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New Home for Long-Term Aqua Trade Circles


Heracles the Great
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Due to the recent departure of the previous ruler managing this project, I will be taking over. If you would like to join a trade circle and are either on, or moving to, Aqua, please fill out the following form and post your reply in this thread. If you sign up, please stay active and keep an eye on this thread. If you join another trade circle before we place you, please let us know. By joining, you are committing to trade with these nations long-term - please don't sign up if you will be switching trade circles or teams in the near future. If you must cancel, please notify your trade partners atleast 1 week in advance.

Sign Up Form

[b]Nation Ruler:[/b]
[b]Nation Link:[/b]
[b]Resource 1:[/b]
[b]Resource 2:[/b]
[b]Preferred Circle:[/b]
[b]Need Uranium?[/b]

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Circle 1: Beer, Fast Food, Construction

Initial infrastructure cost: -33%
Infrastructure upkeep: -21%
Population increase: 27.5%
Population happiness increase: 9.5
Initial land cost: -15%
Purchased land area increase: 8%
Environment: 1

Soldier increase: 35%
Soldier cost decrease: $-3
Soldier upkeep cost: $-0.5
Tank upkeep cost: -5%
Aircraft cost decrease: -8%
Aircraft limit increase: 10

Uranium allows nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happienss. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled.

Water increases number of citizens per mile before population unhappiness by 50.

Construction requires technology level of 5 of greater.

1-A:

Cattle - tornmean9 or deadman2 or Boogeyman657 or Skull Leader or Jorjor or ginjawarrior or Bill Adama

Pigs - Eamon Valda or Aldaran or GopDager or D Matt

Spices - Zaain or tarte1 or Beryl or Boogeyman657 or Havoc2 or Lollipopsupernova

Sugar - Eamon Valda or Elenium2012 or Cletus

Lumber - Cargan or Zuris or Elenium2012 or SilverHeart or Cletus or deadman2 or Aldaran or Tyler Durden

Marble - Cargan or supernoob or Liquid

Iron - gnomes or Jorjor or Blade Rocko

Aluminum - Nick1a

Wheat - tornmean9 or Havoc2 or Nick1a or lollipopsupernova or D Matt

Water - Zaain or tarte1 or Tyler Durden or gnomes or Blade Rocko or supernoob or Gamaliel or Saint Michael II or 4lmighty or Liquid

*Wildcard - Zuris or Gamaliel-Fish or Saint Michael II-Fish or 4lmighty-Fish

Uranium - Beryl or Skull Leader or GopDager or Bill Adama or SilverHeart

1-B:

Cattle - WarManiacs or Lazarus45 or viscerator or Colonel Kurtz

Pigs - WarManiacs or viscerator

Spices - Lazarus45 or preller

Sugar - Jeb the Wise

Lumber -

Marble -

Iron - LeDee

Aluminum - bannanahammock

Wheat -

Water - LeDee

*Wildcard -

*Wildcard- preller-Gems or bannanahammock-Gems or Jeb the Wise-Gems

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Circle 2: Steel, Beer, Construction, Asphalt, Automobiles, Microchips, Radiation Cleanup, Scholars

Initial infrastructure cost: -42%
Infrastructure upkeep: -23%
Population increase: 16%
Citizen income increase: $6
Population happiness increase: 11
Initial land cost: -15%
Purchased land area increase: 35%
Technology cost decrease: -13%
Environment: 11

Soldier increase: 38%
Soldier cost decrease: $-6
Soldier upkeep cost: $-0.5
Tank cost decrease: -8%
Tank upkeep cost: -18%
Aircraft cost decrease: -16%
Aircraft upkeep: -25%
Aircraft limit increase: 10
Cruise missle cost decrease: -20%
Cruise missle upkeep: -20%
Nuke cost decrease: -20%
Nuke upkeep: -20%

Water increases number of citizens per mile before population unhappiness by 50.
Scholars require literacy rate of 90% or greater.
Construction requires technology level of 5 of greater.
Microchips require technology level of 10 of greater.
Radiaton cleanup removes 1 day of nuclear anarchy. Reduces global radiation effect on an individual nation -50% in CNT.

