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BrilliantGenius

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Posts posted by BrilliantGenius

  1. As far as I'm aware, our internal trials are internal business. As much as you may want to be privy to our business, you are not entitled by any law.

    See, that's not the way that works. There are no international laws, and your laws don't apply to everyone.

  2. To be honest, I get it. You don't join the GPA because you like war. You join the GPA because you'd prefer to not get into wars. And now that the GPA has gotten itself involved in a war, there are people who see their main reason to join the GPA in the first place, dissapear. GPA has discovered the other side of neutrality: structurally not standing up for things, might help not making enemies, but it doesn't help making friends either, and when asked to stand up for eachother, there are going to be people who'd rather run. This is what you've chosen for, and this is what you're paying for right now.

    Edit: @O ya baby, it's a stupid move to start nuking, because we've got more of the buggers and it'll make stuff a lot harder when negotiating for peace. Because I do believe the GPA has a good shot at a relatively easy peace if they don't go the way FAN did.

    It'd also be incredibly stupid since you'd start infuriating more alliances. People like NpO, GGA, etc. will help aid nuke victims.

  3. Woo! You predicted that if an alliance kept blowing NPO and allies off and kept disregarding warnings to correct their behavior they'd be attacked! Good for you! I have a feeling if you were still the old FAN you'd have declared after incident one, not after incident five, six, or whatever number we're at, so you really don't have any room to talk.

  4. I dislike this alliance because of their terrible charter. If you ever start a new alliance, please put effort into it and do it right. That charter is pathetic.

    Ahem.... please do not insult our allies. Thanks.

    Oh, and regarding the person with 1 infra, that doesn't mean it's a multi or a re-roll, I've seen gov members come from friends IRL joining the game. When you start off as small as they are, they may have looked to a non - CN player to help them if they knew the person was reliable. I've seen it happen multiple times before. But that's not as fun as imagining it's a multi or re-roll, now is it?

    Edit: And, you do know that Romney dropped out like... a week ago, right Kevanovia? May want to change your sig there....

  5. Thundercox and the Freebootin' Pirate Insurgency, hereby referred to as FPI, agree to a Mutual Aggression and Defense Pact.

    Article I, Sovereignty

    1.1 Both the Thundercox and FPI will remain independent and sovereign entities.

    Article II, Warfare

    2.1 No nation of either signatory may attack a nation of the other signatory.

    2.2 No nation of either signatory may aid a nation at war with a nation of the other signatory.

    2.3 No nation of either signatory may launch spy attacks at a nation of the other signatory.

    2.4 Neither signatory alliance shall declare war on the other signatory or support a war against the other signatory.

    2.5 In the case of individual nations breaking 2.1 through 2.3, the signatories shall decide on appropriate reparations and / or punishment for the violating nation.

    2.6 In case of a violation of article 2, section 4, this treaty may be immediately canceled by the attacked signatory.

    Article III, Aid

    3.1 Should either signatory request aid, the other signatory alliance will decide whether to honor that request or not.

    3.2 The alliance whose aid is requested must give a response within forty - eight (48) hours of the request.

    3.3 While neither signatory must provide the aid, it is an act of good faith and friendship to do so.

    3.4 Aid may be, including but not limited to, political and financial.

    3.5 The alliance whose aid was requested may choose to not grant one type of aid, yet grant aid in one or more other ways.

    Article IV, Intelligence

    4.1 If either signatory comes into possession of intelligence that may be important to the other, they shall pass on the information immediately.

    4.2 Immediately is defined as within twenty - four (24) hours.

    Article V, Defense

    5.1 If either signatory comes under attack by another alliance, the other must come to their defense.

    5.2 If either signatory is found to have caused the attack on them, the defense is no longer mandatory but is still optional.

    5.3 If one signatory has any formal pacts with an alliance attacking the other signatory, they are required to attempt to find a resolution to the grievance.

    5.4 Should negations fail, unless the attacked signatory has caused the conflict, the other signatory shall come to their defense.

    Article VI, Aggression

    6.1 If either signatory finds that an offensive alliance war is necessary, they will notify the other signatory at least 48 hours before the planned attack unless the situation is deemed an emergency.

