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an (ir)rational discussion about recruiting in cybernations


TheEraser

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Hello, Some of you know who I am, others of you don't, it doesn't really matter. I've been away for close to a year, however, I recently rerolled. As I sit in the unaligned nations stage, I can’t help but believe that most alliances really don’t grasp the concept of recruiting and what it really is used for. As recruiting has always been a passion of mine in this game I have decided that I will be conducting a short mini series on different aspects of my personal philosophy on recruiting and how I’ve utilized it to build strong programs in the past.

Before I get into any of that though, I figured I’d see if people were even interested in the topic, and if there were anyone that was willing to collaborate with me.

So, a few disclaimers.

1. I will most likely not be joining any alliances (this is subject to change,but I just don’t have the time to actively contribute). you’re welcome to ask me to join, but honestly, why would you?

2. I am not doing this to stroke my own ego. Yes I have built and rebuilt recruiting programs succesfullt in the past, but who really cares about the past? I’m doing this because I believe the easiest way to increase nation retention in this game is to get more nations into alliances.

3. many of you will likely disagree with me. thats the joy of cybernations. there is no one single right way to do anything. However my guess is that a lot of recruiting teams exist simply because “recruiting is important” and thats where the thought process behind them ends. at least that was my impression based on the many recruitment messages i received.

4. I’d ask for civil comments, but this is cybernations so I’ll simply say if we can’t all have thick enough skin to hold a conversation then please go away. I’m not going to be overly offended by your comments and some of your inevitable trolling, and i hope that you’ll not be offended by my, in all likelihood, feeble comeback attempts. I do hope,however, that somewhere in between all that an intelligent discussion can take place. [/

5. ???

6. Profit!

So lets start this bad boy off by opening up the floor to see if anyone actually wants to have this conversation. What is your philosophy behind recruiting?

p.s.

7. If your alliance focuses on only high ans you’re not the target of this topic, because you’re a breeding ground for experience players. I’m focusing on, or intend to focus on, those alliances which wish to cultivate new players. feel free to comment, but I probably wont touch on those topics too much because I’ve never been apart of that philosophy and cant really talk about it as a result.

18 Comments


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Spam all new members, and look pretty doing so.

Apart from that, we don't really do much; I usually hang out on #cybernations and can direct new recruits our way if I feel they are suitable quite easily.

TBH, our recruiting system is rather primitive.

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I'd be interested to know if many AA's bother agressively recruiting anymore? Have you been bombarded with a lot of offers? I remember signing up years ago and getting just smashed with spam within hours from countless AA's. Litterally pages of recruitment offers. I genuinly wonder if that still happens?

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Mass recruiting is still profitable, and considering how simple and poor of features the game is, even a few nations out of dozens of messages should be considered a great results.

My alliance (R&R) is still successful at recruiting, but I'm no expert at it (I recruit only high NS nations): I will direct our expert here :P

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I received, iirc, around 15 or so messages trying to recruit me.

Part of the reason the game is falling apart, and ill expand on this later, is new recruits are not handled properly. While that is not a recruiting problem so much as a admissions/mentors hip problem, it does have an effect on recruiting.

Also mass messaging scripts are only illegal, if I remember the tos correctly, IF they change or otherwise interfere with cn code. It is not hard to create a spreadsheet that will parse together mass messaging lists do you, but you have to be willing to do some actual work. Wanting results without putting in the effort is a large part of the problem with recruiting.

That said, before I post my first topic I have a question: what is the ultimate goal of the recruiter(s)?