2-A:

Coal - D2theMcV

Iron - JonAce

Water - TOOLL or Brijen The Lost

Wheat - D2theMcV or Executive Minister (Double)

Aluminum -

Lumber - aquajake or shadow6463 or Executive Minister (Double)

Marble - The Joker23 (Double)

Oil - TOOLL

Rubber - manodrizzle

Gold - aquajake or JonAce or Brijen The Lost

Lead - shadow6463 or The Joker23 (Double)

Uranium - manodrizzle

2-B:

Coal -

Iron -

Water - gerpi

Wheat - Lord Volta or juanveldez or Executive Minister (Double)

Aluminum -

Lumber - Executive Minister (Double)

Marble -

Oil -

Rubber - Drauku

Gold - Lord Volta

Lead - Luigi or Drauku or h4cku

*Wildcard - Luigi-Fish or gerpi-Silver or juanveldez-gems or h4cku-fish

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Circle 3: Fast Food, Affluent Population, Fine Jewelry

Initial infrastructure cost: -4%
Infrastructure upkeep: -3%
Population increase: 24.5%
Citizen income increase: $10
Population happiness increase: 15.5
Initial land cost: -15%
Purchased land area increase: 23%
Natural growth increase: x3
Technology cost decrease: -5%

Soldier increase: 23%
Soldier cost decrease: $0
Soldier upkeep cost: $-0.5

Uranium allows nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happienss. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled.

3-A

Cattle -

Sugar - Demitri Volokov

Spices -

Pigs -

Fish -

Furs -

Wine -

Gold -

Silver -

Gems - Demitri Volokov

Coal -

Uranium -

3-B

Cattle -

Sugar -

Spices -

Pigs - eagle0100

Fish -

Furs - Bolzaro III

Wine -

Gold -

Silver -

Gems - eagle0100 or alsup

Coal -

*Wildcard - Bolzaro III-Water or alsup-water

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Circle 4: Affluent Population, Construction, Fine Jewelry, Steel

Initial infrastructure cost: -39% 
Soldier increase: 29.6% 
Infrastructure upkeep: -17.2% 
Soldier cost decrease: $-3 
Population increase: 21.6% 
Frigate purchase cost decrease: -15%
Citizen income increase: $10 
Population happiness increase: 11.5 
Tank upkeep cost: -5% 
Destroyer purchase cost decrease: -15%
Initial land cost: -5% 
Purchase land area increase: 15% 
Submarine purchase cost decrease: -15%
Natural growth increase: x3 
Aircraft limit increase: 10 units 
Technology cost decrease: -5% 
Aircraft carrier purchase cost decrease: -23%
Other navy purchase cost decrease: -15%

Construction
Construction requires a technology level greater than 5

Uranium allows nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happienss. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled.

4-A

Fish - SirHappyFeat or mohamads219

Furs - The President or Canned Bread or guineapig or mohamads219 or Nevada or easy0123 or Echostorm

Wine - Apollogod or SirHappyFeat or FuQian or TheSushiBoy or SpartanRanger

Gems - gunslinger1127 or BOE GUY

Gold - JonAce (Double) or FuQian

Silver - Apollogod or David6680 or Sorum or Wa Mu

Coal -

Iron - JonAce (Double)

Lumber - The President or Canned Bread or guineapig or David6680 or Sorum or gunslinger1127 or BOE GUY or Nevada or TheSushiBoy or easy0123 or Echostorm or SpartanRanger

Marble -

Aluminum -

Uranium - Wa Mu

4-B

Fish -

Furs - viceroy or DocOctane

Wine - Bo Burnham

Gems -

Gold -

Silver - ormross or Eutropius

Coal - viceroy

Iron - Bo Burnham

Lumber - ormross or Eutropius

Marble -

Aluminum -

*Wildcard - DocOctane-Pigs

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Circle 5: Steel, Beer, Fast Food, Construction

Initial infrastructure cost: -39%
Soldier increase: 49%
Infrastructure upkeep: -17.2%
Soldier cost decrease: $-3
Population increase: 30.6%
Frigate purchase cost decrease: -15%
Population happiness increase: 9.5
Tank upkeep cost: -5%
Destroyer purchase cost decrease: -15%
Initial land cost: -14.5%
Purchase land area increase: 24.2%
Submarine purchase cost decrease: -15%
Aircraft limit increase: 10 units
Aircraft carrier purchase cost decrease: -23%
Environment: 1
Other navy purchase cost decrease: -15%

Construction
Construction requires a technology level greater than 5

Uranium allows nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happienss. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled.

