Azaghul Posted February 18, 2009 Report Share Posted February 18, 2009 Given that tech dealing is impossible and the short term nature of the game, tech levels don't get very high in TE (only a few hundred tech) as opposed to the thousands of tech in standard. The tech modifier should therefore be increased for TE to be relevant, to say +1% damage per tech level instead of .1% Quote Link to comment Share on other sites More sharing options...
The fox Posted February 18, 2009 Report Share Posted February 18, 2009 Wouldnt this merely mean that those in curbstomps would simply lose alot quicker, or defending nations who get hurt so badly that they see no point in continuing playing or feeling forced to reroll? Otherwise it does sound quite intresting as TE is supposed to be war non-stop. Quote Link to comment Share on other sites More sharing options...
abdur Posted March 13, 2009 Report Share Posted March 13, 2009 I believe that this suggestion is good because Tech levels are hard to get except when you Tech Raid... and the military modifiers are not easy to get... Quote Link to comment Share on other sites More sharing options...
Tarikmo Posted March 13, 2009 Report Share Posted March 13, 2009 1%? that's a bit much, I support a +.1-.4% change, because I only got like 10 tech out of 3 raids. Quote Link to comment Share on other sites More sharing options...
KingDingaLing Posted March 14, 2009 Report Share Posted March 14, 2009 What about lowering the tech requirements for Planes ? Its Hard to even get up to level 4's for the average player Quote Link to comment Share on other sites More sharing options...
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