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The fox

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Everything posted by The fox

  1. As most, if not all improvements, as far as I recall anyhow, has lowered side effects from normal CN, I was just wondering if the same could be done with the Guerilla camps? -8% citizen income might not be much in normal CN, where the game never ends, altho it can be quite devastating for a nations economy in TE, even more so since the rounds only last for two months. Perhaps cut it half to -4% or -5%? But perhaps its just me and everyone else is doing fine with having it at -8%. As far as im aware, most nations in TE have Guerilla camps, and has them from the very start of their nation to the point where everything is reset. This means that throughout the round, most nations economy is drained away by the Guerilla camp(s) they posses, and as such, they will have less money to spend on infra, land, tech and military, ultimately leading to a slowdown of the game, even if it is a small one. As you are almost always at war during TE, and if we have someone join say, a month or so in game, and have the need to purchase Guerilla camps to fend off attackers, they would most likely not make such a quick buildup, the same goes for nations that have been pounded into the ground.
  2. As this is TE, and it resets once every two months, and this is supposed to be war, not only is it beneficial to allow 50% more on collections for nations to build up for war and get the neccesarity things to wage war, but it will also allow nations to rebuild faster, almost completely removing the point of rerolling, unless your ZI'd or come close to it, as far as I can see. Removing the +50% on collections could make it so that nations have a harder time rebuilding, and instead choose to merely reroll if they get pounded too hard in wars, or dont have the skills to do it based on the income they would get should it be removed.
  3. Even if the improvement citizen requirement has gone down from 1000 citizens to 500, I still believe that any and all boosts to the economy is good, even more now that rounds are only 60 days rather than 90.
  4. Wouldnt this merely mean that those in curbstomps would simply lose alot quicker, or defending nations who get hurt so badly that they see no point in continuing playing or feeling forced to reroll? Otherwise it does sound quite intresting as TE is supposed to be war non-stop.
  5. Well, if I were you, I would build up until the last 7 days of TE then just attack any random alliance, as long as they meet your other criteria, even if they dont wish to participate in the war, but thats just how I would have done it.
  6. I was just wondering, what are you gonna do if all of the alliances that meet your criteria says that they do not wish to participate in this?
  7. Hmm.. I see, well it certainly makes sense. Thanks, mods can lock this or do what they usually do when threads have served their purpose, unless anyone else has a explination to the loss of population.
  8. Hmm, I suppose that could be it, tho has it changed much since yesterday?
  9. Yesterday I bought myself up on around 28,000 soldiers, and went into DefCon one. Today, I switched back to my normal soldier count, 20,000, and DefCon five due to the large bill increase from doing this. As expected, yesterday my citizen count took a hit and dropped about 2000 or so, which I expect it to do. However, today, when I switched back from DefCon one and scrapped the soldiers, my citizen count was still slightly below what it normally is, normally this wouldnt be a problem however this has taken away a improvement slot for me, which can cause some problems. I have searched, but found nothing relevant, so if this is posted somewhere else im very sorry, as am I if the citizen count goes back to normal after a few days or so, however, my question is, unless any of the other other two scenarios applies, how come my citizen count hasnt jumped back to where it was? I have not lost any trade, I have not lost any event or got a new one. I have not changed anything in my nation, Besides the DefCon and troops. I have bought 8 naval vessels, however when I bought them the first time around I noticed no decrease in citizens.
  10. Are you importing alot of dirty resources? Such as Coal and uranium and no resources to counter the bad enviroment from it? Do you have a bad land:infra ratio as I believe that causes bad enviroment? Do you have a high soldier eff. or a high soldier count, one above what your people want?
  11. The only people who appear butthurt in this thread is the ones whining to us, sorry lads, I forgot to bring tissues to TE, I hope you lot can forgive me for that.
  12. I believe im done with responding to such childishness, when you want to have a mature discussion about this, come back and we can continue talking, until then, im done with this conversation.
