Initial infrastructure cost: -42%
Infrastructure upkeep: -26%
Population increase: 21%
Citizen income increase: $0
Population happiness increase: 9
Initial land cost: -25%
Purchased land area increase: 40%
Natural growth increase: 0%
Technology cost decrease: 0%
Environment increase: 10%
Environment decrease: -2
Soldier increase: 38%
Soldier cost decrease: $-6
Soldier upkeep cost: $0
Tank cost decrease: -5%
Tank upkeep cost: -5%
Aircraft cost decrease: -16%
Aircraft upkeep: 0%
Aircraft limit increase: 10
Cruise missle cost decrease: 0%
Cruise missle upkeep: 0%
Nuke cost decrease: 0%
Nuke upkeep: 0%
Bonus resources:
Asphalt, Automobiles, Beer, Construction, Steel
Aluminum:
Cattle: http://www.cybernations.net/nation_drill_d...ation_ID=202747
Coal:
Fish: http://www.cybernations.net/nation_drill_d...ation_ID=222432
Iron:
Lumber:
Marble:
Oil: <a href="http://www.cybernations.net/nation_drill_d...ation_ID=200690" target="_blank">http://www.cybernations.net/nation_drill_d...ation_ID=200690</a>
Rubber: <a href="http://www.cybernations.net/nation_drill_d...ation_ID=200690" target="_blank">http://www.cybernations.net/nation_drill_d...ation_ID=200690</a>
Uranium: http://www.cybernations.net/nation_drill_d...ation_ID=202747
Water: http://www.cybernations.net/nation_drill_d...ation_ID=222432
Wheat: