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Fortress Germania


Malatose

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OOC: Basically, this topic will serve as a summary of the defenses of Germany. Also, thanks to my friends from NS for providing this awesome network. lawlz

Construction Status: 80%

SIC: After the defeat of Slavoism and RUSSIAN in Europe, Europe had finally achieved the peace it had dreamed of for centuries. This peace was slated to last one thousand years. However, Visari as a man of wisdom knew some outside source would destroy it. Already, he could forsee the storm clouds of aggression building. The enemy's goal was to eradicate all peace in Europe. To do this, they would have to destroy Germany. Fearing this, Scolar Visari ordered his best military minds to come up with a suitable defense system for the Greater German Reich. After weeks of deliberation, Fortress Germania was created. This was to be a massive defense network, covering the entire country. It would consist of a three layer RADAR defense network, newly developed Surface to Air Missiles, Ballistic Missile Defense, Border Defense, and finally a large coastal defense network. Construction would begin immediately.

Fortress Germania: - Ground Defenses Part 1

Locust Fixed Heavy Artillery Platform

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Height: Gun lowered: 5.1 meters

Gun at maximum angle: 9.7 meters

Width: 8.4 meters

Turret length: 8.6 meters

Protection: Control: Remote

Armament: 1x5 barrel 155mm

location: All German borders, outside of major cities and some along the coast.

The system needed to finalize the network of fixed defenses was a long-range anti-ground system capable of firing at targets out of the line-of-sight.

Since the Locust will always be relying on targeting data from outside sources, it contains no detection systems of its own. The targeting system is a specially designed ballistic targeting system that automatically calibrates for factors like the wind and target area terrain and after the calibrations calculates an optimal shell placement pattern via GPS and other imagery sats in orbit.

The Locust system is only capable of being operated remotely. This is because of the simple fact that the gun assembly does not have room for a control space nor is it practical or effective to try and utilize the gun by letting it control itself. But the controlling of the system is simplicity itself. A single or a whole battery worth of Locust can be operated from a relatively small command center with the calls for fire or fire commands being given to the artillery from the computers in that center. The only personnel necessary to be near the guns are the maintenance and reload crews and even they don't need to be in the immediate vicinity of the guns. The computers on the Locust system are capable of accurately taking vocal commands and filtering through possible background interference, sent through fiber optic cables. Although the most accurate way of inputting the commands and calls for fire to the Control Net is still always thru inputting the targeting data via a digital interface.

The offensive armament on the Locust consists of the single five barreled 155mm guns

The utilization of the joint system also made it possible to achieve a maximum range of 60 kilometers with regular ammunition and an absolute maximum of 75 kilometers with rocket assisted ammunition. This coupled with the maximum rate of fire of 4 rounds in eight seconds, and an internal ammunition supply of 120 rounds, even three of the cannons can deliver a massive amount of ordnance to the target area.

Edited by Malatose
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Flak-10 Anti-Air Fixed Defensive Gun

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Width: 3.1 meters

Turret length: 3.7 meters

Protection: 2 layers (4 in. thick) of Kevlar type material; 1 layer (1 in. thick) of aluminum foil around vital sensors and wiring; 3 layers (6 in. thick) of titanium reinforced steel

Control: Remote or Automatic

Armament: 1 x 35mm 6 barreled Metal Storm cannon

Purpose: Protection for various static defensive system.

Defense: Can Receed into ground incase of attack.

The Flak- 10 uses LIDAR, Radar, Thermal and Turbulence detection systems to find its targets. Like the Locust, it can be linked up to the early warning net of the entire country in order to gain a larger area of detection. For targeting the Flak-10 uses Infra-Red systems, a laser range finder system, ballistic computers and a specially designed targeting computer system. The systems make it possible to target anything up from a missile to an aircraft flying at 20,000 feet or lower. Unlike the Locust, the Widower can't be controlled from inside the weapon. Instead it usually is controlled either remotely or automatically. On automatic the weapon can be given same kind of targeting parameters and rules of engagement.

The neutralization of the target in the Flak - 10 is handled by the six barreled 35 millimeter Metal Storm cannon. Like the Locust system, the Widower has a built in generator and thus it has all the power it needs. The rate of fire in the Flak-10 is up to 250 rounds per second with a muzzle velocity of 4000 meters per second. Like in the Phalanx system of old, the high rate of fire makes it possible to create a literal curtain of fire between incoming missiles and the gun and the sophisticated targeting systems give the system even more lethality.

The Flak-10 is an excellent aerial threat protector for the Locust system. It makes it extremely difficult for a missile or an aircraft to destroy a Locust turret within the Widower area of coverage.

Edited by Malatose
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Gatekeeper Anti-Personnel/Anti-Armor Fixed Defensive Turret

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Height: 4 meters

Width: 3.7 meters

Turret length: 7 meters

Protection: 3 layers (3 ft thick) of rebar-reinforced concrete at the base; 1 layer (2 in thick) of titanium/steel composite mesh throughout frame; 2 layers (6 in thick) of ablative armor/Kevlar type material on upper half of frame

Control: Manual, Remote or automatic

Armament: 2 x 90mm Vulcan autocannons, capable of firing regular bullets or explosive projectiles

Construction Positions: These systems will be used in several areas, most notably the edges of cities in case of invasion. The Gatekeeper will also be employed along the border, as a precursor to stop an invasion before it happens and as a fast response to an actual invasion. It will also be placed at harbors and docks, as well as points the border any body of water.

Defense: Can Receed into ground incase of attack. Additionally, Gatekeeper" a small RADAR/IR/LIDAR and turret/gun movement system have been upgraded to allow the Gatekeep to engage incoming Missiles/ATGMs with "Pop Rock" Canister system, also the refit included the addition of Centrifuge CIWS system to engage ATGMs and a 15.5mm gun for close infantry surpression.

