, then the computer will switch back to that target. The Aimbot computer's tracking speed is capped by the rotors' speed. The farther the target it is, the faster the target will have to travel in order to avoid being set as a target by the Aimbot.

The user has the control of choosing when the fire and can switch target manually if needed. It will turn powerful guns into weapons of mass pwnages when machine gunners can land headshots left and right.


The computer will have an additional feature added to it, similar to the first automatic targeting system, but it allows the user to pick which target to shoot at rather than the computer while still displaying boxes around targets on the screen. This will allow guns that haven't been deployed to be more effectively used. It must be connected to the user's powersuit. Any hacking attempt will result in self-destruction.

-------------
Roboic Hummingbird:

Notes-

This robotic "hummingbird" weighs a little over 4 grams but can carry slightly heavier cameras to plant (total weight limit is 10 grams). It is remote controlled using highly encrypted wireless N. It can fly for 3 hours, travel at a max speed of about 15 mph, has four wings, is powered by a micro-battery, and is made primarily out of carbon nanotubes. The Roboic Hummingbird will allow us to plant tiny video and audio recording devices in area where it is difficult to reach or simply tape enemies' conversations from angles that they will least likely to look at, such as straight above their heads.

If caught, the hummingbird can easily fly and hide, unless if a lucky bullet manages to slice through the body or too many wings.

It has been stalled due to Li-ion batteries being insufficient for the job. Once the electricity storing carbon nanotubes are pressed into mass production, this project will resume.
-------------------------------------------
Electricity storing/channeling carbon nanotubes:

http://www.popsci.co...i-ion-batteries

Notes: If we can pull this off, then we can develop batteries that store 100x more electricity per pound than lithium-ion (Li-ion) batteries.

------------------------------------------
High capacity one-way heat channel plastic:

http://www.popsci.co...y-one-direction

Notes: Currently it conducts 300x more heat than regular plastic, but only in one direction. Perfect for high efficiency cooling and thermal electricity production which will allow us to develop faster and stronger vehicles without worrying about them overheating and failing. They will also be used in our armored infantry power-suits, making them much more resistant to the heat.

--------------------------------------------
Payload driller:

This robot will be capable of withstanding rough landing after being dropped from aircraft and drill down nearly 200 to 400 meters depending on the type of material it is drilling into. It will have diamond covered drillers (five, one in front, back, right, left, and top) reinforced with carbon nanotubes and high strength steel. It will have a single rocket engine on the bottom (covered with the armoring when not needed) that allows it to fly and drill in almost any direction while in mid-air.

It is capable of delivering strongly worded messages to nuclear weapons from underground.
-----------------------------------------------
Third eye: http://www.popsci.com/diy/article/2010-05/invention-awards-soldiers-third-eye

It allows soldiers to shoot over blockades without sticking their head out. A camera is attached to the gun and has a highly encrypted uncompressed Wi-Fi N wireless connected to a device (screen, micro-circuit board and wireless receiver) equipped to the soldier's helmet. It also has the red-dot and night vision feature. The frame rate per second is at 60.
------------------------------
HD night goggles: http://www.popsci.com/technology/article/2010-01/no-needle-haystack-too-small-darpas-dream-goggles

Soldiers fighting during nighttime can easier see and fight more efficiently without their vision blurred.
--------------------------------
Platoon network: http://www.popsci.com/technology/article/2009-12/platoon-level-cloud-lets-soldiers-swap-data-increases-network-lethality

Soldiers can share data with other buddies. If a soldier spots a mob of enemy tanks hurtling down a street, he/she can easily send the data to the top command and they can quickly inform the anti-tank infantry and tanks to intercept the enemy's tanks.
------------------------------
Acoustic vector sensor: http://www.popsci.com/technology/article/2010-03/specialized-mic-pin-points-gun-fire-battle

The EARS were a good concept, but in a heat of a battle, sound mix together rendering EARS ineffective. These rely on the movement of air molecules separately, greatly improving the ability of being able to determine if it is a sniper's bullet over massive gunfire.
----------------------------------------
Smart armor: http://www.popsci.com/technology/article/2009-11/smart-armor-knows-how-its-own-strength-and-enemy

This new armor plating allows our units to know how much damage they took and what are they being hit with.
--------------------------------------------
http://www.popsci.com/technology/article/2009-10/army-seeks-helmet-mounted-radar-giving-soldiers-360-degree-awareness

