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Porkers.

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Everything posted by Porkers.

  1. Oh I see, thanks for clearing that up for me though
  2. I'm sure it's the actual soldiers, not potential, because that would mean I could buy, at the moment what.. 9300 tanks, when in reality I can only buy: 5,316. Which is over ten percent of my soldiers, so i'm going to number punch now to work out if it's the 8 percent of population. Yep, that's correct, so it must be actual soldiers Or actual citizens.
  3. It can pretty much be done with Sanctions, already.
  4. Mainly tech, Schools, and Universities help and a few resources do, but for me, it was mainly tech.
  5. How about The Order of Halsa? We're nearly one year old, we aid when you want it, we look after our members. We also have lots and lots of mudkips to party with. That is all. http://s1.zetaboards.com/Halsa Also, we have an old friend of yours in our alliance, remember Seiler Farm, he was in AAA with you back in the day.
  6. If he's a none, i'll look into getting him tech raided, but if he's affiliated in anyway to an alliance 'fraid not :/ You should probably get yourself into an alliance to avoid these tech raids, you'll grow much better, and won't have to wake up to this kind of extortion every week or so.
  7. I use 4 border walls to get my optimum income, and if I ever need a bit of a boost for soldiers in war, I sell them off, and can increase the amount of soldiers I can buy relatively substantially which is always nice when fending off rogues. Other than times of war, I keep four.
  8. ^^ That, you can't create a nation on an IP that someone else has used to check his/her account on.
  9. Porkers.

