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Posts posted by Overlord Wes
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5 hours ago, HiredGun said:
If you'd asked us first we would've declined and thanked you.
that's why we didn't ask 😛
5 hours ago, HiredGun said:stating he didn't want to interfere with our strike teams.
and that's why I didn't do any attacks after update lol
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17 minutes ago, Lyanna Mormont said:
Oh come on, this is an even worse war declaration than the one @Jiros posted!
I thought it was pretty good. Has a bit of irony since, depending on who you ask, this could be seen as doing exactly what HG said in that quote :v
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1 hour ago, HiredGun said:
We're lucky to see OP wage a war each year (D1 wages dozens) and when they did it was to save the school yard bully from what he deserved which was only opportunistic. Rather than judging inactions, I was judging by the actions of all alliances and their good vs bad deeds.
Time to fulfill our quota.
OP declares on BC to give D1 a bit of relief.
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On 1/10/2020 at 10:31 PM, tehol said:
Yes, but @Overlord Wes, they will then last the remainder of a relatively long round. It would be interesting IMO to have a round without nukes, or perhaps a round where only the top 5% can get nukes (ie, no MP), or a round where there was some other limit.
non-nuke wars are only good if the sides are relatively even [difficult to accommodate with the dwindling population] . The only way to put up a decent fight at disadvantage is to have better coordination than the bigger side [smaller alliances tend to be less active, and combinations of smaller alliances have a harder time coordinating than a single large alliance]. NS disparity would just get worse as the round goes on if the smaller side has no access to nukes.
Using our last war as an example: I was still on vacation when when NLoN declared on OP so I was still unbuilt, thus received no declarations. When I got home about a day later D1 had already declared on them, so I only hit 2 nations that had hit other OP members [the only 2 with any open defensive slots]. I was freshly built fighting only 2 nations while they were a day or 2 in fighting 5 or 6 nations each. As a result I only lost 3 out of a possible 10 defensive ground attacks [including underdog wins]. In the end they got $%&@ed up while I barely suffered any damage at all.
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They basically are severely limited this round already. The first legitimate nukes should be coming in a week and a half
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I'm pretty sure OP has always agreed to the new year ceasefires, even when they weren't this early in the round
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OP agrees to the ceasefire
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no dirty ops next time pls
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On 10/6/2019 at 11:20 AM, Lord Hitchcock said:
OP- if you’re reading this, would strongly recommend you run to Peace Mode
I can't find the setting
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If we Naruto run we can move faster than their cruise missiles 👽
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19 minutes ago, im317 said:
do you still hold the individual treaties listed on your Wiki with the member alliances that make up C&G?
with ODN and TLR, yes
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I just hope at the end of this all our analyses come up clean 😕
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i love this
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7 hours ago, Brewersalliance said:
random and stupid question, as I cannot find the answer anywhere, but... how long is this round? lol
you can also see the countdown in the world demographics page
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Casualties are very important to us in TE [and to a lesser extent in SE], but outside of the top 5 for each category the only way to check rankings is by going through every nation page individually and manually checking their stats. Adding the stats to the all nations listing [allNations_display.asp] and/or the nation statistics download .zip would make it infinitely easier and even enable stat tracking throughout a round if someone was diligent enough to save the stats consistently.
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looks like @Lord of Darkness lucked out
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I love Bob and everyone still here!
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It was fun
in Cyber Nations Tournament Edition
Posted
RIP, gl out there