It gives our soldiers the ability to see anything that is occurring around them.
--------------------------------------------------------------------
Combat wristwatch: http://www.popsci.com/gear-amp-gadgets/article/2009-06/ultimate-wristwatch

GPS, mission objective, communication, radar, and most of the gadgets all crammed into one large wristwatch device which reduces weight and improves ease of access.
---------------------------------------
http://www.popsci.com/scitech/article/2009-09/stealth-boat-saves-fuel

Nobody ever likes to ride in a bumpy boat at high speed with a high chance of being caught during an undercover mission. The V-shaped hull boat allows soldiers to travel over water without being thrown around and much less chance of being detected.
----------------------------------------
http://www.popsci.com/military-aviation-amp-space/article/2009-08/darpa-wants-precision-jamming-take-enemies-out-conversation

An ignorant enemy is a dead enemy. Communication jamming has been increasingly important, but jamming friendly communication is a no-no. This system allows us to jam enemy communication in a small area precisely without knocking out our own.

Edited by HHAYD
Link to comment
Share on other sites

Classified, inside the captured HQ:

The second spec-op team spent days drilling/burning through all of the locked up steel doors. The sight of their blood soaked bullet riddled dead comrades, some in unidentifiable chunks of flesh and bones, others completely charred to extra crispy by the flamethrower turrets. One of them was found dead sitting on a toilet with his pants down and rear end completely blown off with .50 caliber bullets. It turned out that there were turrets also hidden in the toilets, a nasty surprise for intruders when they need to use the toilet (now the superiors get another excuse to remind spec-op soldiers to never trust toilets, especially in combat situation). They managed to locate every last wall/ceiling/floor/toilet mounted turrets and destroy them. The network wires were never reattached in fears of reactivating any security systems that haven't been disabled yet. However, the computer hackers did spent weeks trying to crack into the massively encoded computers. They noticed that nearly 50% of the hard drives in the computers were encrypted and that all of the computers had port connections that weren't available in the world. For some reason the server's hard drives weren't encrypted. Maybe it was because it was protected by a seriously tough and lock riddled door and TUO didn't feel a need to protect their data inside the server. Besides, all of the encryption in the computers drove the hackers insane since it bogged down the computers massively.

-----------
In the GLP's electronic warfare lab:

"YOU GOT TO BE -bleep- ME!" the computer hacker yelled as one of the computer that was retrieved from the accounting rooms activated auto-shut down when the password cracking failed three times, forcing the hacker to wait to get back to where he started from. "Calm down, all we need to do is crack one computer, figure out what kind of encryption it is using, and the rest will fall down. We are down the last one." another hacker advised. "Be right back, I am going to get coffee." the first hacker replied as he begin to leave the room. "Dude, you already drank 20 cups of coffee today..." the second hacker said. "I don't care! It is something to do when those pathetic computers operate at a speed similar to a 1 Ghz single core processor power instead of a 3 GHz four core processor that they have! Plus, I hate looking at computers that operate on a operating system that looks like those MS DOS!" the first hacker shot back.

"Have it your way..." the second hacker replied as he waited for the computer to reboot again.
[code]Welcome to TUO, version 4.012!

Insert password_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Options: _Shut Down_ _Restart_ _Hibernate_[/code]

He turned on the hacking device to auto-insert a combination that uses brute-force hacking and accidentally pressed "Restart" while the computer was displaying an error message.

It displayed an even bigger one moments before it rebooted:
[code]Critical error, contact administrator. Error code: 1x2491x74gha74574bvsqwqqml12512screwyou

Error, improper error message, display failure.[/code]

When the password input message popped up again, the hacker imputed the error code into the password.

[code]Password accepted, logging in...[/code]

[code]
Menu:

-Excel Spreadsheet
-Word Document
-PowerPoint Presentation
-Access
-Email
-My pictures

Options:

-Turn off computer
-Control panel
[/code]

The second hacker used the arrow keys on the keyboard since the computer didn't have a mouse with it and selected pictures. He immediately closed it as soon as hundreds porn and semi-nude pictures (including Jessica Alba) opened up in a new window. He then selected Excel Spreadsheet.

[code]
<- Back

Options:

-Open files
-Create new spreadsheet[/code]

He selected "open files"...