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lol

u joined when i was away D:

i agree some competition would be nice

no one is actally trying...

i dont see many alliances that recruit every day

i feel that the more people we get into the game... whether they stay with us or not

the better it is for the community as a whole

if you are asking how i recruit >_>

<_<

that is a quasi seekrit xP

we try to hit every nation with more then 1 message

now that doesnt always happen

but thats fine with me xP

ermmm

the ultimate goal of recruiters should be to get people into the game

we hold the most influence (after admin and mods) over the life of the game and whether new players stay or leave

yea... anyways...

im really intersted in the recruiting programs of other alliances

and i would like to know why and when everyone stopped making recruitment a priority

rawr

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What about a incentive for you if you recruit on your offsite blog or website. It makes sense to do, i mean "Free" Advertising is great, all you got to do is send some fake money to someone.

no rawr

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recruiting off sites is all well and good. Heck it can even be quite rewarding (Fark, and GOONS for example) BUT why not focus on the pool of people that are already at your disposal?

I mean c'mon, focusing on offsite stuff is how the new nations get dragged to the wayside. There is a reason that so few nations came from offsite invasions (in comparison to the number of nations in the game over its existence).

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i havent really dragged anyone offsite into an alliance...

oh another thing

consistency is key

you cant just recruit for a week and call it quits cause u didnt get any D:

u have to keep at it every day

improve your messages

and your approach xP

and eventually u will get more then one a day ^_^

and if ur lucky more then 5

rawr

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i havent really dragged anyone offsite into an alliance...

oh another thing

consistency is key

you cant just recruit for a week and call it quits cause u didnt get any D:

u have to keep at it every day

improve your messages

and your approach xP

and eventually u will get more then one a day ^_^

and if ur lucky more then 5

rawr

The GPA has been using the same message for about three years, without a single change.

Probably time to change it, come to think :?

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haha maybe xP

i like experimenting

there are serious messages fun/silly messages informative messages and personal messages...

i think im missing somthing...

also serious = wat u would expect ... we want you to join us stuff

GPA gets plenty of new pplz without recruiting xD

i also think they get some from th tech deals they do

i wouldnt really know the effectivness of their message untill i tried it my self

but its probably safe to say that they dont have the -best- message

also i dont think gpa consistently recruits xP

rawr

hmmmmm yea ....

they can do better D:

rawr

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One thing I observed about modern recruiting is tendency to turn new nations into tech farms for the older, larger, more established nations of alliances. I won't point any specific fingers as it's more of a feeling I have versus any objective evidence to reinforce my thoughts.

It's difficult enough getting established within an alliance, the drop out of newer nations because even a larger problem when they are having a difficult time finding a sense of community.

Perhaps using irl politics or other ideology might give those nations a familiar place to rest their heads till they get to know everyone.

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I'd agree about the tendancy to turn new nations into tech farms. Although that can be assauged by offing 3/50 and having a good mentoring system to get them on their feet.

Finding the right message is a nightmare. When you start CN you think soveriegnty starts at your nation until people start raiding you.

At that point a new nation lives or deletes based on the dialogue between the raider and the victim.

A good recruiting message warns of impending peril and how to avoid it ;)

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ive never really liked having warnings about raiders as a focus

it feels to scare-tactic...y

i dedicate like one line to it maybe...

what are you guys calling tech farms?

like they get built up and only send out tech...

or the only reason ppl recruit is to get tech deals out of them?

rawr

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One thing I observed about modern recruiting is tendency to turn new nations into tech farms for the older, larger, more established nations of alliances. I won't point any specific fingers as it's more of a feeling I have versus any objective evidence to reinforce my thoughts.

It's difficult enough getting established within an alliance, the drop out of newer nations because even a larger problem when they are having a difficult time finding a sense of community.

Perhaps using irl politics or other ideology might give those nations a familiar place to rest their heads till they get to know everyone.

This to me is a larger problem than people realize.Alliances that flat out require you to fill your slots with tech deals are sending the message that you are good for one thing, supplying our large nations with tech.

This is not how you grow a game. Its also a terrible philosophy to have because it means your underlying reasons for recruiting is to get more tech for your fatties. Recruiting is about adding mass to an alliance, nothing more and nothing less. Anyone who is recruiting for any other reason is doing it wrong.

Also, I"m already behind schedule on getting my first post out, but I've been pulling 12 hr days at work the last week, so when I get home i haven't felt like working on CN lol!! I promise, it is coming though!! probably tonight, but no promises on that!

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