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Jhouserok[FCC]

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Posts posted by Jhouserok[FCC]

  1. My nation is about 500 days old... Rather it's only about 200-300 days old as I didn't care for the politics in my first 200 days. I just kinda sat there like a typical newb letting the alliance take me wherever and generally stood away from the forums because I simply didn't care. Now, it's a whole different ball game once you shape up to the game, the community, and the politics. Some people really hit the nail with the head of the hammer about when a year ago, nations weren't that big and nukes really did destroy others. I barely remember the 3 (or was it 6) Legionnaires attacking the 12-18 NPOers with nukes and just quitting. Rogues really did impact alliances with nukes then and they still do today - say a nation is attacking 3 other nations and is getting attacked by 3 nations in defense for their comrades. That one nation could launch up to six nukes a day whereas the other nations targeting him (or her) can only launch one. It should be one nuclear launch per day favoring team work and coordination over rogues and Rambo's. Then again, I'm probably about to get told otherwise.

    Also, if anyone has any records of the alliances that were sanction during the Triassic Period (pre-GW2 / pre-GWI), that would be great. I'd heard of Cybernations Wikia, but some kind of chart with all that data would be the greatest following the rise and downfall of alliances.

    Arguably that change would highly benefit large alliances. If a small alliance wants to retain it's ability to defend itself or attacking, being able to nuke spread yourself along three nations and any nations attacking you and filling your defensive slots will get pummeled. While 20 nukes is only really enough to hit a full spread of nations 3 times each, it turns into about 4 times each if you have the monetary reserves and the uranium trade to back it up. The way the current system works as a force multiplier for smaller, nuke heavy alliances, taking that away would invariably make smaller alliances easier targets, considering smaller alliances probably contain the same number of nations in the large sanctioned alliances, you'd be hurting one segment of the gaming population to the benefit of another.

    Though I don't doubt Kevin would probably add that feature if plied.

  2. Yeah the ability to fight in GWI was very limited except with CMs and Nukes, however it mattered little because of the small strengths comparatively to today. Any attack then was doing a lot more damage because nations didn't have the sheer power they do today. Some alliances were barely the size of what some alliance's top 5, 10 or 20 are now with hundreds of members.

    And we had the whole fallout problem that started just before GWI started off.

    The Orders took a beating only because they were besieged upon all sides, however like I said, they don't give up their resolve, and that allowed them to tactically win the conflict; because their resolve shook and ultimately broke the cohesion and resolve of the forces set against them.

  3. So no, the NPO has never had to rebuild at the level the GATO did, or that FAN will have to. Nor did they ever face the choice that \m/ had to.

    A. It's a hell of a lot harder to build back when your entire alliance is sub 1M ns with some 400-600 members, iirc that it was the membership number in the NPO during/after GWI. Their rebuilding was much more monumental than probably anything GATO could accomplish.

    B. FAN will probably learn to be highly efficient for growth from their future rebuilding, it probably strengthens FAN in the long run, and they'll learn not to place trust in people that are only really there for the protection while they participate in tech raiding.

    C. NPO and the NpO will never have to face the choice \m/ did, because they would rather choose to fight to the death, no matter the circumstances.

    People need to stop trying to compare the NPO to any other alliance, they're the dominant force for the reason, because they'll accept nothing less, and won't back down when challenged, ever.

  4. what? I thought you came over from Jhouse and Rich talking about it on PWIC or our original thread from PW!!

    OOC: OOC tags are your friend.

    And Space, not entirely sure your assessment would be correct, as all people you'd have to go through the applicant screening, of which this recent incident would probably be pretty hard to let pass, but you can try. :P

  5. Actually IIRC FAN's goals and objectives of their campaign was to help facilitate the destruction of WUT, who knows, I don't believe they were entirely responsible for the folding of WUT, however they probably didn't help internal relationships whatsoever. But then I wouldn't know, I'm only a neutral observer in this whole episode.

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