Jump to content

Orkules

Members
  • Posts

    1,053
  • Joined

  • Last visited

Everything posted by Orkules

  1. Man, I would have loved to see you take on MK one on one with both of you at pre-war strength. It would have been hilarious. You remember what GGA's strength graph did? That'd be yours.
  2. Oh I'm sure. I'm also aware that it was outside forces, not Valhalla itself, that stopped him there. And that even then we were forced to deal with terms of escaping that insanity (a forum inspection and after that my perma-ZI topping the list).
  3. TPF has not done many of the things Valhalla has. TPF even protected my alliance from Valhalla when they were at war with us. I honestly don't know what Valhalla's quarrel was with us other than that we were allied to BAPS and friends of MK. Guess that's enough to earn perma-ZI though.
  4. They certainly need more than a light spanking.
  5. No dude, rebuilding can't happen. Ever. NPO never rebuilt. Nope. Yeah, this is !@#$%^&* and you guys know it. Valhalla deserved worse. After what they have tried to do to me and mine...
  6. Well always nice to see somebody who tried to obliterate your alliance for honoring a treaty and then got you eternal ZI'd get more or less white peace. Bravo. Notice how I am not happy here. Notice how I am angry. Valhalla, feel blessed. You do not deserve what you got. Good luck, don't make us regret this I guess.
  7. You'd think they'd have figured out by now that having large warchests on most or all of your nations > a few banks in peace mode. And they dared to insult all of their opponents for hiding in peace mode. Oh the great taste of hypocrisy in the morning.
  8. I'm sure they welcomed the fire support. They don't welcome the trolling and insults, especially towards their causes.
  9. If they hadn't trolled and insulted most of us at every turn we might like it more.
  10. Why would the apologize? They honored a treaty did they not?
  11. Congrats to BAPS and those they fought. Good luck all of you.
  12. NPO made this game what it is today. I wish it weren't true but it is. They made this world, they are reaping what they have sown. Truthfully, I am sad that is has come to this reckoning in order to just be somewhat free but it has. I'm going to take your question as from here on out and I believe yes. They are still a power and I hope they will be after this war someday. Hopefully if the anticipated factions do form then Pacifica will eventually arise to lead or participate in one of them. I also hope that they've learned to choose their friends wisely, though until that day comes I seriously doubt it. But yes, Pacifica deserves to be here after we're done and I think the game is better for it.
  13. You won't be attacked, this is a legitimate question that deserves answering, though we have answered it numerous times. Karma is really a defensive organization brought about solely by chance, luck, and a general distaste of the current ruling class and how they run the show. We were brought together by this war by very tenuous lines and it's rather amazing that we're here at all. However, that's as far as it goes. Many of us dislike each other, some of us hate other, several of us troll each other. We're very loosely organized and combined and the lack of control upon each other is already proving to be an issue with numerous problems arising between the parties involved. I honestly expect that the experiences of working together in this war alone are probably going to be enough to shatter us, let alone the opinions of each other we already carry. So to put it simply, no we will not rule. None of us will be in the position to rule. There will be wars to gain dominion, to be sure. There will be competition, there will be conflict. I'm sure the good ole Sith we got here will agree that this is for the best, it is interesting and promotes strength. However, none of us are in position to establish dominance post war (not even you Citadel!). Now, if some of us were to gain absolute power would it corrupt us? I think that is completely likely and I honestly hope that if it happens I am not part of the ruling party.
  14. I was on EZI for an extended period. I was tracked as to my location. However as long as I kept who I was a secret I was told I would be left alone. The treatment I received is extremely rare in concerns to EZI. I was only given such leniency because Slayer did not agree with my sentence, it was forced by noWedge just to get TDSM8 peace at all. I think mhawk liked it as he prevented me from being public even after Slayer stated I had been let off, however mhawk honored Slayer's promise to me and never attacked me. He did threaten me once or twice though (<3 mhawk).
  15. Ah, bringing some of their banks back in again. Or militarizing in peace mode if they're really stupid.
  16. It has begun. Good job Sparta, enjoy 1st my friends.
  17. No by withdraw I mean withdraw before trouble comes a knocking. You guys, on the other hand, only tried to get out when it became clear that your continued alliance would be dangerous. And to many the No CB war as a wake up call. Many of them went into that war looking for revenge and fully supporting the Hegemony alliances backing them. Then, when they tried to leave the war and give us decent terms the Hegemony stepped in and forced difficult, in many cases horrific terms. For example, nearly all of the alliances (namely VE who you people keep bringing in relation to this) fighting CnG wished to give us white peace. However, before we could sign the peace NPO stepped in and forced terms. For many of the now Karma alliances the No CB war's surrender terms were the wake up call that made them sit up and pay attention. TDSM8 had terms that would have forced us to send out more tech than we had before the war began, let alone after. We receive numerous people who fought on the opposite side coming to us and telling us how sorry they were to be a party to what had happened. I know other members of CnG received similar statements and I'm sure others on our side did as well.
  18. Indeed. There are a lot of alliances that were outside the core of the Hegemony that really had no cares about the issue. In truth, our quarrell is with 1V/tC more than anything. They're the alliances that have either enacted the practices we oppose or directly supported it with their military, political power, and funds. These alliances all had all the time and chance they needed to withdraw from this if they didn't like what was going on and didn't. The rest are far more indirectly tied to this and their opinions on this are much harder to judge.
  19. Yes, but it was a rather poor point. Plutonium flavored ice cream sounds delicious. I shall enjoy some as the mushroom clouds rain down upon the countryside. Congrats Moo.
  20. Apologies. I shall address you as you so wish to be addressed. Don't make me regret it please. Please explain exactly what you meant by the quoted remark. Was it as I described or did you mean something else?
  21. Not true at all. The individual ruler is completely incapable of driving a player from the game, especially if he's in an alliance. You simply can't enforce perma-ZI alone. The ruler of an alliance however can drive players from the game, it's been done before. And yes I know you can't make them quit, but you can sure make it much more appealing than to continue playing. The difference is scale. A massive, gaping, hole of a difference in scale.
  22. This, however, ignores all logic due to the OOC personality that drives the IC one. The same person is still behind it and he almost certainly will remember what was done to him and by who. You can't expect him to act like he doesn't.
  23. No, they can't make us delete. They can, however, make life intolerable for us to play this game. They can make it so that knowing our true identity is dangerous to our friends. They can make it so that our mere presence puts the alliances we love in danger. Yes I was not attacked as a reroll, this was only thanks to a deal that was made shortly after my perma (really eternal)-ZI. This was a deal that was always hung over my head and that could have been quite easily revoked, an act that would have had but two possible endings: Either my friends and allies abandon me to my fate or they fall with me. This is the true power of EZI. It's not necessarily the true act of trying to keep you at ZI permanently (though that obviously blows too), it's the danger to our friends, our family that our mere existence creates. Though they can't force us to go, it is their intent. It's about driving players away. Yes, many are too damn stubborn to quit and for that they become a danger to anyone not consigned to the same fate. It is about carrying over grudges, but not by the rerolling player. I also still fail to see how proving that they can't make us quit or reroll and that it's about keeping a grudge proves your point. It merely reinforces a lot of what we've always said. And I maintain, the problems caused by perma-ZI are only a problem to those who exercise it's use. Excuse me if I don't feel sorry for them.
  24. What does this even mean? Do you mean if they attack an old enemy they can be attacked? Well duh. That's what happens whenever anyone attacks anyone, they can be attacked for it.
×
×
  • Create New...