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Caladin

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Everything posted by Caladin

  1. Please tell me the terms involved RE changing their name from RE to D2
  2. To be clear, the influx of nations this round had nothing to do with the fact that the starting money was increased.
  3. http://www.cybernations.net/alliance_stats.asp?ID=10000 NPO. We're the best. 'nuff said.
  4. This wonder would make nukes obsolete; I would not have my nations purchase nukes simply because it would be a waste of a wonder slot; much better to dump the slots on an eco wonder or this wonder you are proposing.
  5. I'm not so sure that efficiency statement will meet up to scrutiny. Anyone willing to post numbers?
  6. 10 million dollars and 100 million dollars allows for different strategic decisions to be made and it is for this that I hope the game will continue, in its present form, but alternating between those two values. Indeed, I support the current nuclear status quo because it has strategic ramifications; alliances must decide between an economic and a military focus; if they militarise too early, they lose out on potential WC, while if they militarise too late, they will find themselves in a war they are not ready for. If you increase the price of nukes (or, even worse, add that proposed SSDI wonder) you will remove this decision and thus make the game a shallower one. Beyond the strategic decisions, which are admittedly limited to a small number of players (though, at least in my experience, of interest to the alliance as a whole) the differing cash levels will have a significant effect on the game each individual plays; at a hundred million, nations are more uniform and the game feels more like SE. At ten millions there are considerably more valid builds and this makes for a game that feels very different to SE. 100 million also lends itself to longer wars, such as those experiences in TE, while 10 million results in shorter wars as longer ones would result in mutual annihilation. The ten million/hundred million divide also leads to different types of warfare; with one hundred million the warfare is closer to what is experienced in the upper tier, while ten million is closer to what is experienced in the bottom tier, and while yes, it is, to some extent, a choice to fight in the SE upper tier you need to take into account that the SE upper tier represents the greatest concentration of active players, the sorts of players that TE needs if it wishes to continue going strong, and most of those players don't really want wars that are similar to those they fight in SE. Ps. Apologies if this is rambling or incoherent, undersized phone screen makes it hard to assemble a proper argument
  7. This wonder would make the MP virtually useless against a nation with the wonder, and if that isn't enough is almost as good as two economic wonders. As it stands, there would be very little reason to not get it early in the round, and even if you remove the economic bonuses the fact that it would pretty much end nuclear warfare (one in ten nukes getting through is far too low for it to be viable in TE) is not, in my opinion, a positive, especially given that a lot of nations who try this game to it so they can use weapons they might not have access to in Se
  8. http://forums.cybernations.net/index.php?/topic/127060-mega-round-36-100mil-wcs/?view=getnewpost See here for why I and others oppose this. As I said there, I wouldn't object to alternating it each round; one with 100,000,000 the next with 10,000,000 etc. Would go a long way towards making each round more varied.
  9. Personally, I think a return to the baseline would be better; 100 million was fun for a once off, but I think it would get boring if done every round. Perhaps alternating, one round at the baseline, one round at some arbitrarily higher point would make the rounds feel different enough such that player retention was increased?
  10. Sorry guys, going to ruin your fun: They are laughing at the names that you felt the need to include in the list of people who do not speak for SNX.
  11. I'm still here, though this time I brought a couple of friends along... OP seems to have shrunk since its heyday, unfortunately :(
  12. As amusing as I am finding it to watch your AA burn, a slight word of advice. Accept that the raiders have won. Accept that your position is too awful to be able to fight this war, and accept the peace offers that they are sending & if now that you have engaged in nuclear escalation, beg them to send more if they now refuse. It may be humiliating, but it is your only option. You are trying to fight a VietFAN style war against a bunch of relatively insignificant (<3 Stewie) raiders with an alliance that lacks in the internal cohesion to do so; your alliance is already falling apart, though I suspect that has as much to do with you as it does to do with your members. Alternatively, you can watch Supernova X die for your pride. I hope you do this, for it is considerably more amusing to watch, even if I don't get to join in :( Surrender, find allies as quickly as possible, and get your house in order. Its the only option you have if you wish to have an alliance that is not a micro this time next next quarter.
  13. Please tell me that is actually kingzog. That moustache is awesome.
  14. Maybe I've misunderstood, but articles II and VI appear to be in conflict
  15. To be clear, Eurasia has no issue with NDO; you merely happened to be the catalyst for this conflict.
  16. Open the pod bay doors Hal
  17. Just to clarify for all involved, Eurasia is willing to talk peace with D1 and RE, but not yet. They, in particular RE, remain mostly untouched by this conflict and we wish to change that before the conclusion of hostilities.
  18. And they continue to declare wars on our nations. If they want our attacks to cease, then a peace treaty must be signed; I will not order a one sided ceasefire. Surely you can see that as a sensible and fair course of action? Now, I am sorry, but I am going to have to disappoint you. I just checked my pulse and I am reasonably certain I am still alive. Do you want me to recheck? Anyway, could someone please translate the third last line of his post for me? I'm afraid that I'm not entirely certain what he's trying to say.
  19. I would like to think our words, at least, are generally slightly more polite than that. But you are correct. We have very little regard for the way things are done here. When a predecessor alliance of Eurasia came into the game it was immediately raided, and when it fought back it was countered with overwhelming force. Eurasia has no respect for such actions. Earlier this round, alliances that now, declaring themselves to be acting in the name of morality, march against us, attacked alliances in what surely must be classified as a down declare. They used tactics that cannot be considered sportsmanlike and they launched spy attacks that while we see as valid they claimed in the Declaration of War to classify as 'dirty' and pledged not to use. Eurasia has no respect for such hypocrisy. So yes, alliances such as RE and DEFCON can 'go suck it' as you so succinctly put it. If they have so little regard for the agreement that governs this world then I do not see why Eurasia must hold it in any regard. However, not all alliances in this world act like those two. I do not yet have enough information to pass judgement, but from what others have said and my own observations of their actions there are some such as your own that do act in a fashion closer to the fashion one would expect given the agreement and those alliances we do hold in far higher regard than those alliances whose actions reek of hypocrisy. Due to this, and due to the fact that while we find the actual agreement to be nothing more than hot air, I do believe that the intent of the agreement is a noble one, and as such I publicly re-state an offer of peace to the New Desolate Order on behalf of Eurasia; we have no reason to desire this war to continue. If you wish to accept get in contact with me by any means and we will see the war ended as quickly as is practicable.
  20. You have three and a half times our technology, twice our infrastructure, three and a half times our nukes, and most of our membership is either currently unable to fight or just can't be bothered (look at the age & activity statistics) We don't mind the fight, but we are rather partial to the truth.
  21. Yeah, we definitely don't; indeed, I believe such automation is actually against the TOS.
  22. Tbh, I agree with you; there is no real way that new alliances can compete with established ones, but that's a problem with the entire game and not just with the fact that older alliances have been able to develop better tools. (Well, I suppose mergers and those alliances who draw most of their membership from long term players have a chance to compete, though they often fail miserably... (Yes, SNX, I'm looking at you. Seriously, you brought Tywin back to save you? Kick him out and ask for a Pacifican Viceroy and you might actually get somewhere) )
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