The Gatekeeper is a defense turret meant to protect cities from imminent ground assaults and it’s effective against both infantry and armored vehicles. The Gatekeeper uses detection systems both on the turret itself and outside the turret like satellite detection, ground-looking radar stations and sensor nets that usually take the role of early warning on the ground. The Gatekeeper's own detection systems consist of Radar, Infra-Red, Shape recognition and IFF detection systems. Targeting is handled by a laser rangefinder on top of the turret and a specially designed targeting computer.

The Gatekeeper's flexibility also lies in its capability to be operated either manually, remotely or automatically. In the case of manual control, there is a control space built inside the gun for two gun operators, from which the gun is operate very similarly to a main battle tank turret. In the case of remote control, the control of the turret is established either via hard-line or via wireless connection to a control center, where from the gun is operated by a single person. When operating automatically, the Gatekeeper is more or less run on an "autopilot" program in which it is given certain rules of engagement and target parameters upon which it will act. For example the system can be set to engage only targets that match the profile of a main battle tank and do not emit a specific IFF frequency. When a target is acquired and locked, the only task remaining is the destruction of that target and that task is handled by the two 80mm autocannons.

Both of the guns are capable of firing a maximum of 50 rounds per second with each round having a muzzle velocity of 5000 meters per second. The guns can fire either the standard anti-tank penetrate darts, shredder anti-infantry rounds or high explosive rounds. Although because of the heavy ammunition usage of the guns the magazines, which are dug underground before the placement of the gun, are usually filled with only two different types of rounds.

Additionally, Gatekeeper" a small RADAR/IR/LIDAR and turret/gun movement system have been upgraded to allow the Gatekeep to engage incoming Missiles/ATGMs with "Pop Rock" Canister system, also the refit included the addition of Centrifuge CIWS system to engage ATGMs and a 15.5mm gun for close infantry surpression.

45mm Autocannon Gun System

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Product Overview

Manufacturers: Argus Industrial Manufacturing

Designation: Mark 30 modelo 451 Swift Kill

Weight [barrel]: 110kg Weight [Gun]: 580kg Caliber Length: 65

Grooves: 27 Twist: Progressive Rate of Fire: 1,000rpm

The Mark 30 Swift Kill is one of the largest guns in its class, providing enhanced capabilities against airborne threats, including heavy anti-shipping missiles, low-flying aircraft, helicopters, unmanned aerial vehicles and much more. Through the use of new technologies, a revolver operation system and advanced ammunition types the Swift Kill gun system guarantees quick and efficient gunnery, no matter what its job. As already alluded to by Sistemas Terrestres Segovia, the Swift Kill makes a great gun for a close-in weapon system for defending naval platforms, including small and large ships, or for a short-range air defense system based on a tracked vehicle platform. In the former role, it has the added advantage of having a large firepower potential against smaller surface craft, including both assymetrical and conventional threats. Much of the technology introduced into this system has already been proven elsewhere.

Gun Mechanics

The Mark 30 is a revolver, preferred over the gatling gun type configuration for the sake of initial velocity, given that a revolver has less mass than a gatling gun and therefore is easier to spin. Although, unfortunately, the rate of fire decreases due to bore pressure and barrel heat issues, it's considered a pertinent trade-off given the task of the gun and the miniscule amount of time given to react.2 In this gun's case, the chamber module contains five seperate chambers, allowing for a lower mass over only having four chambers but accounting for the heat related issues of having six chambers. In regards to mass, the 'chamber module'3 can include up to six chambers in its given volume and so only four chambers would mean that the two volumes that could otherwise hold more chambers would be solid masses - so a five-chambered module is considered to be the 'best of both worlds'. The modelo 451 is gas-operated, as inferred, and offers a rate of fire of a maximum of one thousand [1,000] rounds per minute, which is on par with similar-type gun systems of the latest generation.4 The breech supports a dual-feed system, although this should not be confused with 'simultaneous feed'. The dual-feed allows for two separate ammunition stowage bins feeding two separate types of ammunition, consequently either the fire control system (based on the type of detected threat) or the manual user overriding the automatic fire (more likely in a ground-based air defense vehicle) can select the type of ammunition and the gun can load either. Such selective fire gives the weapon system much more operational flexibility and tactical versatility, although the gun must slow or stop in order to change type of ammunition.

As already indicated, the fact that the multiple chambers are all leading into one barrel for repeated and automatic fire means that the barrel will receive a high rate of barrel wear. In order to offer some protection against the inevitable wear of the barrel due to the pressure of expanding propellant gasses, apart from the inclusion of electrothermal-chemical technology - to be explained below -, the Mark 30 includes a chrome-lined barrel. Normally, especially in tank guns and naval guns, this is done to allow the barrel to withstand greater barrel pressure so that the propellant grain can be enlarged, allowing for much greater muzzle velocities; in ground-based and naval-based artillery this means much greater range, while for tanks it means either greater penetrator mass or greater muzzle velocity (generally speaking, equating to greater penetration). On the other hand, both Sistemas Terrestres Segovia and Argus Industrial Manufacturing were more interested in chrome-plating to extend the lifetime of each barrel to make the gun much more economical, given that the companies have agreed that lethality is at an optimum (in the future, given the threats, priorities can be changed). Although the increase in life-span is only a small percentage of the lifespan without chrome plating, the hundreds of extra rounds may still be important in an extended naval engagement, where barrel replacements might not always be possible. This is more true in larger, more conventional naval battles than against assymetric threats, but conventional warfare is still far more prominent than its assymetrical cousin.

