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Yevgeni Luchenkov

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Posts posted by Yevgeni Luchenkov

  1. Well. It would seem that we agreed on peace at exactly the same time of TOP's attack.

    Which doesn't explain why NpO didn't inform anybody in our entire coalition regarding that, then? They had 1h20 to do so. Heck, CCC, their direct ally, even declared on FOK after that peace agreement had been reached.

    Why?

  2. If it isn't a trap, people should stop orgasming over how Archon is the most glorious strategist to have ever walked on Planet Bob. If it is a trap, it was very well done.

    Personally, I see it not as a trap but as an opportunity that was seized and allowed to exist by Grub. Which means that he either didn't care about TOP/IRON/co. or is incompetent and I don't believe for a second he is.

    OOC: Also, The Chief, you might want to revise your numbers. Are you saying that peace was reached between Grub and you at update - 1:30? TOP's first attacks occured at 22:40, server time.

    'Cause, really, if it is the case, NpO has some explanations to give as to why they didn't feel like informing the assembled coalition about the newly reached peace until, you know, update time.

    :popcorn:

  3. I mean we all know you have certain ones in mind.

    If he has certain ones in mind, it's probably alliances on both sides because it takes two to dance that kind of dance. So what would the point be? It is fairly evident for everyone that key players on both sides are waiting for their counterparts to make an opening move. Perhaps it will happen tonight, perhaps tomorrow or the day after. Or someone will tire and pre-emptively DoW. Who knows?

    That said, that's what you get when you respect treaties so much. Your allies suffer while you sit back and wait for the other side to move his Knight to C5 so you can finally have a so legitimate way to join in.

    Problem with treaties is that they are meant for small well defined wars or fronts, not for a massive war of sides.

    tl,dr; mpol is right.

  4. Pick someone your size or close to, someone you know will be able to defend itself on a relatively equal footing and I won't have any problem with your attacks. Right now, it's bullying and it's weak, no matter who does it. NPO or Starfox and co.

    What is the problem with alliances starting an aggressive war?

    All wars are started aggressively. The problem lies in the reason behind the assault. Not the assault in itself. You should know, many of those you call "neomoralists" threw their nations at the NPO and stayed at war for months. It's not like they're against a just war.

    What is the problem with a short battle without any ending terms?

    You're not the only bully around the block, you know. Yesterday, it was you and your merrymen. Tomorrow, it will be others who will "raid" them.

    Speaking of which, you guys could at least man up and DoW them in proper form. It's a small gesture but it shows you, at least, respect them as an "alliance".

  5. If someone attacks us then we are on the defensive, thus anyone that comes to our aid is defending us.

    You will not be able to e-lawyer this as e-lawyering is bogus and has no right in CN.

    What about this:

    One of your friends (let's say MK) gets attacked by four alliances. MK then calls in some support and you decide to join in, to support them, by declaring on the four attackers.

    Now, we can understand that you're pretty much defending your friends. But - and I stress that I've seen this argument made a good number of times in the past - the other side might say that, since you have no treaties, you have no business joining in and that you're essentially waging an offensive (opportunistic) war.

    Heck, considering the nature of Planet Bob's politics, I'm willing to bet that should the proverbial manure hit the fan, you'll probably see opportunistic alliances invoke the fact that you're "doing whatever you please" to do just the same.

    Now, I myself don't mind, I'm an advocate of the treatyless path, it's just that until most alliances choose that path - or all of your allies do so - you might have to expect unpleasant surprises. That said, I doubt anyone will outright come to get you and I'm positive your alliance won't put itself in trouble.

  6. Paperless diplomacy is a luxury affordable only by the powerful and well-connected alliances of Planet Bob. It makes sense for those in such positions of power, but not so for the relative newcomers of Planet Bob. First you've got to play by their rules before you can break them. And it's a long road usually.

    I will digress slightly from the topic at hand, but even the well-connected (as in FAN) are not protected as much as they think they are. FAN is an exceptional case because of all the good PR it has and their legion of fanboys but how many of them would actually step up if some alliances were to "mass tech raid" them?

    After all, all of these raiding alliances use the lack of treaties as a justification for their assaults, don't they? Only size matters when it comes to their victims and, as we've seen, they were quick to step up from 5-10 men alliances to 30-40 ones. It's only a matter of time before they actually try a more massive approach; especially when you consider the fact that these raiders also have allies who will not hesitate to back them should the victim decides to call friends in.

    Well done by the Corporation, no matter what.

  7. The major problem with this is that although they can choose who they like and want to defend, there is no "legitimate" way that those friends can help them.

