beryne Posted June 15, 2010 Report Share Posted June 15, 2010 As the Title states, Im curious what factors play into your AA choices. Quote Link to comment Share on other sites More sharing options...
Medix Posted June 16, 2010 Report Share Posted June 16, 2010 Community and the members, capability of protecting, and good and fitting theme. Quote Link to comment Share on other sites More sharing options...
+Zeke+ Posted June 17, 2010 Report Share Posted June 17, 2010 Alliance leadership should be your most important criteria in choosing an AA. Everything else is just gravy. Quote Link to comment Share on other sites More sharing options...
magicninja Posted June 20, 2010 Report Share Posted June 20, 2010 Community. If the people are fun then I can be there. Quote Link to comment Share on other sites More sharing options...
Joseph Black Posted June 21, 2010 Report Share Posted June 21, 2010 Activity, if there isn't any activity in the alliance, the game becomes boring very quickly. Opportunity for advancement, some alliances have glass ceilings, so no matter how good you are, you'll never get there. Members/Community, I can get along with pretty much anybody, but a good community is good, this kind of plays into activity. Opportunity to get involved, kind of like the advancement, but if there isn't anything available to do, than the alliance isn't going anywhere. Quote Link to comment Share on other sites More sharing options...
Sanru Posted June 22, 2010 Report Share Posted June 22, 2010 Community / Activity followed bu leadership and political stance. If i don't agree with the leadership of the alliance or don't respect them; then my stay in that alliance is not going to be long. Quote Link to comment Share on other sites More sharing options...
Ironfist Posted June 23, 2010 Report Share Posted June 23, 2010 Generally speaking, an active community full of players who respect new nations. I'm not a *new* nation but I dislike players who play the nub card as soon as they see someone do something a new player will inevitably do. It's not fair on them. Leadership is another important factor. Let's face it, if the leadership is doing something you don't like, you won't like the alliance because the leadership represents it. If the players and leaders are easy to get along with, then that's enough for me, and probably most people. Where there are friendly faces there is much learning to be had, no matter how long you've been in the game, Quote Link to comment Share on other sites More sharing options...
Lord Vice Posted June 26, 2010 Report Share Posted June 26, 2010 People who aren't douche bags Quote Link to comment Share on other sites More sharing options...
Louisa Posted July 1, 2010 Report Share Posted July 1, 2010 [quote name='magicninja' date='20 June 2010 - 12:33 PM' timestamp='1277033587' post='2343657'] Community. If the people are fun then I can be there. [/quote] This man, despite being a fake ninja, is quite clearly giving the only possible answer. If the Alliance members are fun, then every thing else follows and is fun too (despite what may happen in the game). Quote Link to comment Share on other sites More sharing options...
Fizzydog Posted July 1, 2010 Report Share Posted July 1, 2010 Growth, care, attention and activity. I could care less about government. As long as I grow fast I do not care what happens. Oh, and they can't be neutral. That is just plain boring. :3 Quote Link to comment Share on other sites More sharing options...
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