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Sanru

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Everything posted by Sanru

  1. I chose lead and scholars but combos are what is crucial here. if you have any two resources that fit into two different trade builds; that is where you have a bad combo.
  2. I remember you in that one game where I was some head of a mafia organization and a kittens bloc was involved.
  3. we don't really care what he decides to do so long as he gets off of our AA first.
  4. I did get them straightrolls up in a pimped out hover-round The retirement bonus is great! Neo is well deserving of the position and I can't wait to wee what changes he'll implement.
  5. cake makes me hungry for pie.. glad to be allied to ya again DD
  6. I concur! congrats to both our black team mates FoB o/ Sparta
  7. not if you have a fabled 24-hour clock... they are only right once a day if broken.
  8. great to see this - actually a little surprised we didn't blow ourselves up through all this. Cheers to my brothers and sisters in immortality!
  9. welcome back Bob. @ scorponok: if your alliance is not in the top 80 then you can enter the data yourself. All treaties can be entered - they should be entered under the weaker (by count of NS) alliances' name. take a look at the wiki page, it explains the process pretty clearly.
  10. Nothing wrong with them - messages like these falcon posted are always good for a laugh.
  11. i have silver / uranium right now. i love the uranium but would rather have gold or coal to replace the silver.
  12. All around good times. We'll have to party again sometime LE.
  13. Lunar resources: EDIT - added calcium and Radon as they appeared in the CN Info index. - also removed images as they are not pulling at the moment.
  14. They've paid far more in blood and sacrifice. what remains is a 5 man alliance totaling ~70kNS. These men have more than paid back what they've taken in the past and they fought without mud-slinging, cheap tricks or whining. I look forward to seeing their reconstruction. Well deserved peace for you all in 64 Digits.
  15. never had the chance to meet you on a more personal level than CN:TE, but everything i've seen of you on these boards shows that you are a great player and will be missed. Enjoy RL.
  16. thanks for well wishes - i guess the fault for yellow lies with me... it looks great on the black background it was drafted onto though.
  17. I'll point out the C&G block. ---- This whole issue between FIRE and VE seems to have gotten out of hand. I understand why VE canceled and wish both alliances luck in their paths.
  18. I'd keep the Gold and Furs. there is no reason why you can't build an efficient nation with those resources. the stigma against furs is largely un-warrented after the boost to Affluent Population happened (over a year ago now). Coal, Gold, Silver, Gems (=Fine Jewelry), Furs, Fish, Wine (=Affluent Population), Iron (=Steel), Cattle, Wheat (population boosters), Uranium, & Water (Lumber, Spices, Pigs, Sugar work just fine to replace water or uranium) the resources schmutte listed would provide more of a infra cost-reduction (4-BR FJ/AP/Steel/Construction) but lack a bit in the population growth department. either would work fine for you.
  19. You and the person you with to aid in secret need the Federal Aid Commission Federal Aid Commission - $25,000,000 - Raises the cap on foreign money aid +50% provided that the foreign aid recipient also has a Federal Aid Commission wonder. Allows two nations with the Federal Aid Commission wonder to send secret foreign aid. Secret foreign aid costs the sender 200% the value of the items that is sent.
  20. You can message me in-game or post here and I'll update the list. Thanks! Trade Resources Aluminum: Marble: Iron: Portiabeth Lumber: Wheat: Water: Cattle: Pigs: Portiabeth Sugar: Wappas Spices: Uranium: Silver: Wappas
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