mydilan Posted January 22, 2011 Report Share Posted January 22, 2011 Is there any warchest calculator? If you know anyone please give me the link.... Quote Link to comment Share on other sites More sharing options...
xoindotnler Posted January 22, 2011 Report Share Posted January 22, 2011 I recommend asking that to your alliance. Quote Link to comment Share on other sites More sharing options...
thedestro Posted January 22, 2011 Report Share Posted January 22, 2011 You need a calculator for a warchest? It's kind of a no-brainer Quote Link to comment Share on other sites More sharing options...
Locke Posted January 22, 2011 Report Share Posted January 22, 2011 There are some automated ones that take a few factors and spit one out, but the one that always works is just dividing total money by a day of bills; done. Quote Link to comment Share on other sites More sharing options...
HHAYD Posted January 22, 2011 Report Share Posted January 22, 2011 I would recommend calculating how much would it cost to replace your entire (full) military and pay bills, then multiply it. However, it is primarily personal preference (unless if your alliance has a set minimum requirement). Some prefer to keep a warchest that would last over a year of constant fighting. Others prefer to keep a warchest that would last less than a day of heavy fighting. Quote Link to comment Share on other sites More sharing options...
mydilan Posted January 24, 2011 Author Report Share Posted January 24, 2011 Thanks for your comments guys... Quote Link to comment Share on other sites More sharing options...
Mayzie Posted January 24, 2011 Report Share Posted January 24, 2011 [quote name='HHAYD' timestamp='1295740262' post='2592593'] Some prefer to keep a warchest that would last over a year of constant fighting. [/quote] This, the more the better. Your alliance will have warchest guidelines, some alliances are 30 days bills, some 100 days bills, some closer to a year. A lot depends on your nation size too. Quote Link to comment Share on other sites More sharing options...
Lord Caparo Posted January 24, 2011 Report Share Posted January 24, 2011 [quote name='Mayzie' timestamp='1295872736' post='2596438'] This, the more the better. Your alliance will have warchest guidelines, some alliances are 30 days bills, some 100 days bills, some closer to a year. A lot depends on your nation size too. [/quote] ^^ this man reckons at least 2 years. in all seriousness, you have to think of, when you get to zi you bills will be really low, and then factor in cost to buy to 1k infra for nukes etc and all that stuff. and then there is also the rebuilding costs. so basically, how long do you want to fight for? Quote Link to comment Share on other sites More sharing options...
Alterego Posted January 24, 2011 Report Share Posted January 24, 2011 (edited) You could the bills route or you could work how much it will cost to fight a war per day for X amount of days including spy ops for/against, buying nukes, buying navies (if thats your bag) and so on. Then add the price of rebuilding your nations infra after the war plus X amount of days bills to make the jump. That should be the minimum you hold at all times. The X is up to yourself. Edited January 24, 2011 by Alterego Quote Link to comment Share on other sites More sharing options...
Stewie Posted January 24, 2011 Report Share Posted January 24, 2011 More than 1 Billion. For any size nation. Cos if you're small, you can blow it to get infra, then buy a MP and buy nukes Quote Link to comment Share on other sites More sharing options...
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