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Make SDI more likely to work at first, (less random?) if 10 nukes.

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With less nukes aimed at nations, the usefulness of the SDI falls and the role of its randomness increases.



1) Guaranteed success first shot, 50% second, guaranteed failure third shot.

{Roughly same odds, just eliminating the tails, particularly the decent chance it never helps.}


2) Guaranteed success first shot (or 2), then guaranteed failure. 

{Either switches the odds a fair amount from where they are now, however they also eliminate the randomness entirely.}


3) Guaranteed(??) success first shot, then declining percentage each subsequent.

Something like 90% chance it works first time, then 60%, then 30%, then 10%?



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