As mentioned above, the Mark 30 model 451 uses electrothermal-chemical enhancement of its solid propellant. The 'plasma initiator' is embedded inside the round itself, coming into contact with the breech and the electric catalyst as the revolver closes the air gap as it brings the next chamber to the breech. A standard 45mm projectile, in the Swift Kill, will require a 55kJ charge, although ultimately given the rate of fire the required pulsed power supply [which has to be integrated into the combat system and not into the gun] is larger than 100kJ. The pulsed power supply can either be a separate battery system, such as on the Nakíl or the Lince or it can be integrated into the vehicle if that vehicle uses hybrid propulsion [although the Lince has an electric transmission, it uses a separate pulsed power supply for the main gun - in the future Lince 1A1 this will resolved]. In any case, the plasma is created by a copper [Cu] diamond string, in the form of a chord, wrapped around the propellant in each individual projectile case [see: 45mm closed telescoping ammunition images]. This string normally vaporizes and iniozes and thereby creates a plasma, which both ignites the propellants [described in the ammunition section] and makes the gasses' expansion much smoother.5 This type of electrothermal-chemical plasma initiation process is known as a flashboard large area emitter, or FLARE - although perhaps not the most modern type of initiation method, it requires a lower amount of energy and is more desirable for a low energy requirement electrothermal-ignition [ETI] round, like the 45mm CTA used by the Swift Kill. In the case of this particular gun, unlike many other systems which take advantage of electrothermal-ignition, the interest is in increasing barrel life, as opposed to increasing muzzle velocity. Due to the fact that the plasma will better control the expansion of the propellant gasses, the propellant will expand in a much more stable matter thereby decreasing pressure on the barrel's inner walls. Some increase in velocity has been attained by this technology, and through the new solid propellant being used, but that has not been a priority.

As introduces in Calzado y Bayo's recent CB.125 and in Atmos Incorporated's AGS.250 for the Nakíl main battle tank, the Swift Kill also incorporates chemically augmented combustion [CAC], more specifically referred to as hydrogen augmented combustion [HAC].6 In HAC, hydrogen interacts with the molecules of the expanding propellant gasses, decreasing their molecular weight exothermally. This results in a higher number of species and a higher velocity of sound, thereby resulting in a higher impetus [i.e. force], which concludes in higher gun performance. A convinient side effect is also a reduction in barrel pressure, increasing the gun barrel's lifespan by a notable factor. In this way, the technology is actually very similar to electrothermal-chemical propulsion in the way that it helps to control the expansion of the propellant, thus increasing muzzle velocity and spreading the pressure more evenly along the surface of the barrel's interior walls. On the other hand, HAC does not require electrical input and can normally be integrated into the cartridge of the projectile, making it more 'volume efficient' [Es]. As experienced both here, in the Mark 30, and in the CB.125 HAC technology can be easily integrated together with ETC technology, since they are not mutually exclusive. Although the Mark 30 is built as a solid propellant gun, HAC and ETC [which together may be referred to as HYPEC] can be also used with liquid propellants - such as on the AGS.250 and its 125mm brother, the CB.125.

Recoil is dampened by a dual-cylinder recoil mechanism, with an extended recoil length of thirty-five millimeters [35mm]. The recoil cylinders are contructed out of titanium, in order to save weight. The barrel and chambers are manufactured out of quality steel, in order to guarantee the system's ability to survive constant pressure in areas which will come in contact with the expanding propellant gasses. The gun's barrel weighs roughly 110kg, while the recoil mechanism weighs 230kg; the gun system, as a whole, weighs 580kg.7 Apart from the recoil mechanism, weight is saved through the use of composite materials in breech manufacturing.8 These manufacturing techniques have also been used on the AGS.250 and the CB.125 tank cannons, where they have saved between 300 and 600kg worth of weight. Unfortunately, such radical weight savings have not been found easily in the Swift Kill, given the delicacy of its operation and the requirement for a sturdy gun barrel, as well as combustion chamber. Weight savings can be much more radical when it comes to the mount for the close-in weapon station system, and for the short-range air defense vehicle's turret; such weight savings will be witnessed in the product sheets for both future Castillian systems. Then again, mass is important in an air-defense gun due to the requirement for fast traverse to meet the threat as quickly as possible. Indeed, the reason to choose an autocannon over a gatling gun is particularly for this reason! It's safe to assume that future models of the Swift Kill will integrate new manufacturing processes and materials to make the gun lighter.

Ammunition

As indicated beforehand, the Mark 30 is designed to acknowledge, engage and defeat a wide variety of threats. On the conventional [naval] battlefield these include light anti-shipping missiles and heavy anti-shipping missiles, which can have various different flight paths, including high angles of attack (AoA) or sea-skimming engagement paths. Furthermore, new heavy anti-shipping missiles, designed to defeat heavily armored capital warships, offer thick ballistic penetrating caps built out of tungsten [W] or depleted uranium [dU], which are difficult to defeat using lower-power armor piercing discarding sabots [APDS] or even advanced hit efficiency and destruction [AHEAD] projectiles. Apart from the missile threat, conventional threats include low-flying reconaissance, utility or attack helicopters, as well as low-flying fixed-wing aircraft. A modern close-in weapon station must be designed to cope with all the relevant threats, or else it will quickly become antiquated. Furthermore, there is also an assymetrical threat posed by terrorist organizations or low-intensity third world government forces. These threats include fast patrol craft and suicide explosives craft, with skeleton crews, and their potential has recently been made very obvious, as more and more large ships are temporarilly lost to these types of attacks. Consequently, the Swift Kill must be designed to defeat the assymetrical dimension, as well. To accomplish this, both Argus Industrial Manufacturing and Sistemas Terrestres Segovia have introduces three principle types of ammunition for the gun, depending on its eventual use in any given weapon system. More specific types of ammunition may be developed as new roles are provided, but until then the main 'loud out' remains: high explosive [HEI], armor piercing discarding sabot [APDS] and advanced hit efficiency and destruction [AHEAD]. Furthermore, apart from the improvements in the gun's propulsion system -as explained above - all the rounds are manufactured with a new solid propellant to maximize efficiency and increase lethality.

