Kenadian Posted September 11, 2007 Report Share Posted September 11, 2007 What's with the threat level thing? It mentions possible enemy spy actions. Isht this a new feature? SPAIS? Quote Link to comment Share on other sites More sharing options...
Rozalia Posted September 11, 2007 Report Share Posted September 11, 2007 (edited) I just noticed it. I'm glad things are being put in. I got this from the guide. Threat Level - The threat level indicator allows nations to prepare for possible terrorist spy attacks. The more elevated the threat level indicator the more prepared the nation's counter intelligence systems will be to thwart enemy spy attacks. Adjusting your nation's threat level has the following effect on your nation's population happiness: Low (-0.0 population happiness, 75% counter intelligence readiness) Guarded (-0.5 population happiness, 90% counter intelligence readiness) Elevated (-1.0 population happiness, 100% counter intelligence readiness) High - (-1.5 population happiness, 110% counter intelligence readiness) Severe - (-2.0 population happiness, 125% counter intelligence readiness) Edited September 11, 2007 by rozalia Quote Link to comment Share on other sites More sharing options...
US of Europe Posted September 11, 2007 Report Share Posted September 11, 2007 should be interesting to see how this can be used during war time and GW IV.... Quote Link to comment Share on other sites More sharing options...
Rozalia Posted September 11, 2007 Report Share Posted September 11, 2007 I also noticed: Alliance Date - The alliance date represents the date that the nation joined a particular alliance. This is a new field added on 9/10/2007. The default date used for the alliance membership date is the nation's creation date. (Do not report a bug if your alliance date is inaccurate because of the default date) From now on whenever a player edits their nation and chooses a different alliance in the alliance affiliation field this date will update. -------------------------------------------------------------------------------- Spies - Spies will be a new feature coming to the game within the next few weeks. Spies will have a number of operations that they can conduct against other nations ranging from targeting enemy DEFCON levels, destroying infrastructure and technology levels, targeting weapons of mass destruction and more. Nations can conduct only one spy operation per day and nations can be attacked in only one spy operation per day. Peace mode does not affect spy operations. Attacking spies chances of success are determined by (number of spies) + (technology level / 20) The defending nation's counter intelligence systems are determined by (number of spies) + (technology level / 20) + (land purchased / 70). Threat level modifiers are also taken into account for the defender. Further details will be provided when the feature is closer to release. Quote Link to comment Share on other sites More sharing options...
Proxian Empire Posted September 11, 2007 Report Share Posted September 11, 2007 Looks interesting. I wonder if this will be as effective as airstrikes. Quote Link to comment Share on other sites More sharing options...
Dr Suave Posted September 11, 2007 Report Share Posted September 11, 2007 Midnight Blitz, Try and put their defcon to five, nuke 'em, CMs, Airforce Troops... That'd devastate em pretty bad. And then after the update sabotage their nukes Quote Link to comment Share on other sites More sharing options...
Kenadian Posted September 11, 2007 Author Report Share Posted September 11, 2007 This looks really promising. There's even a way to attack people in hippie mode now! WOOT! Wait..that's bad news for bankers. Quote Link to comment Share on other sites More sharing options...
Haflinger Posted September 11, 2007 Report Share Posted September 11, 2007 It probably has something to do with this. http://z15.invisionfree.com/Cyber_Nations/...showtopic=78003 Quote Link to comment Share on other sites More sharing options...
Kenadian Posted September 11, 2007 Author Report Share Posted September 11, 2007 Hmm, never noticed that thread. So perhaps they are coming now instead of a "few weeks". Quote Link to comment Share on other sites More sharing options...
pigpower100 Posted September 11, 2007 Report Share Posted September 11, 2007 Hmm, never noticed that thread. So perhaps they are coming now instead of a "few weeks". No they are not. the post that includes "few weeks" was written more recently than the post that he linked to. Quote Link to comment Share on other sites More sharing options...
RobertFitzy Posted September 11, 2007 Report Share Posted September 11, 2007 What are spy attacks going to be? Quote Link to comment Share on other sites More sharing options...
Rozalia Posted September 11, 2007 Report Share Posted September 11, 2007 What are spy attacks going to be? Change Desired Government = $150,000 (Randomly chosen) Change Desired Religion = $150,000 (Randomly chosen) Change DEFCON Level = $150,000 (Changes to level 5 or 4) Destroy Defending Tanks = $200,000 (Max 50) Destroy Cruise Missiles = $200,000 (Max 5) Destroy Nuclear Weapons = $200,000 (Max 1) Assinate Enemy Spies = $250,000 (Max 20) Destroy Money Reserves = $300,000 (Max 1 Million) Destroy Infrastructure = $350,000 (Max 10) Destroy Technology = $350,000 (Max 5) Steal Technology = $500,000 (Max 3) Quote Link to comment Share on other sites More sharing options...
AirForceFan101 Posted September 11, 2007 Report Share Posted September 11, 2007 So do you have to buy actual spies or just pay a fee when you want to? If you don't buy spies how can you build up counter forces? Quote Link to comment Share on other sites More sharing options...
AVFC1 Posted September 11, 2007 Report Share Posted September 11, 2007 I wonder if the full release will be postponed until after the war. It's a bit unfair to change the war system now... Quote Link to comment Share on other sites More sharing options...
Kenadian Posted September 12, 2007 Author Report Share Posted September 12, 2007 Change Desired Government = $150,000 (Randomly chosen) Change Desired Religion = $150,000 (Randomly chosen) Change DEFCON Level = $150,000 (Changes to level 5 or 4) Destroy Defending Tanks = $200,000 (Max 50) Destroy Cruise Missiles = $200,000 (Max 5) Destroy Nuclear Weapons = $200,000 (Max 1) Assinate Enemy Spies = $250,000 (Max 20) Destroy Money Reserves = $300,000 (Max 1 Million) Destroy Infrastructure = $350,000 (Max 10) Destroy Technology = $350,000 (Max 5) Steal Technology = $500,000 (Max 3) The Infra one, tanks, cruise missles, and destroy technology don't seem worth the price. The only one that seems worth it (other than changing defcon, gov't or religion, oh and nukes) is the steal technology one. And that may only be viable for older nations. Quote Link to comment Share on other sites More sharing options...
Rozalia Posted September 12, 2007 Report Share Posted September 12, 2007 I wonder if the full release will be postponed until after the war.It's a bit unfair to change the war system now... He dlayed it before because of the FAN war, he ain't going to delay it for this one. What so after a month of this war ending for another one starting. Thats not cool . Quote Link to comment Share on other sites More sharing options...
Rude Empire Posted September 12, 2007 Report Share Posted September 12, 2007 this seems great but it can be unfair if ur a nation just getting a tech deal and lose it from a spy attack when the spy thing comes out i would put threat to max and defcon to low but if i was attacked then i would go to defcon 3 if i lose to much happy points i lose income which ain't good if i am trying to rebuild infra and military if attacked Quote Link to comment Share on other sites More sharing options...
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