[quote name='lonewolfe2015' timestamp='1280005560' post='2387681']
Yes, if you aren't a neutral (aka, will get into a war eventually) then going beyond 14k is really useless and just a bunch of wasted money that will be destroyed in a war rather quickly and provide little to no benefits. Your income does not increase unless you temp trade every single collection, you will only lower your net income (somewhere around 15k depending on your trade circle) increase your declaration range against you by people with higher tech levels and WRCs (which will annihilate you) and your warchest will be worse off than theirs because they didn't spend it on the infrastructure that you did.
Most alliances that spend time with their largest nations recommend not passing the 14-15k infra boundary and never again once you've gotten the Universal Health Care wonder. But some alliances forget from time to time that you need nation building advice after you've reached the levels which net you multi-millions and you're just buying tech.
Destroying the infrastructure will suck, but if you're in bill lock you need to destroy it down to the level that gets you out, and not buy anymore, focus on getting yourself the proper trade set, more wonders that defend your nation (not that Moon base which costed you a fortune that could have kept you out of bill lock) and technology. Not to mention you need a Manhattan Project, the moment someone knocks you below 75k you can't purchase nukes anymore.
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Thanks for that. It does explain something - I was at one time only paying about 50% of my income on taxes, now it's nearer 66%. Ok, I'm going to do it - I'm going to get rid of infra. I want to cry!