The propellant has been designed to maximize performance over a longer-range of ambient temperatures, both inside the combustion chamber and in the barrel. For the past century, or so, solid propellants have been designed almost exclusively out of nitrocellulose [NC], but recently chemical compounds such as cyclotetramethylene tetranitramine [HMX] and triaminoguanadine nitrate [TAGN] which have much larger energy densities. In specific, the solid propellant used by the Swift Kill's ammunition is referred to as TX90 and is primarilly composed of HMX, since this has a higher energy density than TAGN and a lower burning rate. Temperature sensitivity is reduced considerably through the bonding of glycidyl azide polymer [GAP]. TX90 has a specific impetus of 1,300J/g+ and a loading energy density of 1.5g/cm3+, which is superior to most current solid propellants. However, in the sense of its low burning rate TX90 can be characterized as a low vulnerability [LOVA] propellant, much like CL20. The TX90 is a unicharge, similar to the modular charge concept, which means that each submodel is identical [this is not true for modular charges]; each submodel is self-contained with its own igniter, flash suppressant and wear-reducive additive. The propellant charges are manufactured in sticks [contrary to what the images represent, by the way] and are perforated for 'tailored burning'; this has the effect of making the propellant burning rate more progressive, thus increasing gun performance without increasing pressure, by using the perforation to control the burning rate at the beginning and cause a sudden increase after the perforation has been passed. As a consequence, TX90 is a powerful charge meant to decrease temperature sensitivity and increase muzzle velocity, without increasing pressure on the barrel's interior walls.9

The high explosive incendiary [HEI] projectile is a general purpose round which can be used against a wide variety of threats. In most guns of similar caliber to the Swift Kill [20-50mm] they have been replaced largely by rounds such as AHEAD and APDS, although they are still manufactured. Due to the projectile type's simplicity and cheapness, the HEI is still offered as an option for the Swift Kill in the form of the MCP790. This round uses a mechanical proximity fuse and focuses on 'area effect' over penetration, since both the AHEAD and APDS projectiles are clearly superior to the HEI round in this area. It can be used as an anti-personnel projectile, or even as an anti-air projectile, defeating missiles and low-flying aircraft. However, due to its weight and its inferiority to AHEAD in terms of volume of effect it has generally been supplanted in naval close-in weapon systems. Calzado y Bayo, although not relevant to the development of the Swift Kill and her ammunition insofar, has expressed interests in designing, manufacturing and marketting what has been named the XMCP790A, which will include a new fuse to allow for greater muzzle velocities, a decreased high explosive weight and the addition of a penetrating cap. This type of projectile is usually known as a high explosive incendiary/armor piercing [HEIAP] round. Although these type of rounds generally have less penetration than their brethren the sabot, they have the added effect of increasing damage assuming perforation - due to the high explosive. In this respect, they are imilar to the older armor piercing ballistically capped [APBC] projectiles used by large caliber guns.

Round Type: High Explosive [HEI]

Projectile Weight: 2.1kg Explosive Weight: .67kg Bursting Charge: .120kg

Projectile Length [Complete Round]: 31.5cm

Muzzle Velocity: 1.25km/sec

The MC35 developmeny program originally began as the XMC20 frangible armor piercing discarding sabot program, but ultimately it was decided to design and manufacture a full-fledge sub-caliber armor penetrator to provide the Swift Kill with the ability to puncture through the thick penetrating caps, in order to reach the electronics or destroy the high explosive warhead, of the more modern 'heavy anti-shipping missiles' pressed into service in recent years. Originally, the actual penetrator was to follow the rod-tube extension concept of its larger armor piercing fin stabilized discarding sabot for the Nakíl's 120mm and 140mm main guns. However, it was decided to go with a penetrator which fit in the non-extended length of the closed telescoping cartridge of the MCP35. As a consequence, the penetrator has a diameter of 14mm and a length of 300mm, with a nose profile roughly 20% of the length - or 60mm. The penetrator is not cylindrical and instead is cruciform shaped to increase penetration, although not dramatically, and is manufactured out of depleted uranium like its larger cousins. Theoritically, at 4,000 meters the MCP35 can penetrate over 200mm of armored steel [hardness of roughly 350BHN]. Normally, the MCP35 is not stored as a stand-alone round and is only issued to one stowage bin. It's a special purpose projectile - it's designed to defeat heavily armored missile threats. It can also be used against helicopters and armored aircraft. It should be noted, however, that this type of round relies heavily on rate of fire to score multiple impacts, in order to hit key targets.

Round Type: Armor Piercing Discarding Sabot [APDS]

Projectile Weight: 1.7kg Penetrator Weight: .6kg Penetrator Material: Depleted Uranium [dU] Projectile Length: 31.5cm

Penetrator Diameter: 1.4cm Penetrator Length: 30cm

Effective Range: 2.5-3km Surface Targets: 5-5.5km Aircraft: 4-4.5km

Penetration10 [0m]: 239.727mm @ 0º 500m: 234.752mm @ 0º 1.5km: 224.885mm @ 0º 4km: 200.882mm @ 0º

Edited by Malatose
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Gladiator Anti-Tank Heavy Fixed Defensive Turret

Height: 4 meters

Width: 3.7 meters

Turret length: 7 meters

Protection: 3 layers (3 ft thick) of rebar-reinforced concrete at the base; 1 layer (2 in thick) of titanium/steel composite mesh throughout frame; 2 layers (6 in thick) of ablative armor/Kevlar type material on upper half of frame

Control: Manual, Remote or automatic

Armament: 155mm ETC Cannon

Building Position: These systems will be used in several areas, most notably the edges of cities in case of invasion. The Gladiator will also be employed along the border, as a precursor to stop an invasion before it happens and as a fast response to an actual invasion. It will also be placed at harbors and docks, as well as points the border any body of water.

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Air Defense Network

The Greater German Reich maintains a highly sophisticated Air Defense Network. Around the country, are hundreds of RADAR sites. At these sites are a combination of OTH-B (Over-the-horizon radar) and other systems. Each RADAR has a 1 MW transmitter and a separate receiver offering coverage over a 60 degree arc between 900 to 3,300 km. The coverage could be extended with additional receivers, providing for complete coverage over a 180 degree arc (each 60 degree portion known as a "sector").

The Reich's central RADAR network will be divided into three levels. Lower Defense, Middle Defense and Upper Tier Air Defense. Various RADAR systems will be set up around the country, including OTH-B and others. Air Defense would be provided by mobile SAM networks, and in some cases, the RADAR supporting them will be mobile.

