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cscyankees

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Everything posted by cscyankees

  1. Can't believe I stayed up for this. Total letdown.
  2. Those who support ADI's actions might want to reconsider Ragnarok's CB. Ragnarok was clearly spied on by TPF. Last time I checked, espionage was an act of aggression. This would make Ragnarok's declaration of war a defensive response. They were attacked by TPF. ADI chose not to defend their friends, despite the supposed mutual defense portion of their treaty. As others have said, poor show, ADI. Best of luck to RoK.
  3. Congratulations to my friends in ADI! This is a remarkable rate of growth and I wish you the best in the future.
  4. Another lulzy thread. Seriously, does Hisk claiming vistory for LE at this point mean anything at all? Hard to call it a victory when 62% of LE is in anarchy and 43% of OP is in anarchy, not to mention that we're up by 500 in average NS. This war shouldn't be close, but regardless, it is. Can anyone remember another gang rape of the #1 alliance where the #1 alliance was actually doing this well? Me either. o/ Stupid threads! o/ Paradoxia! o/ The good fight! By the way, Hisk, grow a pair and get in the fight. Having six open war slots at this point is shameful.
  5. LOL at people that think this isn't a bloc/coalition. Still fun though. Also, let's start including anarchy stastics: Ordo Paradoxia: 170/392 (43.4%), 34 per day (8.7%) Lafayette Escadrille: 50/84 (59.5%), 10 per day (12.0%) Mostly Harmful Alliance: 19/106 (17.9%), 6.33 per day (6.0%) Orange Destruction Network: 5/81 (6.1%), 2.5 per day (3.1%) We Are Perth Army: 22/51 (43.1%), 5.5 per day (10.8%) RnR: 9/28 (32.1%), 3 per day (10.7%) The Flying Kiwis: 6/22 (27.3%), 2 per day (9.1%) Blackwater: 3/29 (10.3%), 3 per day (10.3%) Allies Total: 114/401 (28.4%), 32.33 per day (8.1%) Considering Paradoxia's full war slots, plus the amount of allied nations (especially MHA) that aren't fighting, it's pretty damn even.
  6. It's good to know that some people care enough about us to watch our every move, like some kind of paparazzi. I feel wubbed Really though, is there anything worth seeing here? Really? REALLY? No. We're too smart to communicate solely where we know spies have access. IF we wanted blood, I can tell you where it wouldn't be discussed...
  7. Congrats on your upgrade. I say you're shameless because you troll this thread and bump multiple times a day :-P
  8. RMarx what happened to your sig?
  9. I hate my lumber/furs, I'd take native uranium/pigs anyday.
  10. Shame on you for leaving, but good luck.
  11. Good luck to both our allies in RD and TPF, and also our friends and former allies in Fark. ADULT shall remain neutral. -FTR
  12. ADULT will fight alongside our friends at RU. We're bored. Greetings, -Find The Real, ADULT President
  13. It's starting to look that way 147} (-1) Mushroom Kingdom : 17.90 --> 17.74 (-0.26) That's only .16
  14. o/ Fark! Looking forward to a great round allied with you guys! you guys (and gals), -Find The Real, President of ADULT
  15. Coal and Iron here http://tournament.cybernations.net/nation_...tion_ID=1000652
  16. o/ ADULT! o/ Orbit Black! -Find the Real, President of ADULT
  17. ADULT Charter Government President: The President is first in command and the political figurehead of ADULT. (S)he has the power to appoint ministers, write legislature, and do whatever is necessary to maintain order and establish prosperity within the alliance and abroad. Minister of War: The Minister of War is put in charge of organizing and strategizing wars with other alliances. With the approval of the President and Minister of Foreign Affairs, (s)he has the power to declare war on other alliances. (S)he can at any time authorize an attack on a rogue nation considered a threat to the alliance. The Minister of War may appoint deputies as (s)he sees fit. Minister of Foreign Affairs: The Minister of Foreign Affairs is responsible for maintaining relationships with other alliances in CN. With the approval of the President, (s)he has the power to write treaties with other alliances. The Minister of Foreign Affairs may appoint deputies as (s)he sees fit. Minister of Internal Affairs: The Minister of Internal Affairs is in charge of trade, recruitment, and handling of new members and ghosts. The Minister of Internal Affairs may appoint deputies as (s)he sees fit. If one of the Ministers is unable to perform his/her duty, it will be up to the deputies and the President to act accordingly. The President will serve as acting minister if one is not appointed in a timely manner. Rules and Regulations 1. All ADULT members are to act with respect toward others - friends, foes and otherwise - in all forms of communication, and have fun playing CNte. Do not forget that it’s just a game. 2. The members of ADULT are permitted (unless otherwise notified) to raid nations that do not have any kind of treaty with us. A “raid” is considered ground attacks followed by a peace offer. An attack more extensive than ground attacks, unauthorized by the President or MoW, will be considered roguery and the rogue nation is subject to punishment. 3. Any nation that attacks ADULT is subject to retaliation. ADULT will first negotiate with the attacking alliance but reserves the right to decide when diplomacy has failed. 4. Espionage and threats, in game or by conversation, will be considered an act of war and will be dealt with as such. 5. All conflicts, treaties, and other occurrences in CNte do not reflect the views of the members of ADULT on the CNs server. Do not treat them as such. 6. Those who cannot adhere to these rules can and will be punished by ADULT. Signed: Find the Real, President SumerianTiger, Minister of Foreign Affairs BluRaider, Minister of War
  18. Nation Name: Twister Ruler: Find The Real Resources: Coal, Iron Preferred color sphere- aqua http://tournament.cybernations.net/nation_...tion_ID=1000652
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