    events

    Not a bug, quite a few people haven't had any events, and there's a gazillion other threads on this.
  10. I know what it was, I used to browse through peoples nations a lot and many of them were in negative soldiers, I was curious as to whether it was still possible to accomplish.
  11. Was that taken out of the game, because I can't remember noticing it for quite a while.
  12. I will pay 6,000,000 and 50 tech. Price is negotiable. NEED IT TODAY! You will most likely recieve all the money and tech TODAY if you have two slots open.
  13. Depending on wether you made your nation in AM or PM decides when you get your bonus. In AM your bonus comes on the 180th i think and in PM i believe it comes on the 181st day. I think that's correct anyway, and mine came on the 181st.
  14. What about Nuclear Subs. Cost - $3,000,000. They have unlimited nukes on board, but can only be deployed against one Nation and used once daily. Because they are only launched from subs they will be much smaller than the larger nukes, so this means they will do less damage. Say 50% less than the current damage by nukes. The threshold for buying these subs should be lower too, instead of the top 5% nations it should be between 10% and 15%. The initial cost of them would be decreased by certain resources such as Uranium. The maximum purchase of these would also be 3 per nation, and can only be used when you are the aggressor.
  15. The Order of The Arctic Sun We are a brand new alliance, founded by Jtkode, Porkers and Fredginator. We are looking to be a protecterate of SOUL and we are looking for YOU! The Order of The Arctic Sun Charter Preamble We, the people of The Order of The Arctic Sun humbly proclaim our allegiance to this alliance. We alone will promote friendship and co-operation, and work together we must to make our alliance prosper into an alliance that will provide defense and strength to any member who comes across us. This document will establish the rights which will provide the essentials for this alliance which will lead us to a path of victory! Article I: Admission Section one: Rules of Admission To be admitted to TOTAS you have to follow some requirements, although there are not that many, you need to have these requirements in order to submit an application. Your nation can not be in any war with another nation that is aligned, at all! If you are and you still are eager to apply, we ask that you wait until that war expires; then, and only then, will we be able to accept you into our alliance. Section two: Admission To gain acceptance in The Order of The Arctic Sun, every nation must submit the following application: Nation Name: Ruler Name: National Strength: War status: Any previous alliances: Team Color: Nation link: Section Three: Membership 1. Your request will remain pending until one of the ministers, magistrate, or vice magistrate will accept, if you fulfill all of the requirements. 2. You are now required to be apart of the Blue tradeing sphere! 3. Putting in an application means that you will abide by your charter and follow the rules of this alliance. Article II: Government Section One: Magistrate and Vice Magistrate The Magistrate and Vice Magistrate will be in charge of keeping the alliance up to speed on the worlds foreign events and will make sure that everything is running smoothly within the alliance. Both the Magistrate and the Vice Magistrate will hold vast power within the alliance but even they can be overturned by the Ministry by popular vote. The Magistrate and Vice Magistrate have the responsability to: 1. Kick/Ban someone from the alliance if needed. 2. They hold the responsbility on weather or not Treaties or Declarations of War are needed. 3. They have the power to take a minister out of his seat in The Ministry if needed. To be of this rank in The Order of The Arctic Sun, you are to be elected by the Ministry by popular vote; 2/3's of the vote is required to hold this position. Section Two: The Ministry There will be a ministry of 5 indaviduals, one for each ministry position. If a minister chooses to have a MoT, or minister in training it is their decition, they can elect whomever they choose and they can also dispose of them, themselves, if necessary. Here are the ministry positions and what their job entails: Minister of Foreign Affairs (MoFA)- The Minister of Foreign Affairs will be ther person to contact other alliances, keep our treaties in order, and assigne ambassadors to all of the major alliances. The MoFA will need to keep up on the worlds political events and wars and make sure he reports to the Magistrate and Vice magistrate atleast once a week to inform them on any changes within the alliance or others as well. It IS THE MoFA's JOB TO ASSIGN ambassadors to other alliances, and the MoFA will look after them. Minister of Finance (MoF)- The Minister of Finance will have to look over finances, assign bankers, set up aid chains, and overlook the trades within our alliance. It will be up to the MoF to make our alliance prosper by giving out aid to the right people at the right time, but, it doesn't end there, the MoF is required, to some extent, to make trade circles within our alliance, eventually leading to more income individual nations can make by themselves. Minister of Defense (MoD)- The Minister of Defense plays a very big and active role in the alliance, they will be the ones who consolt to the Magistrate and Vice Magistrate on weather a DoW is needed and they will make batallions and keep our defenses up within the alliance. Minister of Internal Affairs (MoIA)- The Minister of Internal Affairs will deal with problems within the alliance. Helping the MoF with trade circles and it is required of the MoIA that they keep a roster of people within the alliance that is updated weekly. Minister of Recruitment (MoR)- The Minister of Recruitment is most likely the biggest person in the alliance, it takes a lot to be the MoR and TOTAS expects a lot from you. The MoR deals with the recruiting in the alliance, it is expected you make a recruiting party of about 5-10 people that can make lists and help out with the recruiting because with no people in the alliance, were not really an alliance. Section Three: Elections A. Elections will be held once every two months for all five of the Ministry positions. These five Ministry positions will be given away from the Minister and Vice Minister. The people do not have a direct influence on who gets to be Minister. There will be elections where the people of The Order of The Arctic Sun will be able to vote for who they think best, but if someone wins, this does not mean they will be the minister, although it puts much pressure on the Magistrate and Vice Magistrate to put them into the position the people want them to be in. B. Anyone can Run for any Ministry position they want, there is no segragation on how long you have been in the alliance, on cybernations, or how big your nation might be, if you are capable to do the position to the extent nessasary to run the alliance, you have a chance of wining and being the Minister you want. Although, running more then one position at once does not show the dedication we are looking for in this alliance. Section Four: Impeachment of High officials A. Impeachment of a Minister: For a Minister to be impeached, the Magistrate and Vice Magistrate both have to come to the conclusion that the Minister in questioning should be impeached, once they have both decided that the Minister should be impeached it is Valid and is Imidiate. B. Impeachment of the Magistrate or Vice Magistrate: The conditions on which the Magistrate or Vice Magistrate can be Impeached are as follows: 1. There has to be a unanimous vote from all the Ministers. 2. There has to be a 3/4th vote from everyone in the alliance. 3. The Magistrate has to vote for the impeachment of the Vice magistrate; vice-versa. This will lead to the Magistrate or Vice Magistrate's hopeful resignation, if he/she does not resign, the Ministry will write out a Impeachment letter and post it on the Cybernation forums and the Magistrate or Vice Magistrate will them be impeached. Article III: War The Order of The Arctic Sun is an alliance to protect its members and the people that we have treaties with. We will fight with our allies in times of war and we will not stand down to even the toughest of alliances. Although we are a peaceful alliance and we are here to promote further unity within the Blue trading sphere, we will take action, weather it comes to aggression or not, against anyone who threatens the alliance as a whole or any member within the alliance. Section One: Tech Raiding We here at TOTAS approve tech raiding; although we do not promote or advocate it, we believe that tech raiding is a way to gain war experience and build up a nation for their own future success. Section Two: Declarations of War For The Order of The Arctic Sun to DoW on another alliance you need the following: 1. The Ministry has to come to a unanimous decition on whether or not the DoW is needed. 2. The members of the alliance have to have general approval of the DoW. With these two steps, and only these two steps can The Order of The Arctic Sun make a DoW. Section Three: Going Nuclear A. It is 100% promoted in The Order of The Arctic Sun that you own Nuclear weapons when you can. Before EVERY purchase of a nuclear weapon in our alliance you need to go to the Magistrate, Vice Magistrate, Minister of Defense, or the Minister of Foreign Affairs. Once you have been approved to own a Nuclear weapon you may buy one when you please. You can also ask for a '20 Nuke approval.' By getting this you are allowed to purchase as many nuclear weapons you want, when you want to. B. When ANY nation in our alliance is in a war and want to use a nuclear weapon, you HAVE to ask either the Magistrate, Vice Magistrate, MoD, or MoFA. If you launch a Nuclear weapon without permission you will be expelled from the alliance. Unlike buying Nukes though, you can not get permission for useing all your Nukes. For every Nuke you want to launch you have to ask a High Official. C. It is asked of you to tell a High Official if you want to decomission one of your Nukes, although this is not required. Article IV: Amendments to the charter The Cybernation world is always changing and because of that The Charter of The Order of The Arctic Sun's will always have to change for various different reaasons. Changing the charter, though, will take a rought process, because it needs to be perfected for the people feel safe and the people need a charter they can understand and work with for their own protection. To re-write, or change the charter you will need the following requirements: 1. The Magistrate and Vice Magistrate both have to approve the part of the charter that is going to be changed. 2. Their has to be atleast a 1/3's vote of the Ministry to change the part of the charter that needs to be changed. 3. The Members of the alliance have to have a general understanding of what is going to be changed to the charter and they have to "generally" approve the change. With these the charter of TOTAS can be changed and it will serve the same purpose and will hold the same power as the original charter did. Signed Jtkode, High Magistrate Porkers, Minister of Defense Mancala, Minister of Recruitment Fredginator, Minister of Finance
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