RIM-703 "Sparta" Long Range Ballistic Missile Interceptor

Status In Service

Primary Mission Exo-Atmospheric Ballistic Missile Interceptor

Secondary Mission Ultra Long Range Surface to Air Missile

Length: 6.50 meters (Kill Vehicle); 8.50 meters (Missile); 2.50 meters (Booster); .50 meter (Cold Launch Booster)

Length Overall: 18.00 meters

Diameter: 1.00m (KV), 1.20 meters (Missile), 1.20 meters (Booster/CLB)

Wingspan: 1.40 meters (Missile)

Weight: 2,500kg (KV) 7,500 kg (missile); 2,500 kg (booster)

Warhead: Kinetic Energy Warhead with 50kg HE Secondary

Stages: 4

Speed: Mach 8

Max Ceiling: 560,000 meters @ 250km

Max Range: 1,250km @ 27,000 meters

Max Slant Range/Ceiling: 280km Ceiling @ 760km Range

Guidance: Active X-band radar homing [sARH and HOJ secondary modes], imaging infrared seeker, encrypted two-way data uplink for course corrections

Booster Propulsion: Solid Fuel Rocket

Main Stage Propulsion: Solid Fuel Rocket w/Thrust Vectoring

KV Propulsion: Solid Fuel Rocket w/Thrust Vectoring

--

RIM-702 "Athens" Ultra Long Range Surface to Air Missile

Status In Service

Primary Mission Ultra-Long Range Surface to Air Missile

Secondary Mission Exo-Atmopsheric Ballistic Missile Interceptor

Length: 3.50 meters (Kill Vehicle); 5.50 meters (missile); 1.00 meter (Booster) .50 meter (Cold Launch Booster)

Length Overall: 10.00 meters

Diameter: .533m

Wingspan: 1.57 meter

Weight: 800kg (KV); 1250kg (Missile), 350kg (Booster), 250 kg (CLB)

Warhead: Kinetic Energy Warhead with 100kg CR Secondary

Stages: 4

Speed: Mach 6

Max Ceiling: 250,000 meters @ 200km

Max Range: 800km @ 27,000 meters

Max Slant Range/Ceiling: 160,000 meter Ceiling @ 500km Range

Guidance: Active X-band radar terminal homing [sARH and HOJ secondary modes], imaging infarred seeker, encrypted two-way data uplink for course corrections

Booster Propulsion: Solid Fuel Rocket

Missile Propulsion: Solid Fuel Rocket w/Thrust Vectoring

KV Propulsion: Solid Fuel Rocket w/Thrust Vectoring

--

RIM-701 "Thebes" Long Range Surface to Air Missile

Status In Service

Primary Mission Long Range Surface to Air Missile

Secondary Mission Endo-Atmospheric Ballistic Missile Interception

Length: 5.50 meters (missile/KV); 1.00 meter (Solid Rocket Booster); .50 meter (Cold Launch Booster)

Length Overall: 7.00 meters

Diameter: .533 (Missile) .533 meters (CLB/Booster)

Wingspan: 1.57 meter

Weight: 1250kg (Missile), 350kg (Booster), 250 kg (CLB)

Warhead: Kinetic Energy Warhead with 50kg CR Secondary

Stages: 3

Speed: Mach 3.5

Max Ceiling: 40,000 meters @ 100km

Max Range: 500,000 meters @ 13,000 meters

Max Slant Range/Ceiling: 33,000 meter Ceiling @ 350km Range

Guidance: Active X-band radar terminal homing [sARH and HOJ secondary modes], imaging infra-red seeker, encrypted two-way data uplink for course corrections

Booster Propulsion: Solid Fuel Rocket w/Thrust Vectoring

Missile Propulsion: Solid Fuel Rocket w/Thrust Vectoring

--

RIM-700 "Corinth" Medium Range Surface to Air Missile

Status In Service

Primary Mission Medium Range Surface to Air Missile

Secondary Mission: Short Range Anti-Shipping Missile

Length: 3.00 meters (missile/KV); 1.00 meter (Solid Rocket Booster); .50 meter (Cold Launch Booster)

Length Overall: 4.50 meters

Diameter: .34 (Missile) .34 meters (CLB/Booster)

Wingspan: 1.57 meters

Weight: 750kg (Missile), 200kg (Booster), 150 kg (CLB)

Warhead: Kinetic Energy Warhead with 10kg CR Secondary

Stages: 3

Speed: Mach 3.5

Max Ceiling: 30,000 meters @ 40km

Max Range: 100,000 meters @ 13,000 meters

Max Slant Range/Ceiling: 28,000 meter Ceiling @ 70km Range

Max Range Anti-Shipping Mode: 125km

Guidance: Active X-band radar terminal homing [sARH and HOJ secondary modes], imaging infra-red seeker, encrypted two-way data uplink for course corrections

Booster Propulsion: Solid Fuel Rocket w/Thrust Vectoring

Missile Propulsion: Solid Fuel Rocket w/Thrust Vectoring

Edited by Malatose
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Interesting. Tahoe has had a similar border defense system in place for years, although ours has more dedicated physical barriers on the border, which is easier to do for us since North America has relatively little international traffic compared to Europe, our borders are also much longer with a far more spread out population.

We wonder if you have considered building receeding turrets for such defenses, which can be used in case of strikes (as in the turrets withdraws inside a bunker with thick steel roof similar to a ICBM silo).

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A most interesting claim on the widower Flak weapon. As far as we can tell, even with ETC technologies, maximum combustion based muzzle speed is roughly 3000m/s. And a sustained rate of fire of 15,000 rounds per minute? IT might be possible until you run out of ammunition in the first metal storm tube, but how do these reload so fast?

Another interesting claim is that of a 90mm "autocannon" So far the maximum implemented rate of fire for a 90mm weapon is 10-12 rounds per minute. Autoloaders for similar sized weapons can reach 40 rounds a minute, but neither of these are real autocannon rate of fire. Frankly the Gatekeeper sounds ridiculous, 50 rounds a second, 5000m/s Muzzle velocity, ability to retract underground, are all pure fantasy

Finally, we seriously doubt the ability for your Locust weapon to use rail gun principals. The size of the projectile and need for massive power storage and supply direct to and at the gun (not present in pictures presented) would make it highly impractical.

