Il Terra Di Agea Posted July 16, 2009 Report Share Posted July 16, 2009 Alright, I know the basic Navy IG=Navy in CNRP, and I know some things have gone by about coast guard, but I have a question as to what would count as a coast guard and/ or what, if any rules are there about Coast guard forces. Alright, I want to start my coast guard, and have a few boats (From RL Norway) that I wish to use, that are also not mirrored in CN. The first is the same class as the NoCGV Harstad. It has small guns, and is most definitely not built for any real combat. The second, is theNornen class patrol vessel. Again, not built for combat, a small armament. The final, is the Combat Boat 90, a bit more armament, but would do very little against real navy, except for its mines. It's a bit more like something you would drive a few fire teams to shore with and run away. I'm not really sure about this one, as it could be a landing craft by definition, but for some reason, I've heard that those are the only vessels that don't require navy ingame. So, what I'm wondering is what, if any, rules would I have to follow while using these, if I can use them. Also, sorry if this is a repeat thread. Quote Link to comment Share on other sites More sharing options...
Vedran Posted July 16, 2009 Report Share Posted July 16, 2009 I'm pretty sure you can just have those even without a navy. I had a conversation with Mael about this in IRC last night (though it was about submarines) and he mentioned that he has a "ridiculous amount of missile boats" patrolling his waters. I don't think there's a limit to how many you can have, but I doubt you're going to abuse that. As far as I know, the only thing you need to have ingame ships for is a blue-water navy (ocean-going) and you don't need any for greenwater (coastal) or brownwater (river). Quote Link to comment Share on other sites More sharing options...
JerreyRough Posted July 17, 2009 Report Share Posted July 17, 2009 Vedran has it right. Although I don't think this needed its own thread - the OOC thread is for small questions like this. As long as the boats are not close or equally as strong as the IG navy, then its allowed. Quote Link to comment Share on other sites More sharing options...
Il Terra Di Agea Posted July 17, 2009 Author Report Share Posted July 17, 2009 Ah, very well and thank you. Also, D'oh, completely forgot about the OOC thread Quote Link to comment Share on other sites More sharing options...
KaiserMelech Mikhail Posted July 17, 2009 Report Share Posted July 17, 2009 I would also say that unless you have a shipyard or drydock, you need another country to make those for you. Quote Link to comment Share on other sites More sharing options...
Cody Seb Posted July 18, 2009 Report Share Posted July 18, 2009 This is how I generally understand it, you can have Green-water and Brown-water boats without a Navy, but must have an In-game Navy for Blue-Water ships (Frigates, Cruisers, etc.) That's basically what Vedran said, but it is also my understanding that non-Navy ships are literally no match for IG Navy ships in here. Quote Link to comment Share on other sites More sharing options...
KaiserMelech Mikhail Posted July 18, 2009 Report Share Posted July 18, 2009 This is how I generally understand it, you can have Green-water and Brown-water boats without a Navy, but must have an In-game Navy for Blue-Water ships (Frigates, Cruisers, etc.)That's basically what Vedran said, but it is also my understanding that non-Navy ships are literally no match for IG Navy ships in here. Yup, their shells bounce of navy ships like bullets off superman. Quote Link to comment Share on other sites More sharing options...
Botha Posted July 18, 2009 Report Share Posted July 18, 2009 I would also say that unless you have a shipyard or drydock, you need another country to make those for you. No, perhaps for actual combat ships (i.e in-game ships) but I wouldn't say that's the case required for civilian / commerical maritime / freighters or non-combat ships - which is where I see a coast guard crafts falling under. Basically if the ship can engage in combat, then yes - definitely it has to reflect in-game requirements. But if it were something equivalent (in-game) to a 0-strength ship, then I say no need for a drydock or shipyard. But at the very least I'd say a harbour is required for any sort of waterborne vehicle like ships or subs regardless their abilities - be it a commercial freighter, civilian cruiseliner, or sailboat - even failboats would require a harbour. Quote Link to comment Share on other sites More sharing options...
KaiserMelech Mikhail Posted July 18, 2009 Report Share Posted July 18, 2009 What's a failboat? Is it this: or this: Quote Link to comment Share on other sites More sharing options...
iKrolm Posted July 18, 2009 Report Share Posted July 18, 2009 (edited) I believe it would be this: Or this: Edited July 18, 2009 by iKrolm Quote Link to comment Share on other sites More sharing options...
KaiserMelech Mikhail Posted July 18, 2009 Report Share Posted July 18, 2009 Or: Quote Link to comment Share on other sites More sharing options...
Manetheren Posted July 19, 2009 Report Share Posted July 19, 2009 A cleverly RPed brown water navy could damage a blue water navy, even if the person RPing the bw navy doesn't have one in game. Granted, naval technology is so advanced that it isn't likely, but could certainly happen. RL shows time and time again that a technologically inferior opponent can damage their superiors. Quote Link to comment Share on other sites More sharing options...
