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HordeOfDoom

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Everything posted by HordeOfDoom

  1. Correcting me is fine, just make sure you're right when you do so As your link shows ( http://forums.cybernations.net/index.php?s...mp;#entry554350 , you edited which messed it up), NADC are NOT italicized. They are still normal text - something reserved only for alliances >300. So again, that sets a precedent. EDIT: I Checked that date (April 23rd) against UE's stats; NADC had 308 nations left on the day they were dropped. Not as extreme as GATO's case, but still, precedent.
  2. These are going to be some epic stats graphs once some times passes.
  3. NADC were dropped from the list while they still have > 300 members (but not the score requirements), if I recall rightly. TOOL and GDA are close to 300 anyways, so they're no point leaving GATO on there. *Edit 3000=/=300
  4. Surrender terms were only posted recently (yesterday I think?) Also, new detailed stats are epic.
  5. I think GTA IV consumed UE. We may never see him again.
  6. This is just a wannabe UE Stats thread. HE is the original king of stats, all these others are just amateurs.
  7. Wow ASC still have another 2.18 of score to give to RoK, that puts them well in range of FOK.
  8. There's always that merge to look forward to
  9. Also, Nueva Vida , stealin our biggest gainer spot.
  10. My assumptions are more powerful than your assumptions good sir :jihad:
  11. Thou quoted me too fast. Most GATO nations I have heard of ran out of 'war chest' on the first night; they have been unable to complete any transactions since then throguh lack of money to do so, despite not yet being 'bill locked' necessarily. Also, read my edit
  12. Nope, they're more likely to be bill locked and unable to make any transactions. The point is nations at peace don't lose nation strength without completing a transaction to do so (IE Sending away tech, selling infra or whatnot). Nations at war do, when they get attacked/CMed/whatever. When a large part of your alliance is losing nation strength through being in anarchy w/ no funds and unable to buy stuff or in bill locked, your alliance loses strength, but it isn't updated. Hence why, even after a war is over, there's always a tail off of strength throughout the loser alliances (somewhat counteracted by them rebuying military, though it will be interesting to see what happens now that military is worth less, which is also partially the reason for the relatively low NS loses in this war)
  13. RIA doesn't seem to be doing too well either :/ lol, Maroon
  14. As was said only a couple pages ago, the stats only update when a nation completes a transaction. Please try to keep up.
  15. Don't be so quick to judge until the war is said and done. The stats are not necessarily accurate.
  16. You act as if ghosts leaving is something unusual
  17. Oh yes, we'll treat them ... right
  18. UE uses the alliance statistics to update the top 12, not the 'real time alliance stats' page. Always has, so I see no need to change now.
  19. I'll go with this cause I really don't remember Choop. One thing it ISN'T updated by is being attacked
  20. I'm about to hit the hay or else I would find a nation example to illustrate my point (one whose infra/tech/military, etc numbers add up to a number far lower than the displayed NS), so my best evidence on hand now is how, in their respective beatdown, GPA's score barely diminished at all for the first couple days, and then suddenly dropped like a rock as their members collected after getting out of anarchy/needed to collect to stay out of bill lock, etc. The same will likely prove true in a day or so of the combatant alliances in this war.
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