However, this is a rather nice defense set, we wish to see your coastal defenses, and see how they compare to our own.

Edited by LeVentNoir
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OOC: Still under development..

Coastal Defense

Along the Reich's northern and southern borders, a SOund SUrveillance System is constructed. This will create a small defensive barrier against enemy submarines.

Also, coastal areas have their own OTH - B RADAR suites, which cover a 64 degree wedge-shaped area at ranges between 500 to 1,600 nautical miles (925 to 3,000 km). This keeps track of all ship movements off the German coast. This information is always monitored by underground command facilities.

Railguns, in specially developed recedable hardened silos are being constructed along the Reich coast. These rail guns have a power rating of over 10.64 MJ. It's performance is over 5.8 km/s muzzle velocity, accurate enough to hit a target from 200 nautical miles (370 km) away while shooting at 5 shots per minute.

Aside from all this, retractable undergound silos for Anti - Shipping Missiles and Surface launched Torpedos.

Mines are being deployed in the North Sea and in German coastal areas in the South.

Coastal Defense Technology

Jaws Torpedo/Mine System

mk58s.png

Length: 5.79m

Width: 53.34 (21 inches)

Weight: 1660kg

Warhead Weight: 400kg

Guidance: Passive Sonar. Once anonamly is found, LIDAR, Active Sonar, and MAD kick in. Forward Pumpjets kick in, and rotate the mine so it is facing targets heading. Fire control system calculates intercept point. Normal movement is done by terrain mapping and pre-mapped waypoint map. GPS transmitter allows crew to see where it is. If Jaws is fired in a torpedo mode, it can either use wire gudiance from the launching vehicle, or use the aforementioned SONAR. Jaws will go into a terminal run using it's Sucav warhead, or if it does not find a target, can become a mine.

Propulsion: Normal Pumpjet for propulsion 35 miles at up to 70 knots, Supercavitation for attack phase, 400kts.

Range: 50 miles.

Jaws is highly difficult to detect, and can be deployed in large numbers. The mines are very accurate, and the 400kg warhead is actually overkill, due to the 400kt speed being able to shatter any keel.

'Orca' Independent UltraHeavyweight Mine System

Length: 7.56m

Width: 533mm

Weight: 2960kg

Warhead Weight: 1000kg

Guidance: Passive Sonar. Once anonamly is found, LIDAR, Active Sonar, and MAD kick in. Forward Pumpjets kick in, and rotate the mine so it is facing targets heading. Fire control system calculates intercept point. Normal movement is done by terrain mapping and pre-mapped waypoint map. GPS transmitter allows crew to see where it is. If Jaws is fired in a torpedo mode, it can either use wire gudiance from the launching vehicle, or use the aforementioned SONAR. Orca will go into a terminal run using it's Sucav warhead, or if it does not find a target, can become a mine.

Propulsion: Normal Pumpjet for propulsion, Supercavitation for attack phase, 400kts.

Range: 50miles.

Orca is highly difficult to detect, and can be deployed in large numbers. The mines are very accurate, and the 400kg warhead is actually overkill, due to the 400kt speed being able to shatter any keel.

ST-2 Anti-Shipping Missile

Dimensions

Length: 9m

Diameter: 110cm

Wingspan: 1.2m

Weight: 2200kg

Range, speed & armament

Range: 390km

Speed: Mach 6.5 (terminal velocity) Mach 3.3 - Cruise speed

Warhead: Main explosive body - 500kg OctaNitroCubane; 10 20kg thermite MIRVS embedded into the main explosive core

Once the missile reaches the highest point in flight, gravity combined with the hydrogen injection gives the missile a terminal velocity of mach 6.5. Because of this extreme velocity, and the fact the missile spirals down in a controlled fashion, hitting this proves to be extremely difficult. In the last 3 seconds before impact the spiralling stops and the last reseve of ethanol is injected into the engine along with the last bits of hydrogen to give the missile an even greater penetration effect. If the missile is fired in the most ideal circumstances a penetration angle of 88.6° can be achieved. Under normal circumstances an angle of 86° or even 85° is good enough to cause major damage. This means it goes virtually straight down, punching through the layers of armour. The solid tip of the missile is made of solid tungsten molten under the highest temperature, minimizing the amount of structural faults in the tip.

Normally all the explosive energy is spread in all directions, but in this missile all the energy is focussed on one point: behind the missile. Because the missile penetrates the hull, the explosive energy has only a few ways to go, the way of the least resistance is behind the missile; the path of entry. Once the main explosive core detonates, 10 smaller clusters are also blasted away, causing even more havoc.

Guidance & features

Guidance: Inertial with GPS and optionally TERCOMP, CELLDAR, limited command post RADAR steering. The variant also has an attached minimized Gaussian LIDAR transmitter for infra-red LIDAR operations.

Propulsion: Lancaster & Blair RAMjet fuel and hydrogen injection propulsion. A special alcohol/ethanol reserve is stored in front of the engine, to give the engine one final boost before penetrating the ship's armour.

LV-21 MADCAP Heavy Weight Torpedo

Description: LV-21 is a Most Advanced CAPabilities heavy weight torpedo designed to to provide the Kreigsmarine with a torpedo to give it the power to engage the designs of the world with similarly powerful torpedoes. The LV-21 incorporates two major sensor system, the Common Broadband Advanced Sonar System [CBASS] and the High Resolution Torpedo Array [hrTA]. The CBASS system is expected to give extended preformance to the torpedo's sonar array, including extended range and improved accuracy, while the HRTA is an ultra-modern sensor array composed of fiber optic data feed and a combination of acoustic feed. This will make the torpedo dynamic, meaning it will change in quick situations, and the torpedo can act as a fire and forget missile, although it does have wire guidance. Although the torpedo has a wake its water ramjet engine also makes it extremely silent, and extremely fast at the same time. This gives the LV-21 a Low Probability of Intercept [LPI] and a Low Probability of Recognition [LPR].

