The Boss Posted July 24, 2010 Report Share Posted July 24, 2010 (edited) Been steadily building my nation for a couple of years now and am a pretty good size. Few days ago I was playing around trying to maximise my daily return and deleted my labor camps. Collected and am now in a huge bill lock ($70m). It seems a trifle unfair that it now seems that my work to build my nation has now gone out the window and it seems that I will either need to delete all the infra I collected or simply give up playing. I'm going to sort my trades so I maximise my infra upkeep. Could also delete nukes and improvements. My alliance will also probably send me money, but that would only amount to $30m as another collection before I could pay off the bill would kill me. Any other suggestions? [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=159661"]Scot Land[/url] Edited July 24, 2010 by The Boss Quote Link to comment Share on other sites More sharing options...
HalfEmpty Posted July 24, 2010 Report Share Posted July 24, 2010 How many days did you go without paying? Quote Link to comment Share on other sites More sharing options...
The Boss Posted July 24, 2010 Author Report Share Posted July 24, 2010 [quote name='HalfEmpty' timestamp='1279974911' post='2387375'] How many days did you go without paying? [/quote] 5 before collecting I think. Quote Link to comment Share on other sites More sharing options...
lonewolfe2015 Posted July 24, 2010 Report Share Posted July 24, 2010 You have too much infra, it's a waste to go beyond the 14k required for the last wonder, and maintaining 14k is a waste after you've gotten it. Quote Link to comment Share on other sites More sharing options...
The Boss Posted July 24, 2010 Author Report Share Posted July 24, 2010 [quote name='lonewolfe2015' timestamp='1279996566' post='2387582'] You have too much infra, it's a waste to go beyond the 14k required for the last wonder, and maintaining 14k is a waste after you've gotten it. [/quote] Really? Quote Link to comment Share on other sites More sharing options...
lonewolfe2015 Posted July 24, 2010 Report Share Posted July 24, 2010 [quote name='The Boss' timestamp='1280004748' post='2387671'] Really? [/quote] Yes, if you aren't a neutral (aka, will get into a war eventually) then going beyond 14k is really useless and just a bunch of wasted money that will be destroyed in a war rather quickly and provide little to no benefits. Your income does not increase unless you temp trade every single collection, you will only lower your net income (somewhere around 15k depending on your trade circle) increase your declaration range against you by people with higher tech levels and WRCs (which will annihilate you) and your warchest will be worse off than theirs because they didn't spend it on the infrastructure that you did. Most alliances that spend time with their largest nations recommend not passing the 14-15k infra boundary and never again once you've gotten the Universal Health Care wonder. But some alliances forget from time to time that you need nation building advice after you've reached the levels which net you multi-millions and you're just buying tech. Destroying the infrastructure will suck, but if you're in bill lock you need to destroy it down to the level that gets you out, and not buy anymore, focus on getting yourself the proper trade set, more wonders that defend your nation (not that Moon base which costed you a fortune that could have kept you out of bill lock) and technology. Not to mention you need a Manhattan Project, the moment someone knocks you below 75k you can't purchase nukes anymore. Quote Link to comment Share on other sites More sharing options...
The Boss Posted July 25, 2010 Author Report Share Posted July 25, 2010 [quote name='lonewolfe2015' timestamp='1280005560' post='2387681'] Yes, if you aren't a neutral (aka, will get into a war eventually) then going beyond 14k is really useless and just a bunch of wasted money that will be destroyed in a war rather quickly and provide little to no benefits. Your income does not increase unless you temp trade every single collection, you will only lower your net income (somewhere around 15k depending on your trade circle) increase your declaration range against you by people with higher tech levels and WRCs (which will annihilate you) and your warchest will be worse off than theirs because they didn't spend it on the infrastructure that you did. Most alliances that spend time with their largest nations recommend not passing the 14-15k infra boundary and never again once you've gotten the Universal Health Care wonder. But some alliances forget from time to time that you need nation building advice after you've reached the levels which net you multi-millions and you're just buying tech. Destroying the infrastructure will suck, but if you're in bill lock you need to destroy it down to the level that gets you out, and not buy anymore, focus on getting yourself the proper trade set, more wonders that defend your nation (not that Moon base which costed you a fortune that could have kept you out of bill lock) and technology. Not to mention you need a Manhattan Project, the moment someone knocks you below 75k you can't purchase nukes anymore. [/quote] Thanks for that. It does explain something - I was at one time only paying about 50% of my income on taxes, now it's nearer 66%. Ok, I'm going to do it - I'm going to get rid of infra. I want to cry! Quote Link to comment Share on other sites More sharing options...
Baldr Posted July 27, 2010 Report Share Posted July 27, 2010 If you are that large, and have played for that long, you should have a warchest. This isn't a problem you got into overnight, it's one you dug yourself into over time. Quote Link to comment Share on other sites More sharing options...
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