5-A

Coal - svejk

Iron -

Lumber -

Marble -

Aluminum -

Water -

Wheat -

Cattle - Skull Leader

Sugar -

Pigs - svejk or Carbine

Spices - Carbine or FireLordZuko

Uranium - Skull Leader or FireLordZuko

5-B

Coal -

Iron -

Lumber -

Marble -

Aluminum -

Water -

Wheat -

Cattle -

Sugar -

Pigs -

Spices -

*Wildcard (Fish) -

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Circle 6: Beer, Steel, Asphalt, Automobiles, Construction

Income: +$7.5
Citizens: +22.47%
Happiness: +8
Infra cost: -35.2%
Land cost: -23.05%
Land bonus: +38%
Environment: +1
Infra UpK: -23.7%
Tank UpK: -9.75%
Nuke UpK: -50%
Navy UpK: -14.5%
Soldier eff.: +42.56%
Soldier cost: -$6
Navy Cost: -19.25%
Aircraft Cost: -15.21%
Aircraft Limit: +10

Construction
Construction requires a technology level greater than 5

Uranium allows nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happienss. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled.

6-A

Water - Optical14 or amenhotep or tmssoccer or LoveInc or bks2011 or Penguino or Bradley or Anti-Socialite

Wheat - arioch

Lumber - Naruga or Cargan or mcGURK or anorexicbuffalo or Edwardwolf or geestje or Titanium Galvatron or redrepublic

Aluminum -

Coal - anorexicbuffalo or Titanium Galvatron or stumpy jung il or belmontej or HF tech or Sarky or arthustus or Penguino or Michael Von Prussia or Anti-Socialite or Hannibal Logan or Dragon919 or redfire1991

Iron - amenhotep or tmssoccer or arioch

Marble - Cargan or The Joker23 (Double) or arthustus or LoveInc or Bradley or Michael Von Prussia or IRSPOMC or Danish or Hannibal Logan

Oil - Naruga or Rlaur

Rubber - mcGURK or geestje or redrepublic or stumpy jung il or belmontej

*Wildcard - HF tech-Pigs or The Joker23-Lead (Double) or kingtiger32

*Wildcard - Optical14-Fish or or Rlaur-Fish or Sarky-Fish or bks2011-Fish or IRSPOMC-Fish or Danish-Fish or Dragon919-Fish or redfire1991-Fish

Uranium - Edwardwolf or kingtiger32

6-B

Water - Dragoon

Wheat -

Lumber -

Aluminum -

Coal - Diwaza

Iron -

Marble -

Oil - Dragoon or Wolfspride

Rubber - Tyler Mattingly

*Wildcard - Tyler Mattingly-Furs

*Wildcard - Diwaza-Pigs

*Wildcard - Wolfspride-Sugar

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Circle 7: Fine Jewelry, Affluent Population, Steel

Initial infrastructure cost: -11% 
Infrastructure upkeep: -10% 
Population increase: 13% 
Citizen income increase: $10 
Population happiness increase: 10.5 
Initial land cost: -5% 
Purchased land area increase: 15% 
Natural growth increase: x3 
Technology cost decrease: -5% 
Environment: 0 
Soldier increase: 8% 
Soldier cost decrease: $-3 
Soldier upkeep cost: $0 
Tank cost decrease: 0% 
Tank upkeep cost: -5% 
Aircraft cost decrease: 0% 
Aircraft upkeep: 0% 
Aircraft limit increase: 0 
Cruise missle cost decrease: 0% 
Cruise missle upkeep: 0% 
Nuke cost decrease: 0% 
Nuke upkeep: 0%

Uranium allows nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happienss. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled.

7-A

Gold - redholm of tromso

Silver - Frythan or El Fresca or Jmac4125 or Stunna

Gems - Navarone

Coal -

Iron -

Fish -

Furs - Keubzeikevr or Capizzano

Wine - King Ost or DontPanic or pratz

*Wildcard - Keubzeikevr-Water

*Wildcard - Frythan-Pigs or King Ost-Wheat or Jmac4125-Lead

*Wildcard - El Fresca-Lumber or redholm of tromso-Lumber or Stunna-Lumber or DontPanic-Lumber or Capizzano-Lumber or pratz-Lumber or Navarone-Lumber