Torpedo Warhead: The Av. 36 has a multi-mode detonation 295kg warhead, offering a bulk charge and a direction explosion improving the lethality of the warhead

Length: 8 meters

Diameter: .55 meters

Weight: 1702.9 kilograms

Propulsion: Water Ramjet

Range: 50 Nautical Miles

Velocity: 90 knots

Depth: 914 meters

Cost: $5.5 Million Reichsmark

LV-22 Super Cavitation Torpedo

The LV-22 is the new generation supercavitational torpedo used by the Kriegsmarine, designed to be fired from VLS tubes, saving the Kreigsmarine from the cost of refitting the entire submarine fleet. The torpedo itself is coned shaped like the Shkval and is released in a long cylindrical tube. The tube is designed for the top of break off, to the surface and to be lined with two rails and a 300 volt battery in the back replacing a 'motor'. These two rails release the LV-22 electromagnetically putting it into the water at 3 knots allowing the LV-22 to successfully ignite the engine which is a aluminum burning water ramjet. It can also be fired from a conventional torpedo tube, just like the Shkval; but the inventine VLS tube comes in handy when the SSN is already carrying a full payload.

Warhead: 201 kgs.

Length: 9 meters

Diameter: .55 meters

Weight: 2572.4 kilograms

Propulsion: Water Ramjet

Range: 10 Nautical Miles

Velocity: 200 knots

Depth: 400 meters

Cost: $9.2 Million

LV-23 Ultra-Heavy Torpedo

Design Information Capable of either conventional or nuclear armament, the Broadsword has been designed to serve as a devastating opponent to any enemy's large warships. To pack the enormous destructive power into a single torpedo, the standard Broadsword torpedo measures a full 14.5 metres in length, or 47.6 feet. The Broadsword measures a full 20,000 kg, just over 22 tonnes with a warhead weight of 3,000 kg. It can be used for a fast attack against a large enemy warship with a range of 35 km at 75 knots or at longer range, 100 km at 40 knots.

Guidance and Propulsion To ensure that the Broadsword is not simply an oversized mine and easy pickings for an enemy battlegroup, the torpedo uses a turbine-powered pumpjet propulsion system. As mentioned earlier, the Broadsword can be cold-launched from extreme depths by a submarine or it can be horizontally launched from very large warships. The Broadsword employs an active/passive sonar guidance system for terminal guidance and is initially guided toward its acquired target by the towed sonar array in the submarine.

Specifications

Length: 14.5 metres (horizontal launch variant); 13 metres (vertical launch variant)

Diametre: 1,000 mm (one metre)

Range/Speed: 35 km at 75 knots; 100 km at 40 knots

Propulsion: Turbine-powered pumpjet

Guidance: Inertial with wire guidance (from launching submarine employing towed sonar array); active/passive sonar at terminal range

Weight: 20,000 kg overall; 3,000 kg warhead

Reich Space Force: Offensive and Strategic Deterrent:

The Space Force Mission is to defend the Reich through the control and exploitation of space. Space Command makes space reliable to the warfighter (i.e. forces personnel) by continuously improving the command's ability to provide and support combat forces — assuring their access to space. In addition, the command's ICBM forces deter any adversary contemplating the use of weapons of mass destruction

The Space Force operates ground-based radars used primarily for ballistic missile warning include the Ballistic Missile Early Warning System, ST Tactical ICBM Detection System. The S.H.I.E.L.D Optical Tracking Identification Facility, Ground-based Electro-Optical Deep Space Surveillance System, Passive Space Surveillance System, phased-array and mechanical radars provide primary space surveillance coverage.

As part of the Space Force's Defense, all satellites are geo-synced.

Space Force Technology

V-2012-1/2-A/B/C/D/E/ Intercontinential Ballistic Missile

Type: Silo/Train/Road - Cold-Launched Ballistic Missile

Primary Function: Strategic First Strike; Deterrent

Manufacturer/Contractor: Los Canas Weapons Industries, Exo-Atmospheric Division

Length: 24.75m

Diameter: 3.5m

Launch Weight: 125,800kg (277,000 lb)

Maximum Payload: 5,200kg; 6,500kg

Range: Unlimited for Intended Purposes[Orbital Trajectory]; 18,000km [sub-Orbital]

Maximum Speed: 32,000km/h [Mach 26.8]

Propulsion: Four Stage Solid Fuel Rocket

Guidance System: Inertial with Stellar Sensor Update; Terrain Matching Radar for MaIRVs

CEP: 30m

Penetration Aids: Six Decoys[More Depending on Loadout]; Contains Radaring Jamming, Chaff, Flares, and 6 Hypersonic ABM Interceptors

Warhead Variants[LEO Trajectory[1]]:

[A] 10x 'Blue Star' W89 500kT 'Clean' Thermonuclear MaIRVs

[ B ] 2x 'Blue Glow' W90 700KT Enchanced Radiation Thermonuclear MaIRVs

[C] 6x 'Blue Star' W89-ER 500kT 'Enhanced Radiation' Thermonuclear MaIRVs

[D] 8x 'Blue Rod' SIM-666 Anti-Satellite Kinetic Kill Vehicle

[E] 9x 'Blue Point' W87 150kT Thermonuclear MaIRVs

Warhead Variants[sub-Orbit Trajectory[2]]:

[A] 10x 'Blue Star' W89 500kT 'Clean' Thermonuclear MaIRVs

[ B ] 2x 'Blue Glow' W90 700KT Enchanced Radiation Thermonuclear MaIRVs

[C] 5x 'Blue Star' W89-ER 500kT 'Enhanced Radiation' Thermonuclear MaIRVs

[D] 3x 'Blue Point' W87 150kT Thermonuclear MaIRVs

Yes heavy, big, truck transportable by a big big rig, and trains! It's like the Topol-M truck launcher, maybe midgetman style though, supposed to be train launchable like the peacekeeper too. Capable of being fired from shallow depths, yes, silos constructed under shallows water.

