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On the two great evils, and the sad truth about them


Lord Boris

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Well, I decided to dust off my blog again to give another glance into my views of the politics of CN. For this one, I decided to look into an issue that a great many have aruged about for a long time. Nearly every group since the Great Patriotic War have asked those outside of direct conflict to think about what is wrong about the game, and to somehow rise up and do battle against it. Kudos for those groups for convincing me to sit down and think. It's not a common occurrance.

I will preface this entry with the note that I do not exclude myself from any of the commentary herein. I find myself just as guilty as others have been on much of what I am about to note.

I've done a great deal of thinking in the few weeks about what is truly wrong with CN, if anything. Upon reflection and observation, I've found that there are two things that are wrong with CN. I also found myself sickened by how few seem to really grasp the matter, and rather than seeing the issues, they look to blame groups. Too eager to look for that which is not immediately tangible, they lash out at what is. The problems do not go by the names NPO, Vox, FAN, MCXA, Continuum, Citadel, or any other group that is generally thrown out into the bloodbath of the forums as the name of a problem.

The two key faults upon which the majority of woe in CN stem from are excessive egoism and excessive hate.

No one group or individual is at fault, but rather a great many people become prone to outbursts of one or both of these issues. I don't try to spare myself either. I'm the quickest to admit in this process that I have been guilty of both from time to time. Now it remains to be seen if others will look at themselves and gaze honestly upon the taint on their own hands.

Egoism is something that always exists, and has thrived quite well in CN. While a great deal of egoism occurs naturally, much of it is far overblown on Planet Bob. A great many of the players on Bob have become so hardened to the idea that they can do no wrong and that all others wrong simply by virtue of being different. What causes this egoism to exist? As Friedrich Nietzsche once wrote, "Whenever I climb, I am followed by a dog called 'Ego'." While certainly ego does tend to follow the perceived climb of success, there is a degree to which it becomes excessive. It's one thing to go climbing with a golden retriever. It's a completely different thing to go with a pack of rottwheilers. While I believe people should be proud of their achievements, for nobody would strive to achieve if they could not feel pride for it afterwards, they should not go so far as to think they are immediately great for a singular achievement. Unfortunately, Bob is a planet of excesses. The excess pride by a great many parties has made the air a bit stuffy, and the stagnant air deters new residents. It also is infectious. When one person or group tends to become extremely egocentric, others tend to follow suit. It is this build-up of ego that stirs up a lot of the more utterly pointless drama. It also causes the parties intoxicated by it more prone to make snap decisions, without truly thinking about the consequences. It shouldn't take much thought to realize the kinds of problems that type of situations has caused.

While we all know a rivalry stirs up interest, at many times in the past and present in CN, we see more and more people moving from rivalry mentality into a mentality of outright excess hate. This becomes even more destructive than the excess of egoism rotting in the streets of Bob, largely because it tends to lead to a great many very rash, and very damaging situations. If you let hate take over how you play CN, and thrive on making sure those whom you direct your hate upon cease existance on Bob, you're probably not helping the community any. By extention, if you become hell-bent on forcing an alliance, the fundamental level of community in CN, to fold because of your wrath, you're also probably not helping things any.

And now I come down to the sad truth about these two great harms in CN.

In lesser forms, egoism and rivalry are generally harmless, and foster a competitive and interesting game. Unfortunately, we play in a realm that has become extreme in nature. Many of those who champion the moderate views needed to harness the positive potential of these two wrongs in their lower forms get swept up into becoming their own brand of extremist. Thus, the middle ground has lost strength, and the game has suffered. Additionally, many of the champions of these grave issues are also many of the same folks who keep the game flowing. Many of those who could be the poster models for these problems could also be used as the ones for what is right about the game. Many of those who have caused issues have also caused some type of progress or significant impact.

Upon observation and reflection, we see that, while harmful in their extremes, these two issues are also lifeblood in their more moderate forms. Many have lost sight of how to moderate their emotions/behavior, however. They have forgotten that forward progress is a tightrope act. Not enough movement to keep your balance, and you don't go anywhere. Too much, and you fall off into the pit/net.

