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Americas Army (Back at it again)


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NOUS RESTERONS LA (we will remain)

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IRC - #AACN

Forums - americasarmy.ace.st

AMERICAS ARMY CHARTER

Learn it, like it, live it

Article I. Introduction

America’s Army was built as an alliance to help its members survive, prosper, and to protect it’s members in times of war. We will do all we can to solve issues diplomatically before turning to war. We expect that our members and our allies help one another and participate in anything the alliance calls upon them to do, and in turn we shall do the same for our allies. We believe our members have certain freedoms, and we reserve the right to protect these freedoms:

1. The freedom to live peacefully in the cyberverse.

2. The freedom of speech.

3. The freedom to engage in activities with diplomats, and to make and break ties with diplomats.

Article II. Admission, Expulsion

i. Gaining Membership

To gain entry you must meet these requirements:

1. You must not be in any current wars.

2. You must not be aiding any enemy of America’s Army.

3. You must not be on an alliance’s perma ZI list.

4. You MUST read the Charter and understand it

5. You must do all you can to help other members survive and prosper when we call upon you.

6. You must be willing to fight for us when the time comes.

ii. Resignation, Expulsion

Any members wishing to leave America’s Army must first post an official resignation. Anyone who does not comply is subject to meet with our terms of force.

Any member who does not obey this charter, acts consistently in a foolish manner, or for any other reason a General deems necessary can and will be expelled by the alliance, if 2/3 of the Generals agree.

Article III. Leadership of America’s Army

The leadership is generally the most experienced, wise, and favored members of the alliance. There are three primary leaders of this alliance, the Generals. The Generals are assisted by other members called Majors. Next there are the Colonels, a position commonly referred to as minister in other alliances.

i. Three Generals

The Generals are the supreme leaders of the alliance, either by being one of the founders (which can be removed), or voted in by election. They are usually more experienced or wise players, who simply decide issues and lead the alliance during both peace and war. Generals can resign from office, or be impeached by a 2/3 majority vote.

ii. Five Colonels

The Colonels, commonly known as ministers in other alliances, are members who specialize in one specific, important area of the alliance. There is one Colonel for internal affairs, one for Education, one for Economy, one for defense and one for foreign affairs; each Colonel leads said area along with his staff if he/she has decided to create one. Colonels are usually appointed into position by elections.

iii. Six Majors

The majors are also experienced or skilled players of Cyber Nations, who act as advisers to the three Generals and help decide alliance issues. Majors can be appointed into position by Generals, or elected into position by members.

iv. Captains

Captains are experienced/dedicated or skilled members in the area of warfare in CyberNations. Each Captain will lead one, or possibly multiple military battalions into battle during war, and keep each battalion updated during times of peace. Captains are usually appointed by Generals, or Colonels.

v. Enlisted Soldier

The basic rank that one receives after joining the alliance; it is your basic “member” and is the lowest rank in the alliance, but let us not forget that every member counts.

Article IV. War

i.Alliance Wars

War becomes necessary when all diplomatic attempts to resolve an issue fail. We will defend our members and our allies when the time comes, and we expect the same from both our members and allies.

The Declaration of war will only happen when all other attempts at peace fail, and can only be declared by America’s Army if at least two of the three Generals agree, or if one General as well as three of the five Colonels agree. Alliance wars can never be declared if none of the Generals agree, even if all five Colonels do.

