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Nova Blue

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Everything posted by Nova Blue

  1. Yeah I agree, it all happened w/ MHA probably the same way that Karma escalated: smallest thing being blown to major proportions due to primarily Treaties, and other reasons.
  2. May the Pork be with you all, and may the Shrimps be bountiful!
  3. Yeah it's called The Harbor now http://forums.cybernations.net/index.php?showforum=61 Seriously though, most serious Tech Deals are checked within the Alliance their doing it with nowadays. Only w/ non-aligned Nations would such a thing be needed, and that's what the aforementioned Trading Harbor is for. --Mags
  4. Haha. yeah just getting more and more comfortable and maneuvering my way around the CN Forums...making friends along the way. lol

  5. Unis boost Literacy Rate a little, but if your Tech level is low, it won't do much. You need to boost your Tech level. If you're a young Nation you should keep your Tech level at a medium size. Also, don't worry so much about Literacy Rate early on, it has very little baring on you...and costs too much to be worth it early on. Also, the Scholars BR doesn't go into effect until you have a VERY high Literacy Rate, and by that time you're a more older Nation and can utilize it better.
  6. Sup, good thanks! You?

  7. What?! Wow bro...taking into account Infra Jumps, Bills, etc....that's quite a feat (even w/ Tech Dealing IMO).
  8. Can you elaborate more on that part please? I kind'a got lost in what you were saying because of the wording. Thanks. [EDIT: Are you saying to buy Tech yourself until 200, or once it reaches a cost of $30,000 / Level? If so, are you taking into account Modifiers?
  9. Ever occurred to you that maybe people were saving said Nks for the precise moment? Why waste you Nk Arsenal early on w/o fulling knowing what your Opponent may have up his/her sleeve? It's just simply strategy (again I could be wrong, but just my 2 Cents is all). Especially how expensive those damn things are.
  10. +1, I totally agree Chalaskan. OP you made the exact same post in the other Thread (Link), did this really warrant a new Thread? It just seems to me like you're on some sort of vendetta to take out the ones who took your Alliance out (funny that you choose not to list your TE Alliance in your Profile). TE is meant for fun, and to let loose some War needs from STD CN, not for this stuff OP. [/2 Cents]
  11. This. The man is seriously dedicated to his craft. I ditto both comments.
  12. I agree. All the posters in here have posted some excellent info for members to utilize! ...and yeah, 10 and 20 day sleddings yield some excellent level returns on collections, especially as your Nation gets older/larger.
  13. Nice. Sounds very similar to my parent Alliance.
  14. Thanks! Me personally, I think I'm good (have the Beer, Construction, and Fast Food BRs...and Schools, Unis, Bank/Stadium, FM, and Harbor setup)...but speaking in general terms I understand where you're coming from. ...mind posting the general formula/calcs breakdown?
  15. Niiiice....and then just pay the bills normally prior to the jump right? Then after the jump, when your Nation would be preparing for the jump past 1999, you would start the swapping because w/ the massive increase in income would = being able to cover the costs of said swap. Right?
  16. That's some good info bro...what about Nations that are in Jump mode though? Would it be a loss for them, to wait until the jump and not swap until then (because of the incurred higher costs of buying the infra in smaller chunks at this stage)? Thanks btw, for all of the responses so far...you guys have been great in providing different POVs to this question, and more POVs is always welcomed in my book!
  17. Very true too...the reason I ask is becuase I was thinking the other day. As you get higher up and the Bills get higher, and your income gets bigger you can cover the costs of improvement swapping. But younger Nations, when they try to say swap LCs or GCs to reduce some bills for Banks/Stadiums, etc. the costs of those improvements may pretty much eliminate what savings you would've gotten. At some point though (that right Infra level where your Citizen count/Income, Trades, etc.), will all start turning a profit in the improvement swaps, with the costs being covered, and your Nation at the very least/worst: breaking even. I hope all of that made sense...
  18. Is that the level where you noticed that you didn't incur more costs by swapping out one set of improvements for another (regardless of the improvement costs...'cause the more expensive improvements would obviously incur higher costs to switch)? Thanks in advance for your response.
  19. What infra level would you say Improvement Swapping for Bills Reduction, and/or maximizing Collections is the earliest you can start effectively w/o incurring a loss by buying and re-buying said improvements. *In general terms, not Nation or scenario specific (but you may include this in you discussion/reasoning if you want)*
  20. Very true...I was thinking recently that the common census now in CN is to go something along the lines of: Stock Market, SSS, UHC, IS, etc. for the Wonder order...but IMO if you actively deal Tech (buyer or seller), then the DRA shpuls be much higher on the list (kind of like how FM moved up the list overtime), as the extra Aide slot comes in huger w/ bigger Tech Deals and shortening time spans. Thoughts>?
  21. Do the Fast Food, Construction, and Beer combo still carry the weight that it used to in Growth...or have the changes w/ the Resource additions changed that over time (just curious)? Thanks in advance
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