    Great way to put them in the position of forcing this policy on them as well since they'd have to "Moldavi" (for lack of a better term) their way into any defense of you.

    I'm glad you guys are following your muse and all but you've done nothing but make the political realities more difficult for your "friends" through selfishness.

    While many people will, undoubtedly, approve The Grämlins in this day and say they have a sovereign right to declare on whoever or in whoever's defense, what will be interesting to see is how it will play out in a real conflict.

    The crowd clamors for less treaties but each opportunity to strike will be exploited; I can easily imagine a good number of alliances willing to attack the Grämlins should they enter on someone's side (save for MHA) during a global war.

    The only difference is that, with their firepower, they might scare off a couple vultures, just like FAN has. Good on them but the treatyless path has its hardships and you're absolutely right to point out that many alliances feel and will feel uneasy to help them should a major war occurs. With all the conflicting treaties already in place, ignoring a paperless friendship might be convenient to some.

  8. And you my friend are an idiot less then 10members no treaty's no nothing its not recognized as an alliance. You just made your DOE a few weeks ago if im not mistaken.. So stop trying to !@#$ stir.

    You still tried to recruit members from another AA. What is or is not an alliance is entirely subjective to one's position in the World: for example, your position is that of a mid-sized power with around 115 nations flying your colors. You take the liberty to ignore your own ethics when it comes to alliances smaller than 10 members. If a very powerful alliance of, say, 2000 nations existed, it could take the liberty to ignore alliances of your level.

    I guess my point is: when it comes to bullying, size matters.

    Still, I was merely pointing out the irony that your own MoFA (actually you, Silent_Fury) had just recently tried to recruit from another AA himself. And never issued an apology for the fact.

  9. Haha...you guys fell right into RV's trap.

    Needs to be quoted.

    As for the rest, Emily, just move on. Offer them peace, get yourself another alliance and be done with it. I'm pretty sure MHA will accept, I would if I was them since your case has "OOC" written all over it and it makes all involved parties look retarded.

  10. Zombie-V.jpg

    Zombies aren't known for long speeches; this one will be no exception. We formed around five weeks ago. Two weeks after that, we were called by our friends in RLMMO to give them a helping hand against the GOONS in what would be our first war. We did some damage and got peace as a few guys from RLMMO became infected with the zombie virus.

    We thought we could resume doing what needed to be done but fate would have it another way: it was NEW's turn (along with three other alliances, actually) to raid us and we decided we wouldn't back down. A handful of nukes were exchanged and it looked like the conflict would grow but a peace agreement was found at the last minute. As some war-hungry nations joined us, we peaked at eighteen members.

    We now have fifteen nations, all of them dedicated to the cause. We still have a long road ahead of us but we're proud of what we've achieved so far and we believe it is time for us to properly announce our existence to the World, among other things.

    Without further ado, our Charter:

    The Defense Plan

    We, the assembled Undead, gather here today under this banner to protect and promote our great Zombie cultures. For too long, the barbaric mankind has hunted and slaughtered our sort-of people relentlessly and without compromise. Our diplomatic overtures have been repeatedly snubbed with axes, shotguns and chainsaws. There is a limit to how many bludgeons and decapitations we will tolerate, and that line has been crossed today. No more.

    Today brings the formation of a new law. A law that will unite Zombie Nations far and wide under a single banner. This alliance shall bring protection and prosperity, free of human savagery, to all nations cleansed by the great zombie virus.

    Among the Dead

    1. Zombie Initiate

    All nations who have shown their commitment to acquiring knowledge, through the pursuit and ingestion of those who contain it, are welcome to join us on this venture. To seek entrance to the Defense Plan, one must do the following:

    • Make your desire to join the Zombie Defense Plan known to the Defense Plan.
    • Complete an interview.
    • Complete any further tasks set by the Grim Reaper.
    • Show dedication to the Zombie cause for a period of one (1) month.

    2. La Danse Macabre

    In death all are equal. La Danse Macabre are the dead that stand united in defense of each other under the Defense Plan. This is the body that help choose leadership and the body from which leadership is chosen. The principal duty of La Danse Macabre is the defense of their fellow Zombies.

    The following powers are granted to La Danse Macabre:

    • Each member holds one (1) vote in the elections for the Zombie Lord.
    • Each member holds one (1) vote for each Cabal position up for a vote.
    • Each member holds one (1) vote in the confirmation votes for all positions that require confirmation.
    • Each member may bring a motion to the Cabal concerning matters of policy as long as the motion is supported by 5 seconds or 5% of the membership, whichever is larger.

