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ZI list?


Galactic Star

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Simply put, a ZI means Zero Infrastructure. It's the Cybernations equivalent of the death penalty. It is a sentence to being attacked by an alliance until you have zero infrastructure, effectively destroying your nation. A normal ZI reduces you to 0, then you're off the hook.

There are more harsh (and nowadays, more common) versions of ZI, called PZI or EZI. These stand for Permanent ZI and Eternal ZI, respectively. While meanings vary, they mean one of three things:

1. Your nation will never be allowed to grow again. You will be constantly attacked and kept at zero infrastructure, and never allowed to recover. (Effectively, this basically says "For your actions, we're kicking your nation out of the game. You can still play, but your current nation? Gone.)

2. You will never be allowed to grow again. Your current nation, and all nations you create henceforth under your current ruler name will be attacked and kept at zero infrastructure. (Effectively, this boots you from the game under your current alias. You may play the game, but you must leave your current identity behind and assume a new one. This definition is rarely seen, as definitions 1 and 3 are the main interpretations).

3. You as a person are never allowed to grow again, ever. Your current nation, and all nations you create will be kept at zero infrastructure. This includes the nations of different ruler names and identities, if we discover you to be under another name. We will use various tools to track your identity, such as IP address matching, if we suspect you of having returned to CN under another name.

(Effectively, this is a player-enforced ban from Cybernations. Unless you're good at hiding and keeping secrets, you will be eternally tracked down and ZId, no matter what name you come under. This is, by far, the most prevalent form of EZI, and because of its rampant use, has actually become known simply as "ZI," since normal ZI and definition 1 are used much less)

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