Remember this, CN. The next time you go to take actions based on your pride or your desire to spite someone, think to yourself if it is really the best course of action. It is tough to do, certainly, given the intoxicating nature of pride and wrath, but just as it's often wise to know your limits when trying to throw down a bottle of tequila, it's a good idea to know the limits of your actions the community can digest.

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As Delta1212 said in his first blog, it's not the game, it's the people. The game can still be fun, if we actually play the game itself, and not waste time on "egoism" and "excessive hate." I agree that a little bit of egoism, and a little bit of... well, let's say discomfort between alliances can be healthy, but that ultimately, it is an individual responsibility to reign in those "evils."

For my part, I must confess that I suffer at least a little from the egoism. However, it is difficult for me to outright hate anything :P

Thanks for writing another blog, Boris. I've been wondering when you'd show up on the cn blogs again.

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I hate (though not excessively) to be predictable, but: I disagree. And to avoid breaking the impressive run of predictability I will pick a disagreement with Ferrous: "it's not the game, it's the people."

Now, let me preface the following by saying that I do not seek to inverse this entirely; a structure is nothing without those people within it, and those people often have what we may call a 'genetic' predisposition. However...

As I noted in the debate on my latest blog entry, the structure plays a significant role in shaping said people. It is difficult to explain what I mean by this in the abstract, so forgive me if I further advance my predictability by linking to a previous work, The Outward Spiral.

I link to this because it puts into my perspective into a concrete example. While it is always incredibly tempting to look only at those involved in something and blame some aspect of their psychology or "culture", this is an incredibly superficial view. It misses the point that these cultures and psychologies don't appeal out of nowhere, they form out of the material conditions immediately around them -- they are the intermediaries of deeper concerns. Thus in the linked example we can explain the increasing reluctance to go to war not by looking at a unprovoked cultural or psychological change, but by looking at the root conditions and how/why they shaped these things.

To move onto the subject of egoism then, I would actually suggest that it has decreased over time, as it has slowly become a liability rather than a benefit (this is largely (though not only) explained by the 'deconcentration of strength' outlined in The Outwards Spiral). We no longer have a Chris Kaos or a Priodigal Chieftain, because the political situation would no longer put up with them -- the downfall of Electron Sponge (even with the almost unquestioning protection of the global hyper-power for years) proves this amply.

Thus we can see the way in which the structure has overridden 'the people' and shaped both the individuals who can come to power and the way they act once they do. [Although admittedly the attempts by organisations such as Vox to live outside the structure have strengthened egoism to a degree.]

Likewise we are unlikely to ever see pure, unadultarated hatred on the level that was unleashed by the initiation of the Great Patriotic War (the first time the Order ever put itself on Radio Silence, the first time the mods ever had to launch a full-scale 'crackdown', and the first time the forums ever had to be closed completely) because the conditions simply don't exist for it any more.

These attempts to articulate my materialist perspective aren't, of course, to say that I disagree with the assertion that there is 'too much egoism' (particularly among those who haven't earned it) and 'too much excessive hate'. They may have decreased over time, but there is still too much of it, and in cases where excessive hate overflows (see: Yaridovich, etc) I still consider it the duty of the community to physically remove it. But there being too much of it is really just a personal preference for scientific rationality over irrational emotionality.

So I don't consider it to be a major problem in terms of the way the world works, nor do I consider it to be (in the final analysis) a major contributor to progress. Both were much more significant historically, and both are always going to naturally exist (if not always in reality, then in presentation) as a by-product of the great game of politics.

In concluding I can't help but feel I didn't properly address the immediate subject, and perhaps even wandered in the opposite direction while trying to find it again, but I hope that my interjection has provided some food for thought -- or if not, then at least some chewing gum -- that can be related back into your own conceptualisations.

This comment brought to you by Directionless Rambling Inc.

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I certainly wouldn't. Such a drastic change in our material reality would require a complete re-evaluation of my theories! What do pigs in flight mean for the pursuit of freedom?

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I certainly wouldn't. Such a drastic change in our material reality would require a complete re-evaluation of my theories! What do pigs in flight mean for the pursuit of freedom?

I don't know, but I smell a wall of text coming on.

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