    3. Zombie Lord

    This was once called "President", but due to mankind's sensitivity to words like "BRRRAAAAIIIINNSSS" it was decided that a more appropriate title be used, in order to prevent their invariably violent reactions. Fortunately, mankind is easily out-witted, so all we had to do is rename the position and get him to wear something resembling a suit.

    The Zombie Lord is the elected leader of the Zombie Defense Plan. Moving policies through those appointed by him and ensuring the day to day activities are running smoothly while representing the Zombie Defense Plan abroad.

    Each term of the Zombie Lord will last for three (3) months. No Zombie Lord may run for more than two consecutive terms.

    4. The Cabal

    The Cabal are elected to make decisions on issues that are brought to them by the Zombie Lord. La Danse Macabre may also send motions to The Cabal that have acquired the necessary seconds.

    While The Defense Plan numbers less than thirty-nine (39), the Zombie Lord will take over the responsibilities of The Cabal. Once the Undead number thirty-nine (39) or more, one (1) Cabal will be elected by La Danse Macabre for every thirteen (13) members of the Defense Plan, until the maximum capacity of thirteen (13) is reached.

    Every member of the Cabal may cast one (1) vote on issues brought to the Cabal.

    Each term of The Cabal will last for three (3) months.

    5. Boomer

    A hero to all Zombie kind, Boomer once lead a horde of zombies against the tyranny of the living who sought our destruction. This position has honoured his name since Boomer transcended to being just plain dead, rather than undead. Upon appointment by the Zombie Lord, those given this title shall seek to continue Boomer's fine work of seeking out hostile forces - be they human, nation or even alliance - and throwing up on them in order to guide our attack.

    Leader of our military, the Boomer’s task will be to organize the military of the Defense Plan internally and work with foreign powers in organizing wars that we are involved with.

    6. Brain Farmer

    As is common knowledge, the staple of every good Zombie's diet is brains. A considerable amount is needed to raise zombies out of their state of ignorance, and properly farming brains is the task of the appointed Brain Farmer.

    Importation of brains will be the Brain Farmer’s main task, along with finding the proper resources to grow our population faster and managing aid to smaller zombie nations in times of peace and war.

    7. Vitaphiliac

    The Vitaphiliac is appointed to represent the Zombie Defense Plan beyond its walls.

    His main tasks will be to organize embassies within the Zombie Defense Plan, coordinate the Philiacs' work, gather intelligence and keep La Danse Macabre well informed of what is taking place on Digiterrra.

    8. Grim Reaper

    The guidance and recruitment of the Undead forces are the main goals of the Grim Reaper. Working closely with the Brain Farmer, the Grim Reaper also has to help newer members and inexperienced leaders manage their nations proficiently.

    How the Undead work

    Membership

    Zombie Initiates, to be admitted in the Defense Plan, need a passing (simple majority) vote from the Cabal. Any member of the Cabal can choose to veto the application of a Zombie Initiate.

    Elections

    Every three (3) months, on the 13th, elections will be held for the Cabal and the office of the Zombie Lord.

    They will last ten (10) days divided as follow: three (3) days for nominations, four (4) days for debate and three (3) days for voting. The Brain Farmer will oversee the process.

    Candidates are free to nominate themselves.

    War

    Individual declarations of war against unaligned nations require the approval of the Zombie Lord.

    Alliance wide declarations of war, or declarations of war against nations in an alliance need a simple majority vote of the Cabal.

    Confirmation

    All positions appointed by the Zombie Lord must be confirmed by a simple majority vote of La Danse Macabre. This includes the positions of Boomer, Brain Farmer, Vitaphiliac, and Grim Reaper.

    Amendment

    Any Zombie can propose an amendment to the Charter. For such a motion to go through, it must be approved by a supermajority (66%) vote of La Danse Macabre.

    Signed on the forty-second day of the Zombie Awakening,

    Khyber, Zombie Lord

    Yevgeni, Vitaphiliac

    Brother Kane, Brain Farmer

    jaymay15, Boomer

    Cozmo, Grim Reaper

    We also would like to make it known that we will be moving on the Yellow Sphere, as we think it is a more than suitable home for Zombies. We are currently establishing economic and diplomatic relations with various nations and alliances from there.

    Our temporary headquarters can be found there, should anyone want to visit us.*

    Finally, we would also like to thank the IAA for their support and friendship.

    That's all for now,

    OOC:

    -IRC chan: #Zombie, on Coldfront

    -Thanks to Blue Lightning for his help with our Charter.

    *: As our forums are only temporary and should soon be replaced, we won't open embassies, sorry to disappoint.

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