They must be well coordinated attacks, and members mustn’t show mercy. Wait until the leadership says the time is right to attack, and never declare peace unless granted by one of the Generals or Colonels.

ii. Tech Raiding

We do not promote tech raiding, as it can cause more conflicts than should occur. A nation that violates these terms of tech raiding will result into the terms below:

1. First time offense will be a verbal warning by the CoD (who reports to a General.

2. Second time offense will be a private apperence with the generals and colonels

3. Third time offense will result in a court trial in front of the whole general assembly (all AA members)

Reason tech raiding is not allowed is because it sometimes cause more conflict than should be neccesary. instead of tech raiding Americas Army offers inter-alliance tech programs that benefit both Large and small nations alike. (Plus you will get more out of it than a tech raid)

Any unauthorized attacks can, and will result in harsh punishment in the courts of AA, and even sometimes an expulsion from Americas Army. Probationary period is most likely to be in effect instead of expulsion)

iii. War Aid

If severe losses are sustained in the heat of battle, the application for war aid is needed. Apply in the War Relief forum. (Although warchests will be a must for each group of members in peace and war.) Absolutely NO war aid will be given if the war was either:

A. Unauthorized

B. A tech raid, declared by you (even tho tech raiding is against AA policy)

Article V. Peace Time

In times of peace, the alliance is not at war with, on the edge of war with, or in a feud with any other alliance; no member shall attack another alliance, unless it is an authorized tech raid, "ghost busting", or helping an ally deal with a target. Peace is the time for growth and prosperity, and it is something we try to maintain in America’s Army.

The only acts of violence one may make in times of peace are tech raids, which must first be cleared by your Battalion Captain.

Article VI. Power To The People!

Although being ruled by leadership, America’s Army frequently makes decisions based on the people’s voice rather than just the Generals’, Colonels’ and Majors’ decision alone. We always try to give everyone a chance to be heard on current issues by voting. All members are important, and your thoughts and votes count! "Ask not what your alliance can do for you, but what you can do for your alliance." Power to the people!

Article VII. Congress

Congress is the body of Americas Army and is consisted of all Generals, Colonels and Majors. Congress is allowed to approve/deny any law that is brought up. The Congress departments specialize in keeping order to the alliance through certain areas. The majors are advisors to the Generals and are thus therefore apart of Congress. The congress are specified in departments (ex. Congress department of Defense, although they are not called that) These departments are controlled by, thus, the Colonels. When there is an appeal to Americas Army or a trial on a member or another nation. The Generals, Colonel and majors come together in the Congressional Court Room (AA court). That is where the defendent that was court martialed, will plead his case in front of all congressional Departments and leaders of Americas Army. He may be appointed one person as his/her Lawyer. The member and his lawyer shall be given a fair trial and all evidence will be shownas much as possible. (Punishment on an innocent member/nation is NOT an option) 2/3 majority of votes wins in a court appeal.

Article VIII. The General Assembly

The general assembly, consisting of all members, is the corps of our alliance. They must swear to uphold this oath:

I, (yournamehere), understand and will obey the charter and be loyal to America’s Army. I will fight for, and uphold our alliance views, and will work to make America’s Army a better and a more diverse alliance. In return I will be rewarded with protection, money, tech, allies, and the right to be here in this alliance. We will have a voice when it comes to the alliance elections and suggestions for the alliance policies and decisions.

~Signed:

Generals:

Joffrey17 (2 open positions)

Colonels:

PSBOSS CoD(colonel of defense

Colonel of IA open

Colonel of FA open

Colonel of Education open

Colonel of Economy open

Majors:

All positions open

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Mess with AA and mess with TOOL BTW. They're under TOOL's protection. :)

Messing with AA will make Jarkko one VERY unhappy Edgecrusher. And when Jarkko gets unhappy, people start getting ZIed. :jihad: :jihad: :jihad: :jihad:

Edited by Uralica
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hasn't someone already grabbed the AA tag? "Another Alliance" or whoever it was who has the "do you cry when you masturbate?" radio ad, which by the way is still hilarious.

Previous AAs include Auxiliary Army and Admin Alliance.

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^and Another Alliance uses /A\/A\ as their acronym so it's good

welcome to CN, AA. looking forward to helping you guys grow :D

Americas Army was the origional alliance in Cybernations to take AA. (this was back in june of last year) therfore weather we merged or not no one had permission from origional aa members to use AA as their acroym (however you say that word lol)

But this is Americas Army getting a second chance at thriving in CN.

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