[code]
<- Back

File list ranging from years:

-Total of all records

-January 2009
-February 2009
-March 2009
-April 2009
-May 2009
-June 2009
-July 2009
-August 2009
-September 2009
-October 2009
-November 2009
-December 2009
-2009 Annual

-January 2010
-February 2010
-March 2010
-April 2010
[/code]

He clicked on the "Total" one...

"Oh -bleep-..."

Yep, it turned out that dozens of businesses, some still in GLP, others outside of the country were TUO's cash cows.

Including ExIm, the largest business in GLP. All of the businesses donated nearly a trillion dollars in total to TUO. No wonder why TUO kept on going after facing various heavy defeats and was capable of harassing GLS, FSA, and Disparu.

Edited by HHAYD
Link to comment
Share on other sites

A deep investigation was launched by the FPA (Federal Police Agency) after all of the computers were hacked by exploiting the accidentally discovered glitch. Some of the information weren't available on the servers due to data corruption, but were found in the computers. Data that documented money being wired to dozens of seemly innocent accounts, most of them clustered the GLS National Banks, and the money were wired to ExIm to purchase material or John and Hank Construction Inc to purchase construction and mining vehicles. Data that documented shipment of material and other goods. Data that documented TUO directly controlling several major companies including ExIm. [i]Data that documented face-to-face meetings and video-conferencing of many major industry executives with TUO's leader, the former GLS President Roger and other high ranking TUO officials.[/i]

Now the tough part is actually coordinating a massive crackdown without tipping off any of the suspects, but since some of them were in other countries, it would require cooperation with them, including the now-driven paranoid U.S. If cooperation fails, then a special operation team would have to be deployed to kidnap the suspects. Even if cooperation works, there is a chance that there are ex-TUO members in those governments, possibly capable of tipping off the suspects.

Edited by HHAYD
Link to comment
Share on other sites

Louisiana has agreed to give their entire protectorate that is below Blue Heaven to us except for Manitoba and Ontario.
[img]http://img245.imageshack.us/img245/8764/38474628.png[/img]
Light blue highlighted region: Our new land

Link to comment
Share on other sites

  • 2 weeks later...

Somewhere in the air:

"Get this enemy aircraft off our backs! I can't bomb !@#$!" a B-1 Pounder pilot yelled over the radio.

"We are trying, but they are wreaking chaos with our B-45 Brutalizers!" a F-10 Falcon pilot replied.

"Lulz, look at the infantry running around... OMGWTFWUT?! NOT MAH ENGINES!" a B-45 Brutalizer pilot yelled over the radio as he got hit by a random shell from a Fox tank that had its cannon pointed at a 70 degree angle.

A fierce dog-fighting was above a battlefield that has gone ugly...

On the ground:

A group of AAIFE (Anti-armor/infantry and field explosive) soldiers armed with LATNTs were camping on top of a building. They were blasting away at any enemy vehicles that tried to approach their tiny city from the wheat field or across the street that many enemy vehicles were smoking. "Hah, they still haven't figure it out." one of the soldiers chuckled as she shoved another AT rocket into her LATNT.

"Ah, another tank rush, again... OH SHI-" the officer screamed as a shell fired from one of the Fox tanks that flanked them smashed on top of them.

"I am not dead yet, see this paint splat?!" the soldier yelled. "You are, you have a big splat of paint on your head, idiot." the officer groaned as he got up and then asked, "Where is the paint?"

"On your private part..." another soldier said as he wiped the paint from his visor. "So I am not dead, yet."

"In real life, you wouldn't be able to have children." the soldier chuckled. Everyone laughed as the the officer pulled out his radio and told the general that everyone is dead except for him. "HIS PRIVATE PART IS GONE THOUGH!" one of the soldiers yelled. "SHUT UP YOU IDIOT!" the officer roared back.
-----------
From satellite view, it looked like GLP's massive 100 square mile training ground had erupted into a massive battle in the air and on the ground. A few soldiers were injured, most other (including vehicles) were paint splattered after the 24 hour battle ended. The only purpose of the battle was to train military personals to be able to react in real life situations.

