So, in my original investigation of TE and deciding whether or not I wanted to join, I saw that the description said something like TE being more rapid and fast paced. Although that is obviously true, I don't think it is really as fast pace as it can/should be. So, here in my pitch:
I think shorter rounds are "good", because just like in SE if you join mid-round it is unlikely you will become a top 5% nation, etc. However, I really do not think that TE is rapid. Similar to SE, you can literally login once and day and do just fine in this game... especially if you are not in an alliance that actually participates in active wars. I think this inherently makes the game not rapid.
So, my suggestion is to make the game "update" twice per day, once at midnight and once at noon. Essentially, doubling the amount of days but still making the periods/rounds "short". This would mean that in one day, a nation could potentially go from 6% to nuclear and armed.
In regards to game play, it makes the game more exciting and interesting. Likewise, for those who are unavailable to login at update, you often find yourself unable to find raid targets because everybody is already in anarchy. This would allow for people potentially sleeping at 5AM awake at 5PM (the other reset in their local time) to be online.
In regards to the admins, increased game play means users are encouraged to login more. Because users are now logging in more, additional ad revenue could be generated exponentially.