Jump to content

Burning Glory

Members
  • Posts

    1,161
  • Joined

  • Last visited

Everything posted by Burning Glory

  1. What did i miss? Was there a yellow war? heh and i wasn't invited! BG.
  2. Wait....I'm confused! Are you in /a/ alliance or is it a/ll/iance? IDK maybe your saying n/o/ne is your alliance, or is it that your tring to be anonymous? What the hell are you tring to say man!!
  3. Congrats on your new position Freedomville, and above anything else NAAC has made this round very interesting to say the least....... You guys are a buch of crazy SB's!!! Good luck with next round, and tell arctic best of luck with RL. BG.
  4. Boys, Boys calm down now! this is a game, if you can't play it nicely then you won't be allowed to play it at all!! Sorry just had flash backs of my 5 yr old and 6 yr old fighting over their game system.......LMAO!! Really i did!
  5. I posted this in the main form but haven't heard anything from the ADMIN so far, so i thought maybe i posted it in the wrong place and decided to also post it in here. I play both CN and TE, and enjoy both of them. I have noticed some differences in the two, as there should be. One thing I believe should be change for TE that is more less the same as CN, is the length of Wars. If the powers that be could change the length to 3 or 4 days for the next round, I believe it will keep people/nations more interested in playing and more importantly keep them playing. This would help with several problems in the current round. For one it would keep nations at war from loosing to much infra, thus just giving up and quiting or re-rolling. Another is if a nation is jumped on by multiple attackers the same would apply. The best reason although there are more, is when a nation is attacking another rather it be Raiding or just for dispute, the attacking nation is not locked to the other nation for long and can go about his business. There are many people that just quit when they get attacked or loose a lot of infra. Plus this would keep nation from being inactive as much because if war slots are full for 7 days then there really is no need to check back in. But if it only lasted 3 days then that said nation would need to check back in order to keep his nation protected. It might not be a bad ideal to have nations collect at least every 10 days VS the current 20 days. For what its worth, this is my ideal of how to keep a action and full paced game moving and interesting. Thanks for your consideration and time!! BG.
  6. You took the words right out of my mouth Horms! Although i can see the othe sides point too.....Guess we'll just have to fight them about it LOL!! By the way love the new sig! BG.
  7. WOW that's got to be a winner! You are kinda right it might keep a small percent from dumping their nation, but whats the use of even playing when your bill locked or your infra is below 200. They would just simply quite. It goes back to what i said before the length of wars should be shortened.
  8. LOL, i say the real fun starts in 12 days!
  9. Yeah I agree, this is about having fun! As i said earlier in my original post It doesn't matter where i place as long as I'm having fun. But this isn't your usual game of cards so to speak.....As i said he was in an alliance that I protected and helped out several times, and just days before offered help again. This isn't fun when you have to fight someone that is part of an alliance you consider to be your friends. Or attacked for no prime reason. There wasn't a game to be out played, and as you can see the peace has been made...lol no pund intended. Love the heat! I didn't make it to #2 by handing out roses, and my Tech level speaks for its self. Ask around I'm no stranger to war, I just believe in the old term speak softly and carry a big stick.
  10. Coming from someone that tries diligently to make friends and keep the peace between fellow game members, this is a bit of a shock. I logged on today to find that BOOSHIFIED has attacked me, and for what reason IDK. Now it isn't a surprise that I would be attacked as far as my friends have enemies, and I'm in the # 2 position. But what is the surprise is that just days ago I had offered BOOSHIFIED and his former alliance a chance to join my team of friends, and also i had protected his alliance on various other occasions before this. This is just a game to me..... One i do enjoy playing, to the point I get Biatched at constantly from my girl. But even as a game there should be a code of conduct while playing or just plane ethics. Frankly I don't care if i'm 1st, 2nd or 10th place, as long as I'm having fun while getting there. Its no secrete that i will protect my friends to my last standing soldiers, even if it means last place. But I would never attack anyone for no cause or defend a friend that has no cause to attack some else. I always keep my alliance and my friends interest above mine. Some things just don't add up and I believe that i know why i was attacked, if this surfaces to be true then no one involved will make it in the top 100 nations from this round on. I give a shout out to my TRUE friends, the ones that are in the various alliances that have befriended myself and TPF. MHA, MI, Echelon, OTAN, Ubercon, and my new friends of Viridia and NEO and last but not least WAPA....Yes WAPA, there are some good people in this alliance, and the alliance as a whole is not bad, its the few bad nations in it that give it, or put it in its current situation. If i have forgotten anyone, my apologies!! BG.
  11. Hey PJ, is this for next round.......Cause you know we're under 2 weeks left in this round.
  12. I play both CN and TE, and enjoy both of them. I have noticed some differences in the two, as there should be. One thing I believe should be change for TE that is more less the same as CN, is the length of Wars. If the powers that be could change the length to 3 or 4 days for the next round, I believe it will keep people/nations more interested in playing and more importantly keep them playing. This would help with several problems in the current round. For one it would keep nations at war from loosing to much infra, thus just giving up and quiting or re-rolling. Another is if a nation is jumped on by multiple attackers the same would apply. The best reason although there are more, is when a nation is attacking another rather it be Raiding or just for dispute, the attacking nation is not locked to the other nation for long and can go about his business. There are many people that just quit when they get attacked or loose a lot of infra. Plus this would keep nation from being inactive as much because if war slots are full for 7 days then there really is no need to check back in. But if it only lasted 3 days then that said nation would need to check back in order to keep his nation protected. It might not be a bad ideal to have nations collect at least every 10 days VS the current 20 days. For what its worth, this is my ideal of how to keep a action and full paced game moving and interesting. Thanks for your consideration and time!! BG.
  13. Well who's side R you on? Nation link,PLEASE! And wouldn't you clarify the NAAC/MI war hard.....I mean at least on NAAC's side anyways.
  14. Hey BB, I aplaud your efforts to get new nations to join you....But this round is almost over! Maybe you could find another alliance to merge with for the remainder of this round, just a thought lol! BG.
  15. LOL, this is great....A bunch of little guys trying to beat up on the big bullies! What were you thinking NAAC? You went to a gun war with a stick, you can't declare on an alliance with 50 plus nukes while only having 2 your self. Did somebody say suicide!! Wait you don't even have bombs to strap to your chest...I just can't believe it.
  16. Just saw this....Well i guess you should have just gave up the tech and went on your way and NO he is not a rouge, he is an honorary member of TPF-TE
×
×
  • Create New...