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Limit members to 150 per alliance


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Since they won't change the scoring, limit the members of an given alliance to 150 or a certain percentage of the total players.

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Because current scoring gives an alliance with poor strength but tons of inactive members a higher score than an alliance with high ns active members.

The scoring system currently used doesn't reflect the actual strength of an alliance in what is supposed to be a "tournament edition".

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Since they won't change the scoring, limit the members of an given alliance to 150 or a certain percentage of the total players.

This would be disadvantageous to alliances with already more than 150 members and advantageous to alliances around 150 members.

Inactives are sometimes back collecting.

Perhaps a better idea would be to drop nations that fall below 750 NS from the alliance strength calculation since they wont be of much help anyway. Or make the higher NS nations more heavily weighted and lower NS nations less heavily weighted in the calculation.

Although, I will be surprised if the admin changes the alliance strength calculation or limited allegiance to 150 members.

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Scoring can be tweaked, but not just to give an advantage to those with less nations.

The more nations you have, the stronger you are. Regardless of their activity, strength or experience. Inactives serve as good decoys, the weak can swarm the strong.

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The more nations you have, the stronger you are. Regardless of their activity, strength or experience. Inactives serve as good decoys, the weak can swarm the strong.

Naw, this is not true unless you are talking about drastic numbers.

The main thing inactives do is take up offensive war slots, heh.

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Just a silly idea tbh. If you cap alliances at 150 members, people will just form "LE 2" or "MHA 2" instead of the original to avoid the cap, and have the original defend it :/

Plus, since alliance sanctioned positions don't matter in the endgame, it doesn't help people to have the #1 Alliance spot.

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  • 4 weeks later...
Because current scoring gives an alliance with poor strength but tons of inactive members a higher score than an alliance with high ns active members.

The scoring system currently used doesn't reflect the actual strength of an alliance in what is supposed to be a "tournament edition".

I agree. Look at all the other suggestions...

As for 150, I think that that could be a good idea, however, there would be about two alliances with 150 members, and the rest would be normal sized.

Edited by eyerack
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