    6.2 Assistance in the war is mandatory

    6.3 Both signatories shall immediately begin work on opening necessary communications channels, including a special IRC channel and if appropriate subforum on the alliance's off - site forums.

    Article VII, Importance

    7.1 This MADP overrides any Non - Aggression Pacts.

    7.2 This MADP overrides any PIAT or similar agreement.

    7.3 This MADP overrides any Treaty of Friendship or Treaty of Amity.

    7.4 This MADP overrides any Mutual Defense Pact.

    Article VIII, Cancellation

    8.1 If article 2, section 6 is violated, the treaty may be canceled immediately by the offended alliance.

    8.2 If article 3, section 2 is violated, the treaty may be canceled immediately by the offended alliance.

    8.3 If Article 4, section 1 is violated, the treaty may be canceled immediately by the offended alliance.

    8.4 If article 5, section 1 is violated, the treaty may be canceled immediately by the offended alliance.

    8.5 If article 6, section 2 is violated, the treaty may be canceled immediately by the offended alliance.

    8.6 If the government of both signatories agree, the treaty may be canceled immediately.

    8.7 If the governments do not agree to cancel the treaty, and 2.6, 3.2, and 4.1 are not violated, the treaty may be canceled by either signatory. The treaty will remain in effect for one week (7 days) from the time of the formal notification of the other signatory.

    /s/ for the Freebootin' Pirate Insurgency

    Jason8, Captain

    Lint, First Mate

    Brilliant Genius, Minister of Internal Affairs

    Oreo, the Captain's hawt wife

    /s/ for Thundercox

    Kicken Wing, Fapmaster 3000 (Triumvir)

    DK999, Head <this message has been censored by the FCC> (Triumvir)

    Nathan Hale, Babysitter of DK999 and Kicken Wing (Triumvir)

    #FPI and #TCOX on irc.coldfront.net

    19:13.08 ( ~Oreo ) I am SCREWWWWWWWWWEEEEED
  6. Yes its easy to 3v1 targets, WC. I'm so impressed with your ability to fight on the winning side of wars and slip into peace mode when you're outnumbered. What a warrior indeed.

    Come on out and show the world you're not just full of hot air.

    In GWIV it was 3 v. 1 against WC, and he wasn't anarchied until nukes started being used.

    Oh, and on the comment of dropping NS: \m/ started to change their AAs. At first we didn't know why they were changing to random numbers, but we quickly found out that those numbers were their \m/ IDs. (I actually may have been the one who discovered that.) Then it became easy for us to search for the first part of the \m/ ID and have a list of 95% \m/ pop up. So yeah, that system didn't work so well for \m/ :awesome:

  7. Only problem is that I've been hearing you singing the same exact tune for months and months and months. It truly astounds me that NPO hasn't destroyed you yet.... I guess you're lucky I'm not the Emperor or a member of NPO gov. After so many screwups and hearing the same "we'll fix it guys" each time, I just have absolutely zero faith in you, GPA. I don't trust your word. You have shown time and time again that you just CANNOT pull yourselves together.

  8. Only if you can ensure that no matter what, a strong leader is at the top to properly interpret and enforce the document. I believe Gramlins elect their Praetor? (Correct me if I'm wrong) If that is the case, regardless of everything else, I believe it's best to nail everything down and when a change is needed, deal with it on the fly.

    NPO doesn't ever have this problem, because the word of the Emperor is the law. Both orders have retained a strong Emperor, so it's never a real issue. It is possible that down the road, an elected official could royally screw up. A tight document helps a weak leader.

    (Note: Ejay seems to be a great leader, and in fact every Gramlin that I know in the Gov is strong. This is hypothetical)

    Listen to Tela, for she is wise. If there is not an emperor or single leader, and things change, then you're going to want to lay things out.

  9. *Additionally, NADC forfeits the right to field a senator unless BLEU states otherwise. Any member of NADC gaining more than 30 votes on the blue senate will be approached, and if a pattern develops, will be attacked and expelled from NADC. BLEU will perform any legitimate sanctions on behalf of NADC if requested.

    Interesting term.....

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