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Who has the highest daily profit?


JimKongIl

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The highest someone told me they had was around 27 million with trade swapping and mars wonders but the highest I can get is $23,400,752 and that's with picking up an iron/lumber trade every 20 days to pay bills. I think I have the best gross income resource set and I even sold off my nukes. The only income related wonders I lack are minor ones (Moon Colony, Mining Consortium, Movie Industry) and my other 2 moon wonders operate at 50%. I don't think all this adds up to 4 million. I'm at the point where more infra lowers my daily profit I believe so I'm not sure what I'm missing.

I know there are many people with higher daily profit, if it is higher than 23.4M and you feel like it please post.

Nation Link: http://www.cybernations.net/nation_drill_display.asp?Nation_ID=144512

Also if someone knows that the best theoretical daily profit possible is I'd like to know.

EDIT: Yes, by profit I mean gross revenue minus bills.

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A Moon Colony alone should increase your income by 5%, which in your case would be over a million. I'm not sure exactly how the moon wonder efficiency works, but I suppose it's conceivable that they could add some more income if you put them on the hotspot.

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Run a FF only for collections, 5B for bills. The last time I checked (pre-moon/mars wonders) this allowed for a max infra of 19,525 iirc before diminishing returns. The moon/mars wonders allow for a higher infra level before diminishing returns. The max income allowable requires you to have 2 resources in the FF only trade set up. You being at 50% as well as lacking the MIC will effect your income considerably. Also keep in mind that land effects income so those with more land are going to have higher income. Pre war I was at 29k land which added considerably to my income in conjunction with the ADP. If Bob Janova gives me back my access to his calc I'll tell you the current max income output.

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A Moon Colony alone should increase your income by 5%, which in your case would be over a million. I'm not sure exactly how the moon wonder efficiency works, but I suppose it's conceivable that they could add some more income if you put them on the hotspot.

Moon wonders' efficiency varies from 50% to 100% depending on how near to/far from the hotspot the wonder is. Moon colony boosts population 6% (so automatic 6% income boost), it's mars that's 5%.

Also, most moon/mars wonders gradually increase their happiness output so the longer you've had the wonder the more money you get from it.

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Moon wonders' efficiency varies from 50% to 100% depending on how near to/far from the hotspot the wonder is. Moon colony boosts population 6% (so automatic 6% income boost), it's mars that's 5%.

Also, most moon/mars wonders gradually increase their happiness output so the longer you've had the wonder the more money you get from it.

I've been confused by this in the past. Can I collect taxes off these citizens? I thought they were just on retainer in the case I was ZI'd

Also something to note... after I sold my nukes, oddly enough my income was better keeping the Gov Position to support nuclear weapons, when I changed it to option 2 "our nation believes in the use of nuclear technology to build power plants" my income went down.

As for changing uranium for sugar spices, would that still be applicable if I have the nuclear power plant?

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The numbers I gave assume that you DO have the Nuclear Power Plant, since otherwise you would receive no economic bonus at all from Uranium.

And as far as I know you collect taxes from space citizens.

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Moon Colony gives you +6% population at the time you buy it, and that number remains constant regardless of what you do to your nation afterward unless you pay to reset the number (in the event you gain more citizens). Otherwise, they count exactly like any other citizens toward income. Together with the +3 Happiness, that should net you at least 1.5 mil, and if the numbers you have in the blog post are profit after bills rather than gross taxes, it will probably be more like 2 mil.

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Moon wonders' efficiency varies from 50% to 100% depending on how near to/far from the hotspot the wonder is. Moon colony boosts population 6% (so automatic 6% income boost), it's mars that's 5%.

Also, most moon/mars wonders gradually increase their happiness output so the longer you've had the wonder the more money you get from it.

Well, I know how it varies, I'm just not sure what exactly the effectiveness changes - with the base, for example, whether it changes infra upkeep, happiness, or both. I've heard conflicting reports that say different things and I've never bothered to run the numbers myself.

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If I recall correctly, the efficiency only effects the non-happiness portion of the moon wonders, e.g. infra upkeep. I expect it would be the same for the mars wonders.

The amount of happiness given by each Moon wonder decreases over time. The amount of happiness give by each Mars wonder increases over time.

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You might also want to make sure numbers quoted to you are current and not pre-radiation. And if they are swapping numbers, then yeah, the only thing you might be able to do is swap. (Though even minor economic wonders start to add up as well)

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I get about $21m plus $2.5m from the temp I do for bills (according to my nation calc). I could get more but that's a one-trade switch so it's much easier.

And yeah, the colony is a straight 6% extra population and therefore income, so that is a big miss for you.

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You definitely collect taxes off of the Colony citizens. I think that, coupled with only having "half" of the other 2 moon wonders, and the Movie Industry would significantly close that gap $4 mil gap.

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As an added comment, since I remembered this post again. I checked my notes, and I WAS making Over 28.5mil NET without trade swapping in the past (and without the Moon Mining...). Now I only make numbers around what you quoted, Raidon.

This worries me, anyone else who is still reading this topic notice similar drop-offs? Or did I do something horribly wrong with my nation management in the last few months (my gross income is down 5mil from its absolute peak, and bills are a touch higher these days)? (And if everyone else does indeed have the same drop off, then don't worry. Those crazy quotes are pre-war).

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Moon wonders' efficiency varies from 50% to 100% depending on how near to/far from the hotspot the wonder is. Moon colony boosts population 6% (so automatic 6% income boost), it's mars that's 5%.

Also, colonies boost population based on your current max pop at the time you buy them. Delete your border walls before buying the wonder, and rebuy them afterwards; you will probably have a peak profit point that's higher after you get the colony, as border walls do not affect the population derived from the colony except when the colony is bought or moved and regenerated.

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