Edited by HHAYD
Link to comment
Share on other sites

Classified:

Below ground:

"These TUO folks are tunnel lovers." President HI stated as he entered the tunnel. "Well, they figured it was the only way to catch GLS off guard." a construction supervisor replied.
------------
Map of the tunnels:

[img]http://img823.imageshack.us/img823/7125/27355443.png[/img]

Red: mostly completed, just need touch ups and some upgrades
Brown: planned to be completed
Light blue: TUO's planned tunnels but will not be completed

The purpose of the tunnels are to provide safe transportation while undetected in times of war. Even if all of our rail lines and highways are blown, we still have a high speed underground railroad connected to various underground bases located underneath innocent seeming buildings such as underneath abandoned factories, hospitals, office buildings, apartments, farm houses, suburbs, parks, and etc. The underground bases' entrances are located far away from the above ground buildings.

It will also provide us an option to surprise USA if we ever get in a war with them...

Edited by HHAYD
Link to comment
Share on other sites

The U.S. Geological Survey was getting some very strange readings in the Great Lakes and Michigan readings. Namely, small quakes that had no attributing fault pattern to them all within meters of each other at the same depth.

"Get the ground penetrating radar imaging tools. Something odd's going on down there and we're going to find out what." Said the lead scientist Huey Smith.

[b]24 Hours later[/b]

One of the imaging team ran up to Mr. Smith. "Sir.. you're not going to believe this."

Huey had been smoking a pipe. It wasn't in his mouth very long once he saw the images. He went to a phone and dialed up the home offices which then dialed the military.. which then dialed high command which then dialed the President..

Caudill got the call in the middle of the GPS Summit. (Continued in GPS day 2 thread where he is getting the call.)

Drilling rigs were brought in and holes began to be drilled at 25 foot intervals along the length of the underground passages. Large tankards of an unknown flammable substance began to arrive at the drill sites.

Edited by Maelstrom Vortex
Link to comment
Share on other sites

[quote name='Maelstrom Vortex' date='11 June 2010 - 01:00 AM' timestamp='1276236028' post='2332961']
The U.S. Geological Survey was getting some very strange readings in the Great Lakes and Michigan readings. Namely, small quakes that had no attributing fault pattern to them all within meters of each other at the same depth.

"Get the ground penetrating radar imaging tools. Something odd's going on down there and we're going to find out what." Said the lead scientist Huey Smith.

[b]24 Hours later[/b]

One of the imaging team ran up to Mr. Smith. "Sir.. you're not going to believe this."

Huey had been smoking a pipe. It wasn't in his mouth very long once he saw the images. He went to a phone and dialed up the home offices which then dialed the military.. which then dialed high command which then dialed the President..

Caudill got the call in the middle of the GPS Summit. (Continued in GPS day 2 thread where he is getting the call.)

Drilling rigs were brought in and holes began to be drilled at 25 foot intervals along the length of the underground passages. Large tankards of an unknown flammable substance began to arrive at the drill sites.
[/quote]
OOC: I haven't even drilled anything under your country. All I did was replace, remove, or add some stuff here and there.

Plus, the ground radar has a certain range. Most have a max of 15 meters which is far too weak for a tunnel that is 150 meters underground.

Edited by HHAYD
Link to comment
Share on other sites

[quote name='Zoot Zoot' date='11 June 2010 - 08:19 AM' timestamp='1276262346' post='2333188']
OOC, and your operating inside his country in old tunnels that he can say dont even exist anymore.
[/quote]
OOC: He OOCly agreed to let me to operate abandoned tunnels under his country. He told me he will only ICly respond IF I start drilling, which I haven't yet.

Link to comment
Share on other sites

GLP news:

To train our military to protect our country, battles using non-lethal ammunition will be held weekly. To hold that much training, President HI has requested the Legislative to increase military funding by 10%, empathizing the fact that GLP military must be well trained or it could turn into another situation similar to the disastrous Coruscanta-GLP war if GLP ever gets in another war.

Senator Crust objected to the increased military funding, stating that the extra funding could be put to good use in improving citizens' lives. Senator Gam countered Crust's objection saying that if GLP military repeats its mistake while fighting a much more powerful, experienced, and determined enemy than Coruscanta, then GLP would be defeated within weeks. He also mentioned that many defeated countries were forced to pay extreme amount of fines, start demilitarization that would leave the defeated vulnerable for years, and hand land over to the victors. In a worse case, the defeated is annexed. Either one worse than slightly reducing funding to education, health care, infrastructure, and other public services.

After days of debate, the increased funding was passed.

Link to comment
Share on other sites

Defensive Restructure Act:

(In plain English instead of beyond college level writing)

Many of GLS's defenses are still intact, others damaged. Instead of building a defensive system from scratch, we can repair and update GLS's defenses. It is estimated that there are thousands of structures equipped with anti-air/bomb/missile/rocket/ship systems still standing, mainly government owned buildings and large 40+ stories tall privately owned buildings. It should take only a few months to complete the job.

If USA or another country attempts to invade us, they would face very stiff resistance.
-----------------
Underground project:

The tunnels and underground bases are halfway finished. Construction of a new tunnel line and underground bases connected to it are underway.

Edited by HHAYD
Link to comment
Share on other sites

CROP FAILURE IMMINENT!

Over 95% of all of GLP's crops have been reported to be infected with an unknown weaponized killer fungi. The fungus was created and released by the remains of TUO shortly before before the terrorists were arrested. Since agriculture consists of about 30% of GLP's GDP, it is expected that GLP's economy will tumble into depression and severe food shortage occur.
------------
Trial for TUO to begin:

The last of TUO's members that were living inside GLP were arrested and now await trial. Shucker Ram, Eddie Ram, Grant Lee, Manden Muprhy, and three other operatives will be charged with 1st degree mass murder, corruption, destruction of public and private property, repeated obstruction of justice, repeated evading of law authorities, theft of government's property, responsible for the cause of a war that is about to occur, and many other charges.

[i]A news camera is pointing toward an armored van attempting to drive to the maximum security prison but was slowed by a group of angry protesters that wanted to lynch the seven TUO's members.[/i]

"Hand the seven barbaric monsters over to us!"

"Let us give them real justice!"

"Lynch them! Lynch them!"

"I lost my entire goddamn family because of you and I want to kill every last one of you!"

Armored van driver: [i]Pulls out a megaphone[/i] "Get out of my way or else I will arrest everyone of you for obstruction of justice!"

"Hand them over, now!"
--------------------------
Emergency broadcast:

GLP is now in DEFCON 1 and curfew between 7:00 PM to 6:00 AM has been set. All military forces available are being moved to the border region to prepare for the incoming invasions.

Link to comment
Share on other sites

Classified
----------
All fortification: ECC, steel alloy and tungsten carbine rebar, and depleted uranium plating.
-----------------
Border defense constructions (similar to GLS's border defenses):

Note: All parts of the fortifications have 20mm-40mm anti-missile/rocket/bomb/shell defensive turrets.

No-man's land: Filled with razor wires, landmines, remote controlled explosives, Czech hedgehogs (made of three steel beams welded together to stop vehicles), Dragon's teeth, caltrops with hollow centers and holes on the side (to deflate self-healing tires), and other fun stuff.

Frontal bunkers: Consists of inexperienced "cannon fodder" soldiers and flamethrowers. All of the weapons used are mounted with transparent aluminum shields attached to protect the soldiers. It is elevated about 1 meters off the ground and lots of reinforced concrete (with Kelvar between the concrete and soldiers to prevent spall) instead of sandbags.It would be very hard to throw grenades into the bunker. It has stationary 20mm cannons, 120mm cannons, and anti-tank missile launchers.

Secondary no-man's land: Same as the field in front of the frontal bunker except there are underground tunnels connecting the two bunkers. This area is useful when the Frontal bunkers have been overrun.

Rear bunkers: Same design as the Frontal bunkers but is filled in with more experienced/valuable soldiers and has better protection. It is three meters off the ground. It also has some automated 40mm cannons and other automated weapons. It has stationary 20mm cannons, 120mm cannons, and anti-tank missile launchers.

Cannon field: 20mm, 40mm, and 80mmm cannons, all are automated.

Sandbagged tanks: Precise close artillery support and minor AA defense (they all have a basic AA missile launcher to keep enemy helicopters from blasting them).

Artillery: 120mm-400mm artillery guns.

AM/AB: Consists of 20mm-80mm defensive turrets that targets enemy missiles and bombs. Artillery shells can also be targeted but they are much less likely to be hit due to their speed.

AA field: Consists of static rapid firing AA missile launchers, mobile AA vehicles (slower firing), and radar stations.

Fortified towers: Filled with snipers, additional AA missile launchers, and artillery guns.