Uranium -

7-B

Gold -

Silver - Flamesworld

Gems -

Coal - Diwaza

Iron -

Fish -

Furs - BrightRed

Wine -

*Wildcard - Diwaza-Pigs

*Wildcard - BrightRed-Oil

*Wildcard - Flamesworld-Lumber

*Wildcard -

-------------------------------------------------------------------------------------------------

Completed Trade Circles

6-A

Water - MinhTuan

Wheat - Chris Power

Lumber - MinhTuan

Aluminum - Lazarus Long

Coal - Jamal Siddiqui

Iron - Chris Power

Marble - JacquesCluseau

Oil - Lazarus Long

Rubber - Jamal Siddiqui

*Silver - Vesalius

*Gems - JacquesCluseau

Uranium - Vesalius

1-A

Cattle - JmanofArus

Pigs - JmanofArus

Spices - Babachenko

Sugar - LordFarquad

Lumber - Crazy Rightists

Marble - mucycurry

Iron - mucycurry

Aluminum - tobbogan

Wheat - Babachenko

Water - tobbogan

Fish - Crazy Rightists

Uranium - LordFarquad

6-A

Water - Cluthu

Lumber - Cluthu

Wheat - Feardaram

Oil - Feardaram

Aluminum - lXenn

Gems - lXenn

Coal - Thistledown

Marble - Thistledown

Iron - mcsean18

Rubber - mcsean18

Fish - ILALQ

Uranium - ILALQ

1-A

Cattle - King Neptune

Pigs - o ya baby

Spices - Buzzstar

Sugar - dethreaper

Lumber - King Neptune

Marble - Davian

Iron - Buzzstar

Aluminum - BringmetheHorizon

Wheat - BringmetheHorizon

Water - dethreaper

Fish - o ya baby

Uranium - Davian

1-A

Cattle - Gaulamos

Pigs - udlb58

Spices - The Caesars

Sugar - Mentor

Lumber - dvmai

Marble - Malikigh

Iron - dvmai

Aluminum - Gaulamos

Wheat - Malikigh

Water - udlb58

Fish - Mentor

Uranium - The Caesars

3-A

Cattle - dsparil

Sugar - London King

Spices - General Red

Pigs - Scifos

Fish - Cyberruler

Furs - London King

Wine - Scofis

Gold - Cyberruler

Silver - Sigmaknight

Gems - General Red

Coal - dsparil

Uranium - Sigmaknight

Edited by Heracles the Great
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Nation Ruler: Vesalius

Nation Link: Link

Resource 1: Silver

Resource 2: Uranium

Preferred Circle: 1-A, 6-A, 3-A

Need Uranium? Yes

Nation Ruler: Lazarus Long

Nation Link: Link

Resource 1: Oil

Resource 2: Aluminum

Preferred Circle: 6-A

Need Uranium? Yes

Edited by Heracles the Great
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Nation Ruler: Scifos

Nation Link: http://www.cybernations.net/nation_drill_d...ation_ID=301991

Resource 1: Pigs

Resource 2: Wine

Preferred Circle: 3B or 5B

Need Uranium?: don't NEED it

Added you to 3-A with Uranium

EDIT - just saw your edit - can switch you to 3-B if you prefer

Edited by Heracles the Great
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Added a 7th Circle - Fine Jewelry, Affluent Population, Steel - Same as Circle 4 but without Construction giving it more Wildcards and providing an option for more nations with poor resource combinations.

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Nation Ruler: JacquesCluseau

Nation Link: http://www.cybernations.net/nation_drill_d...ation_ID=322588

Resource 1: Gems

Resource 2: Marble

Preferred Circle: Sets 4, 6, or 7 where ever I am need

Need Uranium? Not a necessity

Will change to aqua after circle is ready.

Added to 6-A

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Nation Ruler: Blade Rocko

Nation Link: http://www.cybernations.net/nation_drill_d...ation_ID=243610

Resource 1: Iron

Resource 2: Water

Preferred Circle: 5A or 5B

Need Uranium? Not a necessity at this time

Added to 5-A though you may want to consider 1-A or 1-B

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Nation Ruler: Nick1a

Nation Link: http://www.cybernations.net/nation_drill_d...ation_ID=217077

Resource 1: Aluminum

Resource 2: Wheat

Preferred Circle: 1A or 6A

Need Uranium? Yes

Slotted for 1-A

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