  13. Because 7 or so alliances, who are far bigger than ourselves, decided that the fact that we attacked a evenly matched alliance, was enough of a reason to go on a gigantic tech raid. Once your on the recieving end of that, come back and we will talk about complaining. We did take them on 1 on 1. If dogpiling is quadding, then yes, we are guilty. We only called in from help from Echelon once you guys thought it would be smart to tech raid us. If you think its wrong, why help them? Oh right, free tech and all of that, sorry I forgot that. Funnily enough, I dont see any treaties or anything likewise tying you, or any other alliance currently attacking us, to MASH, so that is complete and utter bull****, your just in it because it gives you free tech. You wouldnt publically say that you would abandon your friends if it came down to them getting attacked by x amount of other and bigger alliances than yourself, now would you? Even if you dont admit to it, we both know thats how it is. Not at all, we dont need ego tripping from thinking that we are bigger and better than any other alliance because we can muster more friends who will join in on a tech raid. We were evenly matched, as you said earlier, so I dont see why you write this, unless you want to contradict yourself. Looking at the stats, I would say that is quite an misscalculation on your behalf. We have quite the bit of anarchied nations in all alliances attacking us, so yes, we do have some clue of what we are doing, if not, wouldnt we all be beaten down by now? Along with the fact that no nation has managed to drop me into anarchy since my nation was created just further proves that we know what we are doing. Yes, I would like to see Murder Inc take on x amount of bigger alliances than themselves, it would be quite an fun sight and I would be sure to bring lots of tissues. Indeed, perhaps you should stop underestimating us before it comes back and bites your behinde. So. What I am trying to say is: Leave our friends and allies alone and you will be better off. Please, do show me what treaty bounds you as allies, if you cannot do that, dont pull the allies card. Friends? Sure, but this time you just took advantage of the situation to gain some tech. Quite pathetic in my book, to be completely honest. You guys dont want to take this war to the extremes that it can go if not kept under control. Dont test me on this. PROTIP: This is Tournament, and like you said, it resets in 3 weeks, what could you possibly do in that short amount of time span that could possibly matter to us? Unless, ofcourse, you want to bring this over onto real CN, in which case it would be rather an intresting sight.
  14. Do you have any spare tissues? I seem to have given out all mine to those who are attacking us, im afraid.
  15. Yes, I am certain you must feel almigty sitting there along with +7 more alliances, beating on someone much lower in regards to NS and everything else than you, such a ego trip it must be.
  16. Quite obvious that you wouldnt be winning, nor were you winning before your allies came. Quite cowardfull to do this in TE, I would have had some understanding if it was in regular CN, But come on, In TE of all places? Come on..
  17. I am also waiting to get thrown into Anarchy, come on people, 5 wars and you cant Anarchy me? While I have 3 of my 5 attackers in Anarchy.
  18. I suppose a possible solution to the bad events for new nations problem would be to give new nations a 30-day period where they will not recieve any events at all, Once a month has passed they will most likely be in a alliance and have their nations set up propertly, And I can agree with the OP on events. I have had 3 bad events running for quite some time now, and only now are they starting to die down. As far as I recall, I have yet to recieve a positive event since Admin re-instated events into CN.
  19. As this is a rather quick paced version of CN, Perhaps it would be in place to reduce the military cost? I am talking about nuclear weapons, spies, Cruise Missiles and aircrafts? Perhaps lower the requirements for the Navy and aircrafts too? Maybe drop a zero for the CM and spy cost and cut the requirements for each level of the aircrafts in half? Maybe do the same for the navy since I sincerely doubt any nation will reach 1000 land within the 90 days this will eventually be going on for.
  20. I just think that is a coincidence, As far as I know my CN people want a Dictatorship, While my CN:TE people want Communism. My CN people also doesnt want any religion, While my CN:TE people wants Buddhism I believe it is.
  21. Another quite small bug is that the Wonder page still says that you can only buy a Wonder every 30 days, Like I said, Quite small, So sorry if its uneccesary to report it.
  22. I quite like the idea of being able to collect taxes twice a day, Perhaps make it so that you can still only launch attacks once per day, not per collected taxes, If that is a problem.
  23. When you click on the Aid page for alliances it will bring up a 404 page, Since Aid cant be sent in tournament, I suppose this option should be removed from the alliance?
  24. I must agree with most of the people when I say that this is a bad update. I have lost atleast 200 in pop from this, Most probably more. I am not too sure about my happiness altho I can only suspect it has also taken a major hit, Which sucks. As I am currently saving up for a Wonder, I am not sure if this update will put me into bill-lock, If it does, Then it would suck even more. Not saying that this update should be completely removed, Perhaps add something to counter-balance the effects of it? Perhaps more improvements/wonders to help a nations enviroment.
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