Edited by HHAYD
Link to comment
Share on other sites

OoC: Can I respond to that post in-character? After all, you're constructing a massive defence system just next to my border and you're not using a superhypothetical cross-borehole electromagnetic imaging rhubarb to hide it. :v: Also, how can a slippery liquid also be viscous? I'd assume that slippery liquid would be fast-moving since it acts like a lubricant and isn't viscous. A slow-moving liquid, meanwhile, would be extremely viscous and would actually prevent movement by 'gluing' advancing forces on the spot.

Link to comment
Share on other sites

[quote name='Pikachurin' date='26 June 2010 - 08:54 PM' timestamp='1277603681' post='2351488']
OoC: Can I respond to that post in-character? After all, you're constructing a massive defence system just next to my border and you're not using a superhypothetical cross-borehole electromagnetic imaging rhubarb to hide it. :v: Also, how can a slippery liquid also be viscous? I'd assume that slippery liquid would be fast-moving since it acts like a lubricant and isn't viscous. A slow-moving liquid, meanwhile, would be extremely viscous and would actually prevent movement by 'gluing' advancing forces on the spot.
[/quote]
OOC: You will notice it being built ICly like what the Nationalist Party promised though you won't see the liquid sliding until mobs of your soldiers attempt to scale the border defenses.

The slippery water based liquid was meant to cause enemy units to slide around and help the oil based liquid slide down the slopped defenses. Meanwhile, the oil based sticky liquid (that are lighter than the MSD) simply sticks onto the enemy units and burn/melt them alive as soon as they are disturbed excessively (such as heavy footsteps or a sudden 200 pound impact). During that time, both liquids' temperature would be extremely hot and the oil based liquid are very unstable from various destabilizer and catalyst chemicals in it. The two liquid can not combine since oil is non-polar and water is polar.

I just realized that the sudden burst in high temperature would cause the MSD to boil and set off steam explosions, which would result in some nice fireballs. XD

Edited by HHAYD
Link to comment
Share on other sites

[quote name='HHAYD' date='26 June 2010 - 10:59 PM' timestamp='1277607541' post='2351534']
OOC: You will notice it being built ICly like what the Nationalist Party promised though you won't see the liquid sliding until mobs of your soldiers attempt to scale the border defenses.

The slippery water based liquid was meant to cause enemy units to slide around and help the oil based liquid slide down the slopped defenses. Meanwhile, the oil based sticky liquid (that are lighter than the MSD) simply sticks onto the enemy units and burn/melt them alive as soon as they are disturbed excessively (such as heavy footsteps or a sudden 200 pound impact). During that time, both liquids' temperature would be extremely hot and the oil based liquid are very unstable from various destabilizer and catalyst chemicals in it. The two liquid can not combine since oil is non-polar and water is polar.

I just realized that the sudden burst in high temperature would cause the MSD to boil and set off steam explosions, which would result in some nice fireworks. XD
[/quote]
OoC: Ah, fair enough then, though I'm still confused about your explanation on the MSD liquids (and I'm wondering if it would work out properly in RL).
IC:

[b]CLASSIFIED[/b]

As soon as the Disparuean Government received word about the GLP constructing border defences similar to the ones previously used by the GLS, they would send a message to the GLP Government. The message would express concern about the new defence system and point out that it was the main reason why TUO wasn't destroyed faster during their last takeover of the area.

Link to comment
Share on other sites

[quote name='Pikachurin' date='26 June 2010 - 10:49 PM' timestamp='1277610566' post='2351566']
[b]CLASSIFIED[/b]

As soon as the Disparuean Government received word about the GLP constructing border defences similar to the ones previously used by the GLS, they would send a message to the GLP Government. The message would express concern about the new defence system and point out that it was the main reason why TUO wasn't destroyed faster during their last takeover of the area.
[/quote]
Private...

Tom Hankie was tempted to fire back a message to tell the idiotic USA loving Disparu to shut the $%&@ up and mind their own business, but he decided to be polite for now. If Disparu continued to pester him then there would be problems since he did not like other countries bossing him around.

Disparu would get no reply but GLP's border defenses continued to be built.

Edited by HHAYD
Link to comment
Share on other sites

Classified:

Operation World Order:

Mission: Build printing presses that can perfectly replicate other countries' paper bills. In case of war, we can build more of the printing presses, mass produce paper bills, and flood our enemy's economy with it, sending it into a hyperinflation.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...