KaiserMelech Mikhail Posted July 19, 2009 Report Share Posted July 19, 2009 A cleverly RPed brown water navy could damage a blue water navy, even if the person RPing the bw navy doesn't have one in game. Granted, naval technology is so advanced that it isn't likely, but could certainly happen. RL shows time and time again that a technologically inferior opponent can damage their superiors. Damage, but not defeat. The first rule of RPing a fleet without an IG navy is that they will be torn to shreds by a real ship. Quote Link to comment Share on other sites More sharing options...
Uberstein Posted July 19, 2009 Report Share Posted July 19, 2009 Send wave after waves of speedboats filled with explosives! Quote Link to comment Share on other sites More sharing options...
Cody Seb Posted July 19, 2009 Report Share Posted July 19, 2009 And watch as modern naval technology makes them disappear with their defensive measures. Quote Link to comment Share on other sites More sharing options...
King Kevz Posted July 19, 2009 Report Share Posted July 19, 2009 And watch as modern naval technology makes them disappear with their defensive measures. Yep to be honest best way to get rid of them is to use either propaganda or to hit them in port with said explosive boats. Quote Link to comment Share on other sites More sharing options...
Uberstein Posted July 19, 2009 Report Share Posted July 19, 2009 And watch as modern naval technology makes them disappear with their defensive measures. And why didn't that happen IRL? A destroyer was hit with a speedboat filled with high explosives and it made quite a dent. Quote Link to comment Share on other sites More sharing options...
Arkantos Posted July 19, 2009 Report Share Posted July 19, 2009 And why didn't that happen IRL? A destroyer was hit with a speedboat filled with high explosives and it made quite a dent. Because they didn't know it was coming and their defenses were offline. Quote Link to comment Share on other sites More sharing options...
Subtleknifewielder Posted July 19, 2009 Report Share Posted July 19, 2009 (edited) Because they didn't know it was coming and their defenses were offline. OK, imagine several DOZEN such speedboats coming at you. You think a single ship's defenses is going to realistically be able to stop them all? Even if the defenses are active? Edited July 19, 2009 by Subtleknifewielder Quote Link to comment Share on other sites More sharing options...
Justinian the Mighty Posted July 19, 2009 Report Share Posted July 19, 2009 (edited) If you're defending your shores from smugglers and illegal immigrants nobody would care. It is possible to "defeat" a another country's organized navy without one of your own. I "defeated" the Prussian Kriegsmarine with a patrol boat and the threat of anti-ship missiles. Of course when I say defeated I mean they backed off, at least until they were out of range the coastal defense missiles, or could destroy them from the air. edit: also... Hi. Edited July 19, 2009 by Justinian the Mighty Quote Link to comment Share on other sites More sharing options...
Vedran Posted July 20, 2009 Report Share Posted July 20, 2009 And why didn't that happen IRL? A destroyer was hit with a speedboat filled with high explosives and it made quite a dent. If it worked in Age of Empires 2, it will work in real life! But seriously, I think the "no navy ingame cannot defeat navy ingame" thing was intended to mean "in a stand-up fight" and not to prevent people from creatively RPing their speedboat armada i.e. if the guy's navy was in port. Quote Link to comment Share on other sites More sharing options...
Uberstein Posted July 20, 2009 Report Share Posted July 20, 2009 (edited) If it worked in Age of Empires 2, it will work in real life!But seriously, I think the "no navy ingame cannot defeat navy ingame" thing was intended to mean "in a stand-up fight" and not to prevent people from creatively RPing their speedboat armada i.e. if the guy's navy was in port. I'm not talking about Age of Empire 2. In REAL LIFE, that's what IRL means, a US destroyer was hit by a terrorist speedboat filled with explosives. They had to get a bigger ship to come over and literally carry the destroyer back to port to be repaired because the hole was too big. An older example is the fireships the British used against the numerically superior Spanish Armada. Edited July 20, 2009 by BaronUberstein Quote Link to comment Share on other sites More sharing options...
Lavo Posted July 20, 2009 Report Share Posted July 20, 2009 You can have a coast guard/anti-smuggler/anti-pirate/etc. if you don't have an IG navy, just don't expect it to do much if anything at all against a real, established navy. Quote Link to comment Share on other sites More sharing options...
Maelstrom Vortex Posted July 20, 2009 Report Share Posted July 20, 2009 Blue water navy is still very vulnerable to brown water navy. Remeber JFK's patrol boat and the fact it carried TORPEDOES? :-P Yeah... there's nothing in a blue water navy that physics cannot handle. You throw enough of an explosive warhead.. regardless of the draft of the boat and someone's going to sink. Quote Link to comment Share on other sites More sharing options...
Vedran Posted July 20, 2009 Report Share Posted July 20, 2009 I'm not talking about Age of Empire 2. In REAL LIFE, that's what IRL means, a US destroyer was hit by a terrorist speedboat filled with explosives. They had to get a bigger ship to come over and literally carry the destroyer back to port to be repaired because the hole was too big.An older example is the fireships the British used against the numerically superior Spanish Armada. I know about the USS Cole, bro, that's why I added the second paragraph because I thought you might think I was making fun of your post. You still thought that but oh well. The only reason I even mentioned age of empires 2 is because it has exploding suicide boats. Quote Link to comment Share on other sites More sharing options...
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