ABM Satellite Eagle

SpaceBasedLaserReboost.jpg

The concept behind the Eagle I particle-beam weaponry is to hit a target with a stream of accelerated particles moving at near the speed of light and therefore carrying tremendous kinetic energy; the particles transfer their kinetic energy to the atoms in the molecules of the target upon striking, much as a cue ball transfers its energy to the racked balls in billiards, thus exciting the target's atoms and superheating the target object in a short time, leading to explosion either of the surface layer or the interior of the target.

The weapon's high energy beams are created in particle accelerators, in which a charged particle is drawn forward by an electrostatic (not magnetic) field with a charge opposite to the particle (like charges repel one another, opposites attract); as the particle passes the source of each field, the charge of the field is reversed so that the particle is now pushed on to another field source. Through a series of fields in sequence, the particle accelerates until it is moving at a high speed. A natural analogy to particle beams is lightning, where electrons flow from negatively charged clouds to positively charged clouds or the earth.

The power levels to produce the energy required for an effective weapon are produced using an on-board Accelerator-Driven System (ADS), it is a subcritical fission reactor which produce neutrons by spallation for use in the weapon. The ADS's design proposes a high-intensity proton accelerator with an energy of about 1 GeV, directed towards a spallation target made of liquid lead-bismuth (which would also act as a coolant) in the core of the reactor. In that way, for each proton interacting in the target, an average 20 neutrons are created to irradiate the surrounding fuel. Thus, the neutron balance can be regulated such as the reactor would be below criticality if the additional neutrons by the accelerator were not provided. The main advantage is inherent safety, even if the nuclear fuel under consideration lack Uranium's nice self-regulating properties—like delayed neutrons and doppler coefficient—that make standard nuclear reactors safe. Whenever the neutron source is turned off, the reaction ceases.

The weapon's fuel, when full, can provide the weapon system with approximately fifty firings before requiring a recharge of its tanks. The weapon is used in cooperation with the AN/DSQ-440 Peregrine V Space-tracking RADAR and LIDAR suites.

Unit Cost: 150 billion Markes

Weight: 17,500kg

Length: 20.12m

Diameter: 4.57m

Mirror Diameter: 4.0m

RIM-703 "Sparta" Long Range Ballistic Missile Interceptor

Status In Service

Primary Mission Exo-Atmospheric Ballistic Missile Interceptor

Secondary Mission Ultra Long Range Surface to Air Missile

Length: 6.50 meters (Kill Vehicle); 8.50 meters (Missile); 2.50 meters (Booster); .50 meter (Cold Launch Booster)

Length Overall: 18.00 meters

Diameter: 1.00m (KV), 1.20 meters (Missile), 1.20 meters (Booster/CLB)

Wingspan: 1.40 meters (Missile)

Weight: 2,500kg (KV) 7,500 kg (missile); 2,500 kg (booster)

Warhead: Kinetic Energy Warhead with 50kg HE Secondary

Stages: 4

Speed: Mach 8

Max Ceiling: 560,000 meters @ 250km

Max Range: 1,250km @ 27,000 meters

Max Slant Range/Ceiling: 280km Ceiling @ 760km Range

Guidance: Active X-band radar homing [sARH and HOJ secondary modes], imaging infrared seeker, encrypted two-way data uplink for course corrections

Booster Propulsion: Solid Fuel Rocket

Main Stage Propulsion: Solid Fuel Rocket w/Thrust Vectoring

KV Propulsion: Solid Fuel Rocket w/Thrust Vectoring

Edited by Malatose
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OOC: Afaik, weapons in space, such as your sat with lasers, are forbidden, unless it's solely functioning as your SDI.

HK47 ruled that a while ago.

OOC: If you would read, you'd see it's named "ABM Satellite". ABM being, Anti-Ballistic Missile Satellite. So yes, it's functioning as my SDI.

Edited by Malatose
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OOC: If you would read, you'd see it's named "ABM Satellite". ABM being, Anti-Ballistic Missile Satellite. So yes, it's functioning as my SDI.

OOC:

>>but also enemy satellites and orbital weapon systems.<<

That's not part of an SDI. And orbital weapon systems do not exist/are not allowed, as per HK's ruling.

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OOC:

>>but also enemy satellites and orbital weapon systems.<<

That's not part of an SDI. And orbital weapon systems do not exist/are not allowed, as per HK's ruling.

OOC: He's right, you know. The SDI part is fine, but you'll need to take out the other parts.

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Homeland Civilian Security

With the production of military defenses well underway, the next step for Fortress Germania was inacted. This next step was for civilian protection.

In all major cities and on the outskirts, various WMD protection systems were set up. These systems will use Light Detection and Ranging (LIDAR) equipment. They will be able to detect WMDs in an number of ways.

1. Photons from the beam scatter (Raman scattering) when they collide with the suspected agent and some are sent back to a telescope on the sensor platform.

2. Every agent has a specific scattering pattern, therefore the received pattern is compared to a database of known agents (there are tens of thousands in the system) to look for a match.

3. Low false-positive returns: false alarms have devastating economic and psychological impact.

4. Continuous monitoring and feedback; including all-weather and day/night functioning.

5. Ability to track movement of airborne or surface agents

In addition, the Reich will begin the mass production and handing out of various suits for the civilian population. Citizens will be encouraged to stop by military areas and pick them up. These suits will be Level C suits and include coveralls or splash suits providing a lesser level of protection than Level B and will be worn with a respirator or gas mask.

Throughout the Reich, thousands of underground bunkers will be built. These massive underground bunkers will be capable of holding over 14,000 citizens, each. Each bunker will contain a large enough supply of food and other items to last well-over 60 days.

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Glorious Aotearoa questions the technology used to make a railgun capable of such high rates of fire. We wonder what technologies are used to stop frictional heating, lenz law counter currents, rail repulsion force, and rail erosion.

Other interesting points are the wavelength of 3.7 micrometers for your laser, this would put it in the infrared region, an area not known for its ability to damage space-based structures.

We also wonder about your ability to produce nuclear weapons over 700kt, given the lack of dedicated research centers in your nation.

Finally, you seem to have some of the information on your Orca and Jaws torpedo mines